| How do I…? | Use this JME 3 Feature! | Learn more here… | 
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| 启动预先设定的游戏 | com.jme3.app.SimpleApplication | Hello SimpleApplication | 
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| 使物体显现在场景 | Attach nodes and geometries to the rootNode: rootNode.attachChild(geo); com.jme3.scene.Node, com.jme3.scene.Geometry
 node.setCullHint(CullHint.Never);
 | The Scene Graph Hello Asset
 Hello Node
 | 
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| 使物体在场景中消失 | Detach nodes and geometries from the rootNode: rootNode.detachChild(geo); node.setCullHint(CullHint.Always);
 | The Scene Graph Hello Asset
 Hello Node
 | 
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| 使用第三人称视角(默认cam) | Use default camera camcom.jme3.renderer.Camera
 | ChaseCam WIP | 
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| 使用第一人称视角 | Use camera flyCamcom.jme3.input.FlyByCamera
 | Hello Collision | 
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| 摄像头速度增量 | flyCam.setMoveSpeed(50f); | – | 
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| 只绘制场景大纲 | Use a wireframe material, e.g. for debugging. | Debugging | 
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| 改变背景色 | Call viewPort.setBackgroundColor(ColorRGBA.Blue); | N/A | 
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| 定义一个应用类 | Extend com.jme3.app.SimpleApplication (or com.jme3.app.Application) and set Application Settings | SimpleApplication AppSettings
 | 
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| 关闭logger输出 | Logger.getLogger("").setLevel(Level.SEVERE); java.util.logging.*
 | Logging | 
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