Camera Calibration Experiment

I use 18 images of Chess Board.

I use OpenCv Cali cpp.

My Camera is Iphone4.

The Intrinsic Matrix K is:

2473.82     0     1296.06

0         2469.12   969.665

0             0          1

 

The code is:

 

// Example 11-1. Reading a chessboard¡¯s width and height, reading and collecting the 
//               requested number of views, and calibrating the camera
//
#include <cv.h>
#include <highgui.h>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <sstream>
#include<iomanip>
#include<opencv2\core\core.hpp>
#include<opencv2\highgui\highgui.hpp>
#include<opencv2\imgproc\imgproc.hpp>
#include<opencv2\calib3d\calib3d.hpp>
#include <opencv2/features2d/features2d.hpp>
#include<string>
#include<vector>

using namespace std;
using namespace cv;
void zhuanhuan(string src,char* dst) 
{
    
    int i; 
    for(i=0;i<src.length();i++) 
        dst[i]=src[i]; 
   dst[i] = '\0';
     
}




//
/* *************** License:**************************
   Oct. 3, 2008
   Right to use this code in any way you want without warrenty, support or any guarentee of it working.

   BOOK: It would be nice if you cited it:
   Learning OpenCV: Computer Vision with the OpenCV Library
     by Gary Bradski and Adrian Kaehler
     Published by O'Reilly Media, October 3, 2008
 
   AVAILABLE AT: 
     http://www.amazon.com/Learning-OpenCV-Computer-Vision-Library/dp/0596516134
     Or: http://oreilly.com/catalog/9780596516130/
     ISBN-10: 0596516134 or: ISBN-13: 978-0596516130    

   OTHER OPENCV SITES:
   * The source code is on sourceforge at:
     http://sourceforge.net/projects/opencvlibrary/
   * The OpenCV wiki page (As of Oct 1, 2008 this is down for changing over servers, but should come back):
     http://opencvlibrary.sourceforge.net/
   * An active user group is at:
     http://tech.groups.yahoo.com/group/OpenCV/
   * The minutes of weekly OpenCV development meetings are at:
     http://pr.willowgarage.com/wiki/OpenCV
   ************************************************** */
//
int n_boards = 18; //Will be set by input list

int board_w=7;
int board_h=7;


int main() {
  
 

  
  
  
  int board_n  = board_w * board_h;
  CvSize board_sz = cvSize( board_w, board_h );
 
  

  cvNamedWindow( "Calibration" );
  cvNamedWindow( "Raw Video");
  //ALLOCATE STORAGE
  CvMat* image_points      = cvCreateMat(n_boards*board_n,2,CV_32FC1);
  CvMat* object_points     = cvCreateMat(n_boards*board_n,3,CV_32FC1);
  CvMat* point_counts      = cvCreateMat(n_boards,1,CV_32SC1);
  CvMat* intrinsic_matrix  = cvCreateMat(3,3,CV_32FC1);
  CvMat* distortion_coeffs = cvCreateMat(5,1,CV_32FC1);

  CvPoint2D32f* corners = new CvPoint2D32f[ board_n ];
  int corner_count=0;
  int successes = 0;
  int step, frame = 0;

  
  IplImage *image1=cvLoadImage("D:\\E\\resource\\odometry experiment\\calibration\\chessImg\\nn1.jpg");
 
  // CAPTURE CORNER VIEWS LOOP UNTIL WE¡¯VE GOT n_boards 
  // SUCCESSFUL CAPTURES (ALL CORNERS ON THE BOARD ARE FOUND)
  //
  

  for (int ii = 1; ii <= n_boards; ii++)
   {
        ///¶Áȡ͌Ƭ

        

        std::stringstream s;
        s << "D:\\E\\resource\\odometry experiment\\calibration\\chessImg\\nn"  << ii << ".jpg";
        std::cout << s.str() << std::endl;
        string str=s.str();
        char* temp=new char[str.length()];
        zhuanhuan(str,temp);

        IplImage *image1=cvLoadImage(temp);
        IplImage *gray_image1 = cvCreateImage(cvGetSize(image1),8,1);//subpixel

  
    
        //IplImage *image1=cvLoadImage("D:\\E\\resource\\odometry experiment\\calibration\\chessImg\\nn12.jpg");
       
        //IplImage *gray_image1 = cvCreateImage(cvGetSize(image1),8,1);//subpixel
        cvShowImage("Image1", image1);

        CvSize tt=cvGetSize(image1);
        cout<<"tt.width="<<tt.width<<endl;
        cout<<"tt.height="<<tt.height<<endl;


       // cvWaitKey(0);


         cvCvtColor(image1, gray_image1, CV_BGR2GRAY);
         cvShowImage("gray_image1",gray_image1);

        //  cvWaitKey(0);

         // image1= cvCloneImage(gray_image1);
          //cvShowImage("Image1", image1);
          //cvWaitKey(0);

          int found = cvFindChessboardCorners(
               image1, board_sz, corners, &corner_count, 
               CV_CALIB_CB_ADAPTIVE_THRESH | CV_CALIB_CB_FILTER_QUADS  
                );

       cout<<"found="<<found<<endl;



      cvFindCornerSubPix(gray_image1, corners, corner_count, 
                 cvSize(11,11),cvSize(-1,-1), cvTermCriteria(    
                  CV_TERMCRIT_EPS+CV_TERMCRIT_ITER, 30, 0.1 ));
 
         cvDrawChessboardCorners(image1, board_sz, corners, 
                  corner_count, found);
         cvShowImage( "Calibration", image1 );
        //cvWaitKey(0);




        if( corner_count == board_n ) {
         
          step = successes*board_n;
          for( int i=step, j=0; j<board_n; ++i,++j ) {
             CV_MAT_ELEM(*image_points, float,i,0) = corners[j].x;
             CV_MAT_ELEM(*image_points, float,i,1) = corners[j].y;
             CV_MAT_ELEM(*object_points,float,i,0) = j/board_w;
             CV_MAT_ELEM(*object_points,float,i,1) = j%board_w;
             CV_MAT_ELEM(*object_points,float,i,2) = 0.0f;


             cout<<"corners["<<j<<"].x="<<corners[j].x<<endl;
             cout<<"corners["<<j<<"].y="<<corners[j].y<<endl;
          }
          CV_MAT_ELEM(*point_counts, int,successes,0) = board_n;    
            successes++;
       }
       else
         cvShowImage( "Calibration", gray_image1 ); //Show Gray if we didn't collect the image


  }

  cout<<"successes="<<successes<<endl;

      cvCalibrateCamera2(
      object_points, image_points,
      point_counts,  cvGetSize( image1 ),
      intrinsic_matrix, distortion_coeffs,
      NULL, NULL,0  //CV_CALIB_FIX_ASPECT_RATIO
      );

        int u=0,v=0;
        for (u=0;u<3;u++)
            for(v=0;v<3;v++)
                cout<<"intrinsic_matrix["<<u<<"]["<<v<<"]=  "<<CV_MAT_ELEM(*intrinsic_matrix,float,u,v)<<endl;
  

    //Skip every board_dt frames to allow user to move chessboard
    
       //Find chessboard corners:
     
        

       /*
       //Get Subpixel accuracy on those corners
       cvCvtColor(image, gray_image, CV_BGR2GRAY);
       cvFindCornerSubPix(gray_image, corners, corner_count, 
                  cvSize(11,11),cvSize(-1,-1), cvTermCriteria(    
                  CV_TERMCRIT_EPS+CV_TERMCRIT_ITER, 30, 0.1 ));

       //Draw it
       cvDrawChessboardCorners(image, board_sz, corners, 
                  corner_count, found);
 //      cvShowImage( "Calibration", image );
   
       // If we got a good board, add it to our data
       if( corner_count == board_n ) {
          cvShowImage( "Calibration", image ); //show in color if we did collect the image
          step = successes*board_n;
          for( int i=step, j=0; j<board_n; ++i,++j ) {
             CV_MAT_ELEM(*image_points, float,i,0) = corners[j].x;
             CV_MAT_ELEM(*image_points, float,i,1) = corners[j].y;
             CV_MAT_ELEM(*object_points,float,i,0) = j/board_w;
             CV_MAT_ELEM(*object_points,float,i,1) = j%board_w;
             CV_MAT_ELEM(*object_points,float,i,2) = 0.0f;
          }
          CV_MAT_ELEM(*point_counts, int,successes,0) = board_n;    
        
       }
       else
         cvShowImage( "Calibration", gray_image ); //Show Gray if we didn't collect the image
   

    
 


  }// End of for collection

  /*
  cvDestroyWindow("Calibration");
  printf("\n\n*** CALLIBRATING THE CAMERA...");
  //ALLOCATE MATRICES ACCORDING TO HOW MANY CHESSBOARDS FOUND
  CvMat* object_points2  = cvCreateMat(successes*board_n,3,CV_32FC1);
  CvMat* image_points2   = cvCreateMat(successes*board_n,2,CV_32FC1);
  CvMat* point_counts2   = cvCreateMat(successes,1,CV_32SC1);
  //TRANSFER THE POINTS INTO THE CORRECT SIZE MATRICES
  for(int i = 0; i<9*board_n; ++i){
      CV_MAT_ELEM( *image_points2, float, i, 0) = 
             CV_MAT_ELEM( *image_points, float, i, 0);
      CV_MAT_ELEM( *image_points2, float,i,1) =   
             CV_MAT_ELEM( *image_points, float, i, 1);
      CV_MAT_ELEM(*object_points2, float, i, 0) =  
             CV_MAT_ELEM( *object_points, float, i, 0) ;
      CV_MAT_ELEM( *object_points2, float, i, 1) = 
             CV_MAT_ELEM( *object_points, float, i, 1) ;
      CV_MAT_ELEM( *object_points2, float, i, 2) = 
             CV_MAT_ELEM( *object_points, float, i, 2) ;
  } 
  for(int i=0; i<9; ++i){ //These are all the same number
    CV_MAT_ELEM( *point_counts2, int, i, 0) = 
             CV_MAT_ELEM( *point_counts, int, i, 0);
  }
  cvReleaseMat(&object_points);
  cvReleaseMat(&image_points);
  cvReleaseMat(&point_counts);

  // At this point we have all of the chessboard corners we need.
  // Initialize the intrinsic matrix such that the two focal
  // lengths have a ratio of 1.0
  //
  CV_MAT_ELEM( *intrinsic_matrix, float, 0, 0 ) = 1.0f;
  CV_MAT_ELEM( *intrinsic_matrix, float, 1, 1 ) = 1.0f;

  //CALIBRATE THE CAMERA!
  cvCalibrateCamera2(
      object_points2, image_points2,
      point_counts2,  cvGetSize( image ),
      intrinsic_matrix, distortion_coeffs,
      NULL, NULL,0  //CV_CALIB_FIX_ASPECT_RATIO
  );

  // SAVE THE INTRINSICS AND DISTORTIONS
  printf(" *** DONE!\n\nStoring Intrinsics.xml and Distortions.xml files\n\n");
  cvSave("Intrinsics.xml",intrinsic_matrix);
  cvSave("Distortion.xml",distortion_coeffs);

  // EXAMPLE OF LOADING THESE MATRICES BACK IN:
 

  // Build the undistort map which we will use for all 
  // subsequent frames.
  //
  
  // Just run the camera to the screen, now showing the raw and
  // the undistorted image.
  //
  */

  return 0;
}

 

 

posted @ 2016-07-14 16:16  steven_xiu  阅读(224)  评论(0)    收藏  举报