#include <bits/stdc++.h>
#define OK 1
#define ERROR 0
typedef int Status;
typedef int ElemType;
typedef struct QNode{
ElemType data;
struct QNode *next;
}QNode,*QListNode;
typedef struct QPlace{
QListNode front;
QListNode rear;
}QPlace;
Status InitQueue(QPlace &Q){
Q.front=Q.rear=(QListNode)malloc(sizeof(QNode));
if(!Q.front) return ERROR;
Q.front->next=NULL;
return OK;
}
Status EnQueue(QPlace &Q,ElemType e){
QListNode p;
p=(QListNode)malloc(sizeof(QNode));
if(!p) return ERROR;
p->data=e;
Q.rear->next=p;
Q.rear=p;
p->next=NULL;
return OK;
}
Status DeQueue(QPlace &Q,ElemType &e){
QListNode p;
p=Q.front->next;
Q.front->next=p->next;
if(p==Q.rear) Q.rear=Q.front;
e=p->data;
free(p);
return OK;
}
Status DestroyQueen(QPlace &Q){
QListNode p;
while(Q.front){
p=Q.front->next;
free(Q.front);
Q.front=p;
}
return OK;
}
void print(QPlace Q){
Q.front=Q.front->next;
while(Q.front){
printf("%d ",Q.front->data);
Q.front=Q.front->next;
}
}
int main(){
QPlace Q;
ElemType e;
InitQueue(Q);
EnQueue(Q,1);
EnQueue(Q,2);
EnQueue(Q,3);
EnQueue(Q,4);
DeQueue(Q,e);
print(Q);
}