<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>js 自由落体运动</title>
<script type="text/javascript">
//我把电脑说明书拿出来看了下 我的显示器1px=1/4000 (m)
//由于重力加速度g太他妈大了 速度快得根本看不见了 改成4 所以后面是2*t*t
var fastHeigh=window.innerHeight-80; //小球初始高度 以小球底部为质点
var t=0; //时间
var v=0; //速度
var fastTop=1; //初始margin-top值
var movetime; //运动时间
var height; //每次弹起的高度
function gotodown(obj){
if(parseInt(obj.style.marginTop)>=fastHeigh){
//alert(t);
v=3.6*t; //每次落地速度损失10%
if(v<=0.00001){ //无法弹起时候停止
return;
}
height=(v*(t*0.9))-2*(t*0.9)*(t*0.9);//能上升的高度 m
movetime=0.9*t;
//alert(4000*height+"px"); // px
t=0;
gotoUp(); //运动时间
//return;
}else{
setTimeout('down()',10);
}
}
function down(){ //向下加速
t=t+0.01;
if(fastTop+(t*t*2)*4000>=fastHeigh){
obj.style.marginTop=fastHeigh+"px";
}else{
obj.style.marginTop=(fastTop+(t*t*2)*4000)+"px";
}
gotodown(obj);
}
function gotoUp(){
var maxheight=(window.innerHeight-parseInt(obj.style.marginTop))/4000;
if(t>=movetime||maxheight>=height){
//alert(t);
//retuen;
fastTop=parseInt(obj.style.marginTop);
v=0;t=0;
gotodown(obj);
}else{
setTimeout('up()',10);
}
}
function up(){//向上减速
t=t+0.01;
obj.style.marginTop=window.innerHeight-(v*t-2*t*t)*4000+"px";
gotoUp();
}
window.onload=function(){
obj=document.getElementById("d");
gotodown(obj);
}
</script>
<style type="text/css">
body{ padding:0; margin:0;}
</style>
</head>
<body>
<div class="myimg" id="d" style="height:80px; width:80px;/* border:1px solid #000; */position:absolute; background:url(paopao_03.png) no-repeat; margin-top:1px;">
</div>
</body>
</html>
