代码改变世界

【源码笔记】BlogEngine.Net 中的权限管理

2014-05-19 08:21  stoneniqiu  阅读(2462)  评论(3编辑  收藏  举报

       BlogEngine.Net 是个功能点很全面的开源博客系统,容易安装和实现定制,开放接口支持TrackBack,可以定义主题配置数据源等等。可谓五脏俱全,这里先记录一下它基于Membership的权限管理(一般只说到角色就没了)。

      Membership是.net2.0的时候就出来了,现在的最新版本是Identity(微软已经将这个Asp.net项目开源 https://github.com/aspnet/Identity  )。权限管理就是处理用户、角色、和具体权限的关系。用户和角色是多对多的关系,角色和权限也是多对多的关系。 用户通过拥有角色来间接获得权限。但为什么要使用Membership呢,我们可以在数据库中建几张表就可以搞定这些关系了,因为想用Asp.Net自带的账户管理,比自己实现的要安全方便。废话不多说了,切入正题。

      

一、MembershipProvider 用户/账户管理

功能:用户注册,登陆,账户管理

       Membership是基于Provider实现,在Asp.Net中到处可以见到Provider的身影。MembershipProvider是一个抽象类,主要负责给Membership提供用户账户验证方面的方法。BlogEngine实现了XmlMembershipProvider和DbMembershipProvider。再通过Webconfig的配置来决定启用哪一种MembershipProvider。

1. 以XmlMembershipProvider为例,比较重要的一些方法是CreateUser,ValidateUser,ChangePassword 等。

(完整的源码可以去官网下载,这里不列出了) 

public class XmlMembershipProvider : MembershipProvider
    {
       //....
      
         /// <summary>
        /// Creates the user.
        /// </summary>
        /// <param name="username">The username.</param>
        /// <param name="password">The password.</param>
        /// <param name="email">The email.</param>
        /// <param name="passwordQuestion">The password question.</param>
        /// <param name="passwordAnswer">The password answer.</param>
        /// <param name="approved">if set to <c>true</c> [approved].</param>
        /// <param name="providerUserKey">The provider user key.</param>
        /// <param name="status">The status.</param>
        /// <returns>A Membership User.</returns>
        public override MembershipUser CreateUser(
            string username, 
            string password, 
            string email, 
            string passwordQuestion, 
            string passwordAnswer, 
            bool approved, 
            object providerUserKey, 
            out MembershipCreateStatus status)
        {
            this.ReadMembershipDataStore();

            if (this.users[Blog.CurrentInstance.Id].ContainsKey(username))
            {
                throw new NotSupportedException("The username is already in use. Please choose another username.");
            }

            var doc = new XmlDocument();
            doc.Load(XmlFullyQualifiedPath);

            XmlNode xmlUserRoot = doc.CreateElement("User");
            XmlNode xmlUserName = doc.CreateElement("UserName");
            XmlNode xmlPassword = doc.CreateElement("Password");
            XmlNode xmlEmail = doc.CreateElement("Email");
            XmlNode xmlLastLoginTime = doc.CreateElement("LastLoginTime");

            xmlUserName.InnerText = username;

            string passwordPrep = this.passwordFormat == MembershipPasswordFormat.Hashed ? Utils.HashPassword(password) : password;

            xmlPassword.InnerText = passwordPrep;

            xmlEmail.InnerText = email;
            xmlLastLoginTime.InnerText = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture);

            xmlUserRoot.AppendChild(xmlUserName);
            xmlUserRoot.AppendChild(xmlPassword);
            xmlUserRoot.AppendChild(xmlEmail);
            xmlUserRoot.AppendChild(xmlLastLoginTime);

            doc.SelectSingleNode("Users").AppendChild(xmlUserRoot);
            doc.Save(XmlFullyQualifiedPath);

            status = MembershipCreateStatus.Success;
            var user = new MembershipUser(
                this.Name, 
                username, 
                username, 
                email, 
                passwordQuestion, 
                passwordPrep, 
                approved, 
                false, 
                DateTime.Now, 
                DateTime.Now, 
                DateTime.Now, 
                DateTime.Now, 
                DateTime.MaxValue);
            this.users[Blog.CurrentInstance.Id].Add(username, user);
            return user;
        }

        /// <summary>
        /// Removes a user from the membership data source.
        /// </summary>
        /// <param name="username">The name of the user to delete.</param>
        /// <param name="deleteAllRelatedData">true to delete data related to the user from the database; false to leave data related to the user in the database.</param>
        /// <returns>
        /// true if the user was successfully deleted; otherwise, false.
        /// </returns>
        public override bool DeleteUser(string username, bool deleteAllRelatedData)
        {
            this.ReadMembershipDataStore();

            var doc = new XmlDocument();
            doc.Load(XmlFullyQualifiedPath);

            foreach (XmlNode node in
                doc.GetElementsByTagName("User").Cast<XmlNode>().Where(node => node.ChildNodes[0].InnerText.Equals(username, StringComparison.OrdinalIgnoreCase)))
            {
                doc.SelectSingleNode("Users").RemoveChild(node);
                doc.Save(XmlFullyQualifiedPath);
                this.users[Blog.CurrentInstance.Id].Remove(username);
                return true;
            }

            return false;
        }
  /// <summary>
        /// Processes a request to update the password for a membership user.
        /// </summary>
        /// <param name="username">The user to update the password for.</param>
        /// <param name="oldPassword">The current password for the specified user.</param>
        /// <param name="newPassword">The new password for the specified user.</param>
        /// <returns>
        /// true if the password was updated successfully; otherwise, false.
        /// </returns>
        public override bool ChangePassword(string username, string oldPassword, string newPassword)
        {
            var doc = new XmlDocument();
            doc.Load(XmlFullyQualifiedPath);
            var nodes = doc.GetElementsByTagName("User");
            foreach (XmlNode node in nodes)
            {
                if (!node["UserName"].InnerText.Equals(username, StringComparison.OrdinalIgnoreCase))
                {
                    continue;
                }

                if (!this.CheckPassword(node["Password"].InnerText, oldPassword))
                {
                    continue;
                }
                
                string passwordPrep = this.passwordFormat == MembershipPasswordFormat.Hashed ? Utils.HashPassword(newPassword) : newPassword;

                node["Password"].InnerText = passwordPrep;
                doc.Save(XmlFullyQualifiedPath);

                this.users = null;
                this.ReadMembershipDataStore();
                return true;
            }

            return false;
        }
//......
   }
View Code

2.webconfig配置:

 在system.web目录下。通过defaultProvider来指定。

 <membership defaultProvider="XmlMembershipProvider">
      <providers>
        <clear />
        <add name="XmlMembershipProvider" type="BlogEngine.Core.Providers.XmlMembershipProvider, BlogEngine.Core" description="XML membership provider" passwordFormat="Hashed" />
        <add name="SqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="BlogEngine" applicationName="BlogEngine" />
        <add name="DbMembershipProvider" type="BlogEngine.Core.Providers.DbMembershipProvider, BlogEngine.Core" passwordFormat="Hashed" connectionStringName="BlogEngine" />
      </providers>
    </membership>

 这里看到的SqlMembershipProvider是在.net2.0中就自带的一个Provider。

 3.那这样就可以在我们的AccountController中调用了。

[HttpPost]
        [AllowAnonymous]
        [ValidateAntiForgeryToken]
        public ActionResult Register(RegisterModel model)
        {
            if (ModelState.IsValid)
            {
                // 尝试注册用户
                try
                {
                    Membership.CreateUser(model.UserName, model.Password, model.Email);
                    FormsAuthentication.SetAuthCookie(model.UserName, false);
                    return RedirectToAction("Index", "Home");
                }
                catch (MembershipCreateUserException e)
                {
                    ModelState.AddModelError("", ErrorCodeToString(e.StatusCode));
                }
            }
            // 如果我们进行到这一步时某个地方出错,则重新显示表单
            return View(model);
        }

另外还封装了一个UsersRepository,并通过API的方式供外部使用。

 public class UsersRepository : IUsersRepository
    {
        /// <summary>
        /// Post list
        /// </summary>
        /// <param name="filter">Filter expression</param>
        /// <param name="order">Order expression</param>
        /// <param name="skip">Records to skip</param>
        /// <param name="take">Records to take</param>
        /// <returns>List of users</returns>
        public IEnumerable<BlogUser> Find(int take = 10, int skip = 0, string filter = "", string order = "")
        {
            if (!Security.IsAuthorizedTo(BlogEngine.Core.Rights.AccessAdminPages))
                throw new System.UnauthorizedAccessException();

            var users = new List<BlogUser>();
            int count;
            var userCollection = Membership.Provider.GetAllUsers(0, 999, out count);
            var members = userCollection.Cast<MembershipUser>().ToList();

            foreach (var m in members)
            {
                users.Add(new BlogUser { 
                    IsChecked = false, 
                    UserName = m.UserName, 
                    Email = m.Email,
                    Profile = GetProfile(m.UserName),
                    Roles = GetRoles(m.UserName)
                });
            }

            var query = users.AsQueryable().Where(filter);

            // if take passed in as 0, return all
            if (take == 0) take = users.Count;

            return query.OrderBy(order).Skip(skip).Take(take);
        }

        /// <summary>
        /// Get single post
        /// </summary>
        /// <param name="id">User id</param>
        /// <returns>User object</returns>
        public BlogUser FindById(string id)
        {
            if (!Security.IsAuthorizedTo(BlogEngine.Core.Rights.AccessAdminPages))
                throw new System.UnauthorizedAccessException();

            var users = new List<BlogUser>();
            int count;
            var userCollection = Membership.Provider.GetAllUsers(0, 999, out count);
            var members = userCollection.Cast<MembershipUser>().ToList();

            foreach (var m in members)
            {
                users.Add(new BlogUser
                {
                    IsChecked = false,
                    UserName = m.UserName,
                    Email = m.Email,
                    Profile = GetProfile(m.UserName),
                    Roles = GetRoles(m.UserName)
                });
            }
            return users.AsQueryable().Where("UserName.ToLower() == \"" + id.ToLower() + "\"").FirstOrDefault();
        }

        /// <summary>
        /// Add new user
        /// </summary>
        /// <param name="user">Blog user</param>
        /// <returns>Saved user</returns>
        public BlogUser Add(BlogUser user)
        {
            if (!Security.IsAuthorizedTo(BlogEngine.Core.Rights.CreateNewUsers))
                throw new System.UnauthorizedAccessException();

            if (user == null || string.IsNullOrEmpty(user.UserName)
                || string.IsNullOrEmpty(user.Email) || string.IsNullOrEmpty(user.Password))
            {
                throw new ApplicationException("Error adding new user; Missing required fields");
            }

            if (!Security.IsAuthorizedTo(Rights.CreateNewUsers))
                throw new ApplicationException("Not authorized");

            // create user
            var usr = Membership.CreateUser(user.UserName, user.Password, user.Email);
            if (usr == null)
                throw new ApplicationException("Error creating new user");

            UpdateUserProfile(user);

            UpdateUserRoles(user);

            user.Password = "";
            return user;
        }

        /// <summary>
        /// Update user
        /// </summary>
        /// <param name="user">User to update</param>
        /// <returns>True on success</returns>
        public bool Update(BlogUser user)
        {
            if (!Security.IsAuthorizedTo(BlogEngine.Core.Rights.EditOwnUser))
                throw new System.UnauthorizedAccessException();

            if (user == null || string.IsNullOrEmpty(user.UserName) || string.IsNullOrEmpty(user.Email))
                throw new ApplicationException("Error adding new user; Missing required fields");

            if (!Security.IsAuthorizedTo(Rights.EditOwnUser))
                throw new ApplicationException("Not authorized");

            // update user
            var usr = Membership.GetUser(user.UserName);

            if (usr == null)
                return false;

            usr.Email = user.Email;
            Membership.UpdateUser(usr);

            UpdateUserProfile(user);

            UpdateUserRoles(user);

            return true;
        }

        /// <summary>
        /// Save user profile
        /// </summary>
        /// <param name="user">Blog user</param>
        /// <returns>True on success</returns>
        public bool SaveProfile(BlogUser user)
        {
            return UpdateUserProfile(user);
        }

        /// <summary>
        /// Delete user
        /// </summary>
        /// <param name="id">User ID</param>
        /// <returns>True on success</returns>
        public bool Remove(string id){
            if (string.IsNullOrEmpty(id))
                return false;

            if (!Security.IsAuthorizedTo(BlogEngine.Core.Rights.DeleteUserSelf))
                throw new System.UnauthorizedAccessException();

            bool isSelf = id.Equals(Security.CurrentUser.Identity.Name, StringComparison.OrdinalIgnoreCase);

            if (isSelf && !Security.IsAuthorizedTo(Rights.DeleteUserSelf))
                throw new ApplicationException("Not authorized");

            else if (!isSelf && !Security.IsAuthorizedTo(Rights.DeleteUsersOtherThanSelf))
                throw new ApplicationException("Not authorized");

            // Last check - it should not be possible to remove the last use who has the right to Add and/or Edit other user accounts. If only one of such a 
            // user remains, that user must be the current user, and can not be deleted, as it would lock the user out of the BE environment, left to fix
            // it in XML or SQL files / commands. See issue 11990
            bool adminsExist = false;
            MembershipUserCollection users = Membership.GetAllUsers();
            foreach (MembershipUser user in users)
            {
                string[] roles = Roles.GetRolesForUser(user.UserName);

                // look for admins other than 'id' 
                if (!id.Equals(user.UserName, StringComparison.OrdinalIgnoreCase) && (Right.HasRight(Rights.EditOtherUsers, roles) || Right.HasRight(Rights.CreateNewUsers, roles)))
                {
                    adminsExist = true;
                    break;
                }
            }

            if (!adminsExist)
                throw new ApplicationException("Can not delete last admin");

            string[] userRoles = Roles.GetRolesForUser(id);

            try
            {
                if (userRoles.Length > 0)
                {
                    Roles.RemoveUsersFromRoles(new string[] { id }, userRoles);
                }

                Membership.DeleteUser(id);

                var pf = AuthorProfile.GetProfile(id);
                if (pf != null)
                {
                    BlogEngine.Core.Providers.BlogService.DeleteProfile(pf);
                }
            }
            catch (Exception ex)
            {
                Utils.Log("Error deleting user", ex.Message);
                return false;
            }
            return true;
        }

        #region Private methods

        static Profile GetProfile(string id)
        {
            if (!Utils.StringIsNullOrWhitespace(id))
            {
                var pf = AuthorProfile.GetProfile(id);
                if (pf == null)
                {
                    pf = new AuthorProfile(id);
                    pf.Birthday = DateTime.Parse("01/01/1900");
                    pf.DisplayName = id;
                    pf.EmailAddress = Utils.GetUserEmail(id);
                    pf.FirstName = id;
                    pf.Private = true;
                    pf.Save();
                }
                
                return new Profile { 
                    AboutMe = string.IsNullOrEmpty(pf.AboutMe) ? "" : pf.AboutMe,
                    Birthday = pf.Birthday.ToShortDateString(),
                    CityTown = string.IsNullOrEmpty(pf.CityTown) ? "" : pf.CityTown,
                    Country = string.IsNullOrEmpty(pf.Country) ? "" : pf.Country,
                    DisplayName = pf.DisplayName,
                    EmailAddress = pf.EmailAddress,
                    PhoneFax = string.IsNullOrEmpty(pf.PhoneFax) ? "" : pf.PhoneFax,
                    FirstName = string.IsNullOrEmpty(pf.FirstName) ? "" : pf.FirstName,
                    Private = pf.Private,
                    LastName = string.IsNullOrEmpty(pf.LastName) ? "" : pf.LastName,
                    MiddleName = string.IsNullOrEmpty(pf.MiddleName) ? "" : pf.MiddleName,
                    PhoneMobile = string.IsNullOrEmpty(pf.PhoneMobile) ? "" : pf.PhoneMobile,
                    PhoneMain = string.IsNullOrEmpty(pf.PhoneMain) ? "" : pf.PhoneMain,
                    PhotoUrl = string.IsNullOrEmpty(pf.PhotoUrl) ? "" : pf.PhotoUrl.Replace("\"", ""),
                    RegionState = string.IsNullOrEmpty(pf.RegionState) ? "" : pf.RegionState
                };
            }
            return null;
        }

        static List<Data.Models.RoleItem> GetRoles(string id)
        {
            var roles = new List<Data.Models.RoleItem>();
            var userRoles = new List<Data.Models.RoleItem>();

            roles.AddRange(System.Web.Security.Roles.GetAllRoles().Select(r => new Data.Models.RoleItem { RoleName = r, IsSystemRole = Security.IsSystemRole(r) }));
            roles.Sort((r1, r2) => string.Compare(r1.RoleName, r2.RoleName));

            foreach (var r in roles)
            {
                if (System.Web.Security.Roles.IsUserInRole(id, r.RoleName))
                {
                    userRoles.Add(r);
                }
            }
            return userRoles;
        }

        static bool UpdateUserProfile(BlogUser user)
        {
            if (user == null || string.IsNullOrEmpty(user.UserName))
                return false;

            var pf = AuthorProfile.GetProfile(user.UserName) 
                ?? new AuthorProfile(user.UserName);
            try
            {
                pf.DisplayName = user.Profile.DisplayName;
                pf.FirstName = user.Profile.FirstName;
                pf.MiddleName = user.Profile.MiddleName;
                pf.LastName = user.Profile.LastName;
                pf.EmailAddress = user.Email; // user.Profile.EmailAddress;

                DateTime date;
                if (user.Profile.Birthday.Length == 0)
                    user.Profile.Birthday = "1/1/1001";

                if (DateTime.TryParse(user.Profile.Birthday, out date))
                    pf.Birthday = date;

                pf.PhotoUrl = user.Profile.PhotoUrl.Replace("\"", "");
                pf.Private = user.Profile.Private;

                pf.PhoneMobile = user.Profile.PhoneMobile;
                pf.PhoneMain = user.Profile.PhoneMain;
                pf.PhoneFax = user.Profile.PhoneFax;

                pf.CityTown = user.Profile.CityTown;
                pf.RegionState = user.Profile.RegionState;
                pf.Country = user.Profile.Country;
                pf.AboutMe = user.Profile.AboutMe;

                pf.Save();
                UpdateProfileImage(pf);
            }
            catch (Exception ex)
            {
                Utils.Log("Error editing profile", ex);
                return false;
            }
            return true;
        }

        static bool UpdateUserRoles(BlogUser user)
        {
            try
            {
                // remove all user roles and add only checked
                string[] currentRoles = Roles.GetRolesForUser(user.UserName);
                if (currentRoles.Length > 0)
                    Roles.RemoveUserFromRoles(user.UserName, currentRoles);

                if (user.Roles.Count > 0)
                {
                    string[] roles = user.Roles.Where(ur => ur.IsChecked).Select(r => r.RoleName).ToArray();

                    if(roles.Length > 0)
                        Roles.AddUsersToRoles(new string[] { user.UserName }, roles);
                    else
                        Roles.AddUsersToRoles(new string[] { user.UserName }, new string[] { BlogConfig.AnonymousRole });
                }
                return true;
            }
            catch (Exception ex)
            {
                Utils.Log("Error updating user roles", ex);
                return false;
            }
        }

        /// <summary>
        /// Remove any existing profile images
        /// </summary>
        /// <param name="profile">User profile</param>
        static void UpdateProfileImage(AuthorProfile profile)
        {
            var dir = BlogEngine.Core.Providers.BlogService.GetDirectory("/avatars");

            if(string.IsNullOrEmpty(profile.PhotoUrl))
            {
                foreach (var f in dir.Files)
                {
                    var dot = f.Name.IndexOf(".");
                    var img = dot > 0 ? f.Name.Substring(0, dot) : f.Name;
                    if (profile.UserName == img)
                    {
                        f.Delete();
                    }
                }
            }
            else
            {
                foreach (var f in dir.Files)
                {
                    var dot = f.Name.IndexOf(".");
                    var img = dot > 0 ? f.Name.Substring(0, dot) : f.Name;
                    // delete old profile image saved with different name
                    // for example was admin.jpg and now admin.png
                    if (profile.UserName == img && f.Name != profile.PhotoUrl.Replace("\"", ""))
                    {
                        f.Delete();
                    }
                }
            }
        }

        #endregion
    }
View Code
unity.RegisterType<UsersController>();
unity.RegisterType<IUsersRepository, UsersRepository>(new    HierarchicalLifetimeManager());
//......
public class UsersController : ApiController
{
    readonly IUsersRepository repository;

    public UsersController(IUsersRepository repository)
    {
        this.repository = repository;
    }
     //..........
}
View Code

最后的结构图如下: 

 

二、RoleProvider 角色管理

功能:提供用户角色的管理、验证相关方法。

   同上,BlogEngine提供了DbRoleProvider和XmlRoleProvider。而且通过配置文件加入了系统角色。在BlogConfig.cs文件中可以看到,他提供了三个系统角色,管理员,匿名用户和编辑。

#region AdministratorRole

        private static string _administrativeRole;

        /// <summary>
        ///     The role that has administrator persmissions
        /// </summary>
        public static string AdministratorRole
        {
            get
            {
                return _administrativeRole ?? (_administrativeRole = WebConfigurationManager.AppSettings["BlogEngine.AdminRole"] ?? "administrators");
            }
        }
        #endregion

        #region AnonymousRole

        private static string _anonymousRole;

        /// <summary>
        /// The role that represents all non-authenticated users.
        /// </summary>
        public static string AnonymousRole
        {
            get
            {
                return _anonymousRole ?? (_anonymousRole = WebConfigurationManager.AppSettings["BlogEngine.AnonymousRole"] ?? "Anonymous");
            }
        }

        #endregion

        #region EditorsRole

        private static string _editorsRole;

        /// <summary>
        /// The role that represents all non-authenticated users.
        /// </summary>
        public static string EditorsRole
        {
            get
            {
                return _editorsRole ?? (_editorsRole = WebConfigurationManager.AppSettings["BlogEngine.EditorsRole"] ?? "Editors");
            }
        }

        #endregion
View Code

在Web.config的AppSettings的节点可以看到,且这样可以比较方便的修改默认名称。

 <add key="BlogEngine.AdminRole" value="Administrators" />
    <!-- The name of the role for anonymous(non-authenticated) users. -->
    <add key="BlogEngine.AnonymousRole" value="Anonymous" />
    <!-- The name of the role for Editors -->
    <add key="BlogEngine.EditorsRole" value="Editors" />

 1.以XmlRoleProvider为例。(先不必纠结代码中Blog.CurrentInstance.Id)

 public class XmlRoleProvider : RoleProvider
    {
//...............
 public override void AddUsersToRoles(string[] usernames, string[] roleNames)
        {
            ReadRoleDataStore();

            var currentRoles = new List<string>(this.GetAllRoles());
            if (usernames.Length != 0 && roleNames.Length != 0)
            {
                foreach (var rolename in roleNames.Where(rolename => !currentRoles.Contains(rolename) && !rolename.Equals(BlogConfig.AnonymousRole, StringComparison.OrdinalIgnoreCase)))
                {
                    this.roles[Blog.CurrentInstance.Id].Add(new Role(rolename, new List<string>(usernames)));
                }

                foreach (var role in this.roles[Blog.CurrentInstance.Id])
                {
                    var role1 = role;
                    foreach (var s in from name in roleNames
                                      where role1.Name.Equals(name, StringComparison.OrdinalIgnoreCase)
                                      from s in usernames
                                      where !role1.Users.Contains(s)
                                      select s)
                    {
                        role.Users.Add(s);
                    }
                }
            }

            this.Save();
        }

        /// <summary>
        /// Adds a new role to the data source for the configured applicationName.
        /// </summary>
        /// <param name="roleName">
        /// The name of the role to create.
        /// </param>
        public override void CreateRole(string roleName)
        {
            ReadRoleDataStore();

            // This needs to be fixed. This will always return false.
            if (this.roles[Blog.CurrentInstance.Id].Contains(new Role(roleName)))
            {
                return;
            }

            this.roles[Blog.CurrentInstance.Id].Add(new Role(roleName));
            this.Save();
        }
}
View Code

 一个角色可以包含多个用户。Role对象如下,便于存储。

public class Role
    {
        #region Constructors and Destructors

        /// <summary>
        /// Initializes a new instance of the <see cref="Role"/> class.
        /// </summary>
        /// <param name="name">
        /// A name of the role.
        /// </param>
        public Role(string name) : this(name, new List<string>())
        {
        }

        /// <summary>
        ///     Initializes a new instance of the <see cref = "Role" /> class.
        /// </summary>
        public Role() : this(null, new List<string>())
        {
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="Role"/> class.
        /// </summary>
        /// <param name="name">
        /// A name of the role.
        /// </param>
        /// <param name="userNames">
        /// A list of users in role.
        /// </param>
        public Role(string name, List<string> userNames)
        {
            if (userNames == null)
            {
                throw new System.ArgumentNullException("userNames");
            }
            else
            {
                this.Name = name;
                this.Users = userNames;
            }
        }

        #endregion

        #region Properties

        /// <summary>
        ///     Gets or sets the name.
        /// </summary>
        /// <value>The name of the role.</value>
        public string Name { get; set; }

        /// <summary>
        ///     Gets the users.
        /// </summary>
        /// <value>The users.</value>
        public List<string> Users { get; private set; }

        #endregion

    }
View Code

 生成的xml文档:每个角色下面有那些用户 一目了然。

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<roles>
  <role>
    <name>Administrators</name>
    <users>
      <user>Admin</user>
    </users>
  </role>
  <role>
    <name>Editors</name>
    <users />
  </role>
  <role>
    <name>Anonymous</name>
    <users />
  </role>
  <role>
    <name>COCO</name>
    <users>
      <user>stoneniqiu</user>
    </users>
  </role>
</roles>

 

但呈现在UI上的每一个Role转换成RoleItem(相当于一个视图模型)。

/// <summary>
    /// Json friendly Role wrapper
    /// </summary>
    public class RoleItem
    {
        /// <summary>
        /// If checked in the UI(是否选中)
        /// </summary>
        public bool IsChecked { get; set; }
        /// <summary>
        /// Role Name
        /// </summary>
        public string RoleName { get; set; }
        /// <summary>
        /// Is System Role
        /// </summary>
        public bool IsSystemRole { get; set; }
    }
View Code

2.Web.config配置:

  在system.web的rolManager节点中。

<roleManager defaultProvider="XmlRoleProvider" enabled="true" cacheRolesInCookie="false">
      <providers>
        <clear />
        <add name="XmlRoleProvider" type="BlogEngine.Core.Providers.XmlRoleProvider, BlogEngine.Core" description="XML role provider" />
        <add name="SqlRoleProvider" type="System.Web.Security.SqlRoleProvider" connectionStringName="BlogEngine" applicationName="BlogEngine" />
        <add name="DbRoleProvider" type="BlogEngine.Core.Providers.DbRoleProvider, BlogEngine.Core" connectionStringName="BlogEngine" />
      </providers>
    </roleManager>

同样,有一个现成的SqlRoleProvider以供选择。 

 3.如MembershipProvider对应Membership一样,RoleProvider对应的是System.Web.Security.Roles。

  在RolesRepository中 通过Roles来操作。

 public class RolesRepository : IRolesRepository
    {
//....
  public IEnumerable<RoleItem> Find(int take = 10, int skip = 0, string filter = "", string order = "")
        {
   
            var roles = new List<RoleItem>();

            if (string.IsNullOrEmpty(filter)) filter = "1 == 1";
            if (string.IsNullOrEmpty(order)) order = "RoleName";

            roles.AddRange(System.Web.Security.Roles.GetAllRoles().Select(r => new RoleItem 
                { RoleName = r, IsSystemRole = Security.IsSystemRole(r) }));

            roles.Sort((r1, r2) => string.Compare(r1.RoleName, r2.RoleName));

            return roles;
        } 

      public RoleItem Add(Data.Models.RoleItem role)
        {
  
          try
                {
                    Roles.CreateRole(role.RoleName);
                    return FindById(role.RoleName);
                }
                catch (Exception ex)
                {
                    Utils.Log(string.Format("Error adding role", ex));
                    throw new ApplicationException("Error adding new role");
                }
             }
   //....
   }

在界面中,可以方便的给我们的用户指定角色。

 3.最后封装在RolesRepository中,通过Api的方式公布了出去 图如下

 

三、Right 权限管理

功能:权限和角色的管理

 用户和角色都有自带的Provider。而权限没有,在BlogEngine中,定义了枚举类型Rights、权限类型RightCategory、以及特性RightDetailsAttribute

 public enum Rights
    {

        /// <summary>
        /// Represents a user that has no rights or permissions. This flag should not be used in combination with any other flag.
        /// </summary>
        /// <remarks>
        /// 
        /// This value isn't meant for public consumption.
        /// 
        /// </remarks>
        None = 0,

        #region Misc

        /// <summary>
        /// A user is allowed to view exception messages.
        /// </summary>
        [RightDetails(Category = RightCategory.General)]
        ViewDetailedErrorMessages,

        /// <summary>
        /// A user is allowed to access administration pages.
        /// Typically, a blog where self-registration is allowed
        /// would restrict this right from guest users.
        /// </summary>
        [RightDetails(Category = RightCategory.General)]
        AccessAdminPages,

        /// <summary>
        /// A user is allowed to access admin settings pages.
        /// </summary>
        [RightDetails(Category = RightCategory.General)]
        AccessAdminSettingsPages,

        /// <summary>
        /// A user is allowed to manage widgets.
        /// </summary>
        [RightDetails(Category = RightCategory.General)]
        ManageWidgets,

        #endregion

        #region "Comments"
     //.............

[AttributeUsage(AttributeTargets.Field, AllowMultiple=false, Inherited=false)]
    public sealed class RightDetailsAttribute : Attribute
    {
        /// <summary>
        /// Default constructor.
        /// </summary>
        public RightDetailsAttribute()
        {

        }

        #region "Properties"

        /// <summary>
        /// Key for grabbing a description from a resource file.
        /// </summary>
        public string DescriptionResourceLabelKey { get; set; }

        /// <summary>
        /// Key for grabbing a name from a resource file.
        /// </summary>
        public string NameResourceLabelKey { get; set; }

        /// <summary>
        /// The category a Right is for.
        /// </summary>
        public RightCategory Category { get; set; }

        #endregion

    }

    /// <summary>
    /// Categories for Rights.
    /// </summary>
    public enum RightCategory
    {
        /// <summary>
        /// No category
        /// </summary>
        None,

        /// <summary>
        /// General category
        /// </summary>
        General,

        /// <summary>
        /// Comments category
        /// </summary>
        Comments,

        /// <summary>
        /// Pages category
        /// </summary>
        Pages,

        /// <summary>
        /// Post category
        /// </summary>
        Posts,

        /// <summary>
        /// Users category
        /// </summary>
        Users,

        /// <summary>
        /// Roles
        /// </summary>
        Roles
    }
}
View Code

1.权限管理的核心类是Right,实现了IHttpModule接口,提供静态的验证方法,同时又是作为一个存储模型(即和其他模型一样按照用户指定的方式存储,不像用户和角色需要配置)。这个类稍微有点复杂,刚开始看,容易搞晕。做几点说明。

  1).Fields里面有很多集合,主要是rihtsByRole(每个角色有哪些权限) rightsbyName(权限名称对应的Right对象集合)rightsByFlag(枚举类型的权限对应的Right对象集合)。allRightInstances(所有Right实例) _rolesWithRight(拥有当前权限的角色)

  2) 以上集合是多在静态构造函数中初始化,可以不必在意EnsureBlogInstanceDataLoaded 函数。

  3) RefreshAllRights初始化角色和权限。比如AdministratorRole 默认拥有所有权限都是在这里完成的。

 public sealed class Right : IHttpModule
    {

        #region "Static"

        #region "Fields"

        // These dictionaries would probably be better condensed into something else.

        private static readonly object staticLockObj = new Object();


        private static readonly ReadOnlyCollection<Rights> rightFlagValues;
        private static readonly ReadOnlyCollection<Right> allRightInstances;

        // This is a static collection so that there's no need to constantly remake a new empty collection
        // when a user has no rights.
        private static readonly ReadOnlyCollection<Right> noRights = new ReadOnlyCollection<Right>(new List<Right>());

        // Once rightsByFlag is set it should not be changed ever.
        private static readonly Dictionary<Rights, Right> rightsByFlag = new Dictionary<Rights, Right>();
        private static readonly Dictionary<string, Right> rightsByName = new Dictionary<string, Right>(StringComparer.OrdinalIgnoreCase);
        private static readonly Dictionary<Guid, Dictionary<string, HashSet<Right>>> rightsByRole = new Dictionary<Guid, Dictionary<string, HashSet<Right>>>();

        #endregion

        #region "IHttpModule"

        /// <summary>
        /// Initializes a module and prepares it to handle requests.
        /// </summary>
        /// <param name="context">An <see cref="T:System.Web.HttpApplication"/> that provides access to the methods, properties, and events common to all application objects within an ASP.NET application</param>
        public void Init(HttpApplication context)
        {
            context.BeginRequest += ContextBeginRequest;
        }

        /// <summary>
        /// Handles the BeginRequest event of the context control.
        /// </summary>
        /// <param name="sender">
        /// The source of the event.
        /// </param>
        /// <param name="e">
        /// The <see cref="System.EventArgs"/> instance containing the event data.
        /// </param>
        private static void ContextBeginRequest(object sender, EventArgs e)
        {
            //var context = ((HttpApplication)sender).Context;

            EnsureBlogInstanceDataLoaded();
        }

        /// <summary>
        /// Disposes of the resources (other than memory) used by the module that implements <see cref="T:System.Web.IHttpModule"/>.
        /// </summary>
        public void Dispose()
        {
            // Nothing to dispose
        }

        #endregion

        static Right()
        {
            // Initialize the various dictionaries to their starting state.

            var flagType = typeof(Rights);
            rightFlagValues = Enum.GetValues(flagType).Cast<Rights>().ToList().AsReadOnly();

            var adminRole = BlogEngine.Core.BlogConfig.AdministratorRole;

            var allRights = new List<Right>();

            // Create a Right instance for each value in the Rights enum.
            foreach (var flag in rightFlagValues)
            {
                Rights curFlag = (Rights)flag;
                var flagName = Enum.GetName(flagType, curFlag);
                var curRight = new Right(curFlag, flagName);

                allRights.Add(curRight);

                // Use the Add function so if there are multiple flags with the same
                // value they can be caught quickly at runtime.
                rightsByFlag.Add(curFlag, curRight);

                rightsByName.Add(flagName, curRight);
            }

            allRightInstances = allRights.AsReadOnly();

            EnsureBlogInstanceDataLoaded();

            Blog.Saved += (s, e) =>
            {
                if (e.Action == SaveAction.Delete)
                {
                    Blog blog = s as Blog;
                    if (blog != null)
                    {
                        // remove deleted blog from static 'rightsByRole'

                        if (rightsByRole != null && rightsByRole.ContainsKey(blog.Id))
                            rightsByRole.Remove(blog.Id);

                        // remove deleted blog from _readOnlyRoles/_rolesWithRight from
                        // each of the Right instances.
                        for (int i = 0; i < allRightInstances.Count; i++)
                        {
                            if (allRightInstances[i]._readOnlyRoles.ContainsKey(blog.Id))
                                allRightInstances[i]._readOnlyRoles.Remove(blog.Id);

                            if (allRightInstances[i]._rolesWithRight.ContainsKey(blog.Id))
                                allRightInstances[i]._rolesWithRight.Remove(blog.Id);
                        }
                    }
                }
            };
        }

        #region "Methods"

        /// <summary>
        /// Method that should be called any time Rights are changed and saved.
        /// </summary>
        public static void RefreshAllRights()
        {

            var flagType = typeof(Rights);

            lock (staticLockObj)
            {
                RightsByRole.Clear();

                var allRoles = new HashSet<string>(System.Web.Security.Roles.GetAllRoles(), StringComparer.OrdinalIgnoreCase);

                foreach (var role in allRoles)
                {
                    var curRole = PrepareRoleName(role);
                    RightsByRole.Add(curRole, new HashSet<Right>());
                    allRoles.Add(curRole);
                }

                var adminRole = BlogConfig.AdministratorRole;
                var anonymousRole = BlogConfig.AnonymousRole;
                var editorsRole = BlogConfig.EditorsRole;

                foreach (var right in GetAllRights())
                {
                    // Clear the existing roles so any newly-deleted
                    // roles are removed from the list.
                    right.ClearRoles();
                    if (right.Flag != Rights.None)
                    {
                        right.AddRole(adminRole);
                    }
                }

                foreach (var pair in BlogEngine.Core.Providers.BlogService.FillRights())
                {
                    // Ignore any values that are invalid. This is bound to happen
                    // during updates if a value gets renamed or removed.
                    if (Right.RightExists(pair.Key))
                    {
                        var key = GetRightByName(pair.Key);

                        foreach (var role in pair.Value)
                        {
                            var curRole = PrepareRoleName(role);

                            // Ignore any roles that are added that don't exist.
                            if (allRoles.Contains(curRole))
                            {
                                key.AddRole(curRole);
                                Right.RightsByRole[curRole].Add(key);
                            }
                        }
                    }
                }

                // Note: To reset right/roles to the defaults, the data store can be
                // cleared out (delete rights.xml or clear DB table).  Then these
                // defaults will be setup.

                bool defaultsAdded = false;

                // Check that the anonymous role is set up properly. If no rights
                // are found, then the defaults need to be set.
                if (!GetRights(anonymousRole).Any())
                {
                    List<Rights> defaultRoleRights = GetDefaultRights(anonymousRole);
                    foreach (Rights rights in defaultRoleRights)
                    {
                        Right.rightsByFlag[rights].AddRole(anonymousRole);
                    }

                    defaultsAdded = true;
                }

                // Check that the editor role is set up properly. If no rights
                // are found, then the defaults need to be set.
                if (!GetRights(editorsRole).Any())
                {
                    List<Rights> defaultRoleRights = GetDefaultRights(editorsRole);
                    foreach (Rights rights in defaultRoleRights)
                    {
                        Right.rightsByFlag[rights].AddRole(editorsRole);
                    }

                    defaultsAdded = true;
                }

                // This check is for autocreating the rights for the Administrator role.
                foreach (KeyValuePair<Rights, Right> kvp in rightsByFlag)
                {
                    if (kvp.Key != Rights.None)
                    {
                        kvp.Value.AddRole(adminRole);

                        // could set defaultsAdded to true if the right doesn't already
                        // have the adminRole in it.  since the admin always gets all
                        // rights and they cannot be removed, we simply grant the admin
                        // all rights without the need to persist that.
                    }
                }

                if (defaultsAdded)
                {
                    BlogEngine.Core.Providers.BlogService.SaveRights();
                }
            }

        }

        /// <summary>
        /// Gets the list of default rights for the given role name.
        /// </summary>
        /// <param name="roleName">The role for which we are obtaining rights.</param>
        /// <returns>If the role is found, a list of the appropriate rights. Otherwise, an empty list of rights.</returns>
        public static List<Rights> GetDefaultRights(string roleName)
        {
            if (string.IsNullOrEmpty(roleName)) { return new List<Rights>(); }

            if (roleName.Equals(BlogConfig.EditorsRole, StringComparison.OrdinalIgnoreCase))
            {
                return new List<Rights>()
                {
                    Rights.AccessAdminPages,
                    Rights.CreateComments,
                    Rights.ViewPublicComments,
                    Rights.ViewPublicPosts,
                    Rights.ViewPublicPages,
                    Rights.ViewRatingsOnPosts,
                    Rights.SubmitRatingsOnPosts,
                    Rights.ViewUnmoderatedComments,
                    Rights.ModerateComments,
                    Rights.ViewUnpublishedPages,
                    Rights.ViewUnpublishedPosts,
                    Rights.DeleteOwnPosts,
                    Rights.PublishOwnPosts,
                    Rights.CreateNewPages,
                    Rights.CreateNewPosts,
                    Rights.EditOwnPages,
                    Rights.EditOwnPosts,
                    Rights.EditOwnUser
                };
            }
            else if (roleName.Equals(BlogConfig.AnonymousRole, StringComparison.OrdinalIgnoreCase))
            {
                return new List<Rights>()
                {
                    Rights.CreateComments,
                    Rights.ViewPublicComments,
                    Rights.ViewPublicPosts,
                    Rights.ViewPublicPages,
                    Rights.ViewRatingsOnPosts,
                    Rights.SubmitRatingsOnPosts
                };
            }

            return new List<Rights>();
        }

        /// <summary>
        /// Handles updating Role name changes, so Role names tied to Rights stay in sync.
        /// </summary>
        /// <param name="oldname">The old Role name.</param>
        /// <param name="newname">The new Role name.</param>
        public static void OnRenamingRole(string oldname, string newname)
        {
            IEnumerable<Right> rightsWithRole = Right.GetRights(oldname);
            if (rightsWithRole.Any())
            {
                foreach (Right right in rightsWithRole)
                {
                    right.RemoveRole(oldname);
                    right.AddRole(newname);
                }

                BlogEngine.Core.Providers.BlogService.SaveRights();
            }
        }

        /// <summary>
        /// Handles removing Roles tied to Rights when a Role will be deleted.
        /// </summary>
        /// <param name="roleName"></param>
        public static void OnRoleDeleting(string roleName)
        {
            IEnumerable<Right> rightsWithRole = Right.GetRights(roleName);
            if (rightsWithRole.Any())
            {
                foreach (Right right in rightsWithRole)
                {
                    right.RemoveRole(roleName);
                }

                BlogEngine.Core.Providers.BlogService.SaveRights();
            }
        }

        /// <summary>
        /// Call this method for verifying role names and then trimming the string.
        /// </summary>
        /// <param name="roleName"></param>
        /// <returns></returns>
        private static string PrepareRoleName(string roleName)
        {
            if (Utils.StringIsNullOrWhitespace(roleName))
            {
                throw new ArgumentNullException("roleName");
            }
            else
            {
                return roleName.Trim();
            }
        }

        /// <summary>
        /// Returns an IEnumerable of all of the Rights that exist on BlogEngine.
        /// </summary>
        /// <returns></returns>
        public static IEnumerable<Right> GetAllRights()
        {
            return Right.allRightInstances;
        }

        /// <summary>
        /// Returns a Right instance based on its name.
        /// </summary>
        /// <param name="rightName"></param>
        /// <returns></returns>
        public static Right GetRightByName(string rightName)
        {
            if (Utils.StringIsNullOrWhitespace(rightName))
            {
                throw new ArgumentNullException("rightName");
            }
            else
            {
                Right right = null;
                if (rightsByName.TryGetValue(rightName.Trim(), out right))
                {
                    return right;
                }
                else
                {
                    throw new KeyNotFoundException("No Right exists by the name '" + rightName + "'");
                }
            }
        }

        /// <summary>
        /// Returns a Right instance based on the flag.
        /// </summary>
        /// <param name="flag"></param>
        /// <returns></returns>
        public static Right GetRightByFlag(Rights flag)
        {

            Right right = null;
            if (rightsByFlag.TryGetValue(flag, out right))
            {
                return right;
            }
            else
            {
                throw new KeyNotFoundException("Unable to find a corresponding right for the given flag");
            }

        }

        private static IEnumerable<Right> GetRightsInternal(string roleName)
        {
            roleName = PrepareRoleName(roleName);
            if (RightsByRole.ContainsKey(roleName))
                return RightsByRole[roleName];
            else
                return new HashSet<Right>();
        }

        /// <summary>
        /// Returns an IEnumerable of Rights that are in the given role.
        /// </summary>
        /// <param name="roleName"></param>
        /// <returns></returns>
        public static IEnumerable<Right> GetRights(string roleName)
        {
            return GetRightsInternal(roleName).ToList().AsReadOnly();
        }

        /// <summary>
        /// Returns an IEnumerable of Rights that are in all of the given roles.
        /// </summary>
        /// <param name="roles"></param>
        /// <returns></returns>
        public static IEnumerable<Right> GetRights(IEnumerable<string> roles)
        {
            if (roles == null)
            {
                throw new ArgumentNullException("roles");
            }
            else if (!roles.Any())
            {
                return noRights;
            }
            else
            {
                var rights = new List<Right>();

                foreach (var role in roles)
                {
                    rights.AddRange(GetRightsInternal(role));
                }

                return rights.Distinct().ToList().AsReadOnly();
            }
        }

        /// <summary>
        /// Gets whether or not a Right exists within any of the given roles.
        /// </summary>
        /// <param name="right"></param>
        /// <param name="roles"></param>
        /// <returns>
        /// 
        /// Use this method instead of GetRights().Contains() as it'll be
        /// much faster than having to create a new collection of Right instances each time.
        /// 
        /// </returns>
        public static bool HasRight(Rights right, IEnumerable<string> roles)
        {
            if (roles == null)
            {
                throw new ArgumentNullException("roles");
            }
            else if (!roles.Any())
            {
                return false;
            }
            else
            {
                var validRoles = GetRightByFlag(right).Roles;
                if (roles.Count() == 1)
                {
                    // This is faster than intersecting, so this is
                    // special cased.
                    return validRoles.Contains(roles.First(), StringComparer.OrdinalIgnoreCase);
                }
                else
                {
                    return validRoles.Intersect(roles, StringComparer.OrdinalIgnoreCase).Any();
                }
            }
        }

        /// <summary>
        /// Checks to see if a Right exists by the given name.
        /// </summary>
        /// <param name="rightName"></param>
        /// <returns></returns>
        public static bool RightExists(string rightName)
        {
            return rightsByName.ContainsKey(rightName);
        }

        #endregion

        #endregion

        #region "Instance"

        #region "Fields and Constants"

        private readonly object instanceLockObj = new Object();

        private readonly Dictionary<Guid, ReadOnlyCollection<string>> _readOnlyRoles;
        private readonly Dictionary<Guid, List<string>> _rolesWithRight;


        #endregion

        #region "Constructor"
        /// <summary>
        /// Private constructor for creating a Right instance.
        /// </summary>
        /// <param name="Right"></param>
        /// <param name="RightEnumName"></param>
        private Right(Rights Right, string RightEnumName)
        {
            _flag = Right;
            _name = RightEnumName;
            _rolesWithRight = new Dictionary<Guid, List<string>>();
            _readOnlyRoles = new Dictionary<Guid, ReadOnlyCollection<string>>();
        }

        // empty constructor so Right can be an HttpModule.
        private Right() { }

        #endregion

        #region "Properties"

        private static void EnsureBlogInstanceDataLoaded()
        {
            Blog blog = Blog.CurrentInstance;

            // either all the right instances will be setup for the current blog instance, or none
            // of them will be.  check just the first one to see if it is setup for the current
            // blog instance.

            if (!allRightInstances[0]._readOnlyRoles.ContainsKey(blog.Id))
            {
                for (int i = 0; i < allRightInstances.Count; i++)
                {
                    allRightInstances[i]._rolesWithRight[blog.Id] = new List<string>();
                    allRightInstances[i]._readOnlyRoles[blog.Id] = new ReadOnlyCollection<string>(allRightInstances[i]._rolesWithRight[blog.Id]);
                }
            }

            if (!rightsByRole.ContainsKey(blog.Id))
            {
                // touch RightsByRole to make sure data for current blog instance is loaded
                // in the static rightsByRole.
                var rr = RightsByRole;
            }
        }


        private List<string> RolesWithRight
        {
            get
            {
                return _rolesWithRight[Blog.CurrentInstance.Id];
            }
        }

        private ReadOnlyCollection<string> ReadOnlyRoles
        {
            get
            {
                return _readOnlyRoles[Blog.CurrentInstance.Id];
            }
        }

        private static Dictionary<string, HashSet<Right>> RightsByRole
        {
            get
            {
                Blog blog = Blog.CurrentInstance;

                if (!rightsByRole.ContainsKey(blog.Id))
                {
                    lock (staticLockObj)
                    {
                        if (!rightsByRole.ContainsKey(blog.Id))
                        {
                            rightsByRole[blog.Id] = new Dictionary<string, HashSet<Right>>(StringComparer.OrdinalIgnoreCase);
                            InitRightForBlogInstance();
                        }
                    }
                }

                return rightsByRole[blog.Id];
            }
        }

        private static void InitRightForBlogInstance()
        {
            // Make sure the Administrator role exists with the Role provider.
            if (!System.Web.Security.Roles.RoleExists(BlogConfig.AdministratorRole))
            {
                System.Web.Security.Roles.CreateRole(BlogConfig.AdministratorRole);

                // if no one is in the admin role, and there is a user named "admin", add that user
                // to the role.
                if (System.Web.Security.Roles.GetUsersInRole(BlogConfig.AdministratorRole).Length == 0)
                {
                    System.Web.Security.MembershipUser membershipUser = System.Web.Security.Membership.GetUser("Admin");
                    if (membershipUser != null)
                    {
                        System.Web.Security.Roles.AddUsersToRoles(new string[] { membershipUser.UserName }, new string[] { BlogConfig.AdministratorRole });
                    }
                }
            }

            // Make sure the Anonymous role exists with the Role provider.
            if (!System.Web.Security.Roles.RoleExists(BlogConfig.AnonymousRole))
            {
                // Users shouldn't actually be in the anonymous role, since the role is specifically for people who aren't users.
                System.Web.Security.Roles.CreateRole(BlogConfig.AnonymousRole);
            }

            // Make sure the Editors role exists with the Role provider.
            if (!System.Web.Security.Roles.RoleExists(BlogConfig.EditorsRole))
            {
                System.Web.Security.Roles.CreateRole(BlogConfig.EditorsRole);
            }

            var adminRole = BlogConfig.AdministratorRole;

            RefreshAllRights();
        }

        // These should use attributes to set up the basic part. Perhaps DisplayNameAttribute
        // for getting a label key that can be translated appropriately. 

        //public string ResourceLabelKey
        //{
        //    get
        //    {
        //        return _resourceLabelKey;
        //    }
        //}
        //private readonly string _resourceLabelKey;

        /// <summary>
        /// Returns a display-friendly version of this Right's name.
        /// </summary>
        public string DisplayName
        {
            get { return Utils.FormatIdentifierForDisplay(Name); }
        }

        /// <summary>
        /// Returns the empty string.
        /// </summary>
        public string Description
        {
            get { return string.Empty; }
        }

        /// <summary>
        /// Gets the Right value for this Right instance.
        /// </summary>
        public Rights Flag
        {
            get
            {
                return _flag;
            }
        }
        private readonly Rights _flag;

        /// <summary>
        /// Gets the name of this right.
        /// </summary>
        /// <remarks>
        /// 
        /// This returns the string name of the Flag enum that this instance represents.
        /// 
        /// This value should be the one that's serialized to the provider's data store as
        /// it's far less likely to change than the numerical value.
        /// 
        /// </remarks>
        public string Name
        {
            get { return _name; }
        }
        private readonly string _name;

        /// <summary>
        /// Gets the Roles that currently have this Right.
        /// </summary>
        /// <remarks>
        /// This returns a read only wrapper around the internal roles list. The Roles list is not allowed
        /// to be altered anywhere. Changes to the list need to go through the proper channels.
        /// </remarks>
        public IEnumerable<string> Roles
        {
            get { return ReadOnlyRoles; }
        }


        #endregion

        #region "Methods"

        /// <summary>
        /// Adds a role to the list of roles that have this Right.
        /// </summary>
        /// <param name="roleName"></param>
        /// <returns>True if the role doesn't already exist in the list of roles. Otherwise, false.</returns>
        /// <remarks>
        /// 
        /// Use this method specifically to add roles to the internal list. This lets us keep track
        /// of what's added to it.
        /// 
        /// </remarks>
        public bool AddRole(string roleName)
        {
            roleName = PrepareRoleName(roleName);

            lock (instanceLockObj)
            {
                if (!Roles.Contains(roleName, StringComparer.OrdinalIgnoreCase))
                {
                    RolesWithRight.Add(roleName);
                    return true;
                }
                else
                {
                    return false;
                }
            }
        }

        /// <summary>
        /// Removes a Role from the collection of roles that allow this Right.
        /// </summary>
        /// <param name="roleName"></param>
        /// <returns>Returns true if the role was removed, false otherwise.</returns>
        /// <remarks>
        /// 
        /// Use this method specifically to remove roles from the internal list. This lets us keep track
        /// of what's removed from it.
        /// 
        /// </remarks>
        public bool RemoveRole(string roleName)
        {

            roleName = PrepareRoleName(roleName);

            if (roleName.Equals(BlogConfig.AdministratorRole, StringComparison.OrdinalIgnoreCase))
            {
                throw new System.Security.SecurityException("Rights can not be removed from the administrative role");
            }
            lock (instanceLockObj)
            {
                return RolesWithRight.Remove(roleName);
            }
        }

        /// <summary>
        /// Clears all the roles in the roles list. This is only meant to be used during the static RefreshAllRoles method.
        /// </summary>
        private void ClearRoles()
        {
            lock (instanceLockObj)
            {
                RolesWithRight.Clear();
            }
        }

        #endregion

        #endregion

    }


}
View Code

2.权限的验证

 在BlogEngine.Net中,封装了一个Security类,用于在仓库中验证。(代码没有贴全,源码在文章最下方)

  public partial class Security : IHttpModule
    {
   //........
   public static IEnumerable<Right> CurrentUserRights()
        {
            return Right.GetRights(Security.GetCurrentUserRoles());
        }
//验证当前用户是否拥有权限
  public static bool IsAuthorizedTo(AuthorizationCheck authCheck, IEnumerable<Rights> rights)
        {
    //....
    }
//....
    }
View Code

然后在仓库中进行验证。诸如此类。

  public RoleItem FindById(string id)
        {
            if (!Security.IsAuthorizedTo(BlogEngine.Core.Rights.ViewRoles))
                throw new System.UnauthorizedAccessException();
  //...
  }

那在MVC中,可以用Filter.

 public class RightsAuthorizeAttribute : ActionFilterAttribute
    {
        public Rights ValidRights { get; set; }

        public RightsAuthorizeAttribute(Rights rights)
        {
            ValidRights = rights;
        }

        public override void OnActionExecuting(ActionExecutingContext filterContext)
        {
            if (!Security.IsAuthorizedTo(ValidRights))
            {
                filterContext.Result = new RedirectResult("~/Unauthorized.html");
            }
        }
    }
View Code

放在指定的Action上面,没有权限的人访问就会跳转到指示页面。

  [RightsAuthorize(Rights.EditProduct)]
        public ViewResult Edit(string name)
        {
            var file = _repository.Products.FirstOrDefault(n => n.Name == name);
            return View(file);
        }

3.权限存取。

  权限是依附于角色而存在的,BlogEngine定义了Group和Permission两个视图模型。Group表示一个角色拥有哪些权限。Permission表示的就是权限名(在UI上不是直接用Right类)。

 public class Group
    {
        /// <summary>
        /// Empty constructor needed for serialization
        /// </summary>
        public Group() { }
        /// <summary>
        /// Constractor
        /// </summary>
        /// <param name="title">Role title</param>
        public Group(string title)
        {
            Title = title;
            if (Permissions == null)
                Permissions = new List<Permission>();
        }
        /// <summary>
        /// Role title
        /// </summary>
        public string Title { get; set; }
        /// <summary>
        /// List of rights
        /// </summary>
        public List<Permission> Permissions { get; set; }
    }

    /// <summary>
    /// Permission
    /// </summary>
    public class Permission
    {
        /// <summary>
        /// Right Id
        /// </summary>
        public string Id { get; set; }
        /// <summary>
        /// Title
        /// </summary>
        public string Title { get; set; }
        /// <summary>
        /// Checked if right allowed for the role
        /// </summary>
        public bool IsChecked { get; set; }
    }
View Code

 在 RolesRepository中进行转换。BlogEngine的数据存储也是基于Provider模式,默认是xml格式存储。

 public bool SaveRights(List<Data.Models.Group> rights, string id)
        {
            if (!Security.IsAuthorizedTo(Rights.EditRoles))
            {
                throw new System.UnauthorizedAccessException();
            }
            else if (Utils.StringIsNullOrWhitespace(id))
            {
                throw new ApplicationException("Invalid role name");
            }
            else if (rights == null)
            {
                throw new ApplicationException("Rights can not be null");
            }
            else
            {
                var rightsCollection = new Dictionary<string, bool>();

                foreach (var g in rights)
                {
                    foreach (var r in g.Permissions)
                    {
                        if (r.IsChecked)
                        {
                            rightsCollection.Add(r.Id, r.IsChecked);
                        }
                    }
                }
                foreach (var right in Right.GetAllRights())
                {
                    if (right.Flag != Rights.None)
                    {
                        if (rightsCollection.ContainsKey(right.Name))
                        {
                            right.AddRole(id);
                        }
                        else
                        {
                            right.RemoveRole(id);
                        }
                    }
                }
                BlogEngine.Core.Providers.BlogService.SaveRights();
                return true;
            }
}
View Code

 配置界面:

保存成xml后的格式。

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rights>
  <right name="None" />
  <right name="ViewDetailedErrorMessages">
    <role name="Administrators" />
  </right>
  <right name="AccessAdminPages">
    <role name="Administrators" />
    <role name="Editors" />
  </right>
....
</rights>

结构图大致如下:如果我们使用默认的MembershipProvider和RoleProvider,也可以这样加入我们的权限管理。

 

小结:文章有点长了,花了不少时间。这只是对知识的一个梳理,并不是要推荐用这种方式做权限管理,分享一下BlogEngine实现的方式。所以园友们各取所需。希望对你有帮助。tsk!

 

BlogEngine.Net源码:http://blogengine.codeplex.com/downloads/get/772826 

1.参考文章 Membership 三部曲  http://www.cnblogs.com/jesse2013/p/membership.html