#include<iostream>
using namespace std;
struct node {
int val;
struct node *left;
struct node *right;
};
//LL旋转
node *singleLeftRotation(node *root) {
node *t = root->left;
root->left = t->right;
t->right = root;
return t;
}
//RR旋转
node *singleRightRotation(node *root) {
node *t = root->right;
root->right = t->left;
t->left = root;
return t;
}
//LR旋转
node *doubleLeftRightRotation(node *root) {
root->left = singleRightRotation(root->left);
return singleLeftRotation(root);
}
//RL旋转
node *doubleRightLeftRotation(node *root) {
root->right = singleLeftRotation(root->right);
return singleRightRotation(root);
}
//高度检测
int getHeight(node *root) {
if (root == NULL)
return 0;
return max(getHeight(root->left), getHeight(root->right)) + 1;
}
//平衡树插入
node *insert(node *root, int val) {
if (root == NULL) { //为空就新建
root = new node();
root->val = val;
root->left = NULL;
root->right = NULL;
} else if (val < root->val) {
root->left = insert(root->left, val);
if (getHeight(root->left) - getHeight(root->right) == 2) //如果比左结点还小就用LL旋转,反之用LR旋转
root = val < root->left->val ? singleLeftRotation(root) : doubleLeftRightRotation(root);
} else {
root->right = insert(root->right, val);
if (getHeight(root->left) - getHeight(root->right) == -2) //相应的右子树也是用RR或者RL
root = val > root->right->val ? singleRightRotation(root) : doubleRightLeftRotation(root);
}
return root;
}