#define _WIN32_WINNT 0x0400
#pragma comment( lib, "user32.lib" )
#include <Windows.h>
#include <conio.h>
#include <stdio.h>
#include <iostream>
#include <string>
using namespace std;
HHOOK hKeyboardHook;
string something1;
__declspec(dllexport) LRESULT CALLBACK KeyboardEvent(int nCode, WPARAM wParam, LPARAM lParam)
{
DWORD SHIFT_key = 0;
DWORD CTRL_key = 0;
DWORD ALT_key = 0;
if ((nCode == HC_ACTION) && ((wParam == WM_SYSKEYDOWN) || (wParam == WM_KEYDOWN)))
{
KBDLLHOOKSTRUCT hooked_key = *((KBDLLHOOKSTRUCT*)lParam);
DWORD dwMsg = 1;
dwMsg += hooked_key.scanCode << 16;
dwMsg += hooked_key.flags << 24;
char lpszKeyName[1024] = { 0 };
int i = GetKeyNameText(dwMsg, (lpszKeyName + 1), 0xFF) + 1;
int key = hooked_key.vkCode;
if (key == 40)
{
cout << "You pressed the Down Arrow Key" << endl;
}
}
return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
}
void MessageLoop()
{
MSG message;
while (GetMessage(&message, NULL, 0, 0))
{
TranslateMessage(&message);
DispatchMessage(&message);
}
}
DWORD WINAPI my_HotKey(LPVOID lpParm)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
if (!hInstance) hInstance = LoadLibrary((LPCSTR)lpParm);
if (!hInstance) return 1;
hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, (HOOKPROC)KeyboardEvent, hInstance, NULL);
MessageLoop();
UnhookWindowsHookEx(hKeyboardHook);
return 0;
}
int main(int argc, char** argv)
{
HANDLE hThread;
DWORD dwThread;
cout << "Type something: ";
cin>>something1;
hThread = CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)my_HotKey, (LPVOID)argv[0], NULL, &dwThread);
/* uncomment to hide console window */
//ShowWindow(FindWindowA("ConsoleWindowClass", NULL), false);
if (hThread) return WaitForSingleObject(hThread, INFINITE);
else return 1;
}