GUI编程 --2

GUI编程 --2

2.4 事件监听

按钮的使用。

package com.ssl.lesson02;

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class TestActionEvent {
    public static void main(String[] args) {
        //按下按钮,触发一些事件
        Frame frame =new Frame();
        Button button = new Button();

        //因为addActionListener需要一个实现类
        MyActionListener myActionListener = new MyActionListener();
        button.addActionListener(myActionListener);

        frame.add(button);

        frame.setVisible(true);

        frame.setSize(400,400);

        windowsClose(frame);    //关闭窗口
    }

    //关闭窗体的事件
    private static void windowsClose(Frame frame){
        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }
}

class MyActionListener implements ActionListener{

    private static int a = 0 ;

    @Override
    public void actionPerformed(ActionEvent e) {

        System.out.println(++a);
    }
}

两个按钮绑定一个监听

package com.ssl.lesson02;

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class TestActionTwo {
    public static void main(String[] args) {
        //两个按钮,实现同一个监听
        //开始  停止
        Frame frame = new Frame("开始-停止");
        Button button1 =new Button("start");
        Button button2 =new Button("stop");


        frame.add(button1,BorderLayout.NORTH);
        frame.add(button2,BorderLayout.SOUTH);

        //设置了SetActioncommand的按钮,事件监听会读取到相应的内容。否则,会读取按钮的标签。
        button2.setActionCommand("Button2-stop");

        button1.addActionListener(new MyMonitor());
        button2.addActionListener(new MyMonitor());

        frame.setSize(500,500);


        frame.setVisible(true);

        windowsClose(frame);

    }

    //关闭窗体的事件
    private static void windowsClose(Frame frame){
        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }
}

class MyMonitor implements ActionListener {

    @Override
    public void actionPerformed(ActionEvent e) {

        System.out.println("按钮被点击了!"+e.getActionCommand());

    }
}

2.5输入框TextField 监听

package com.ssl.lesson02;

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class TextText01 {
    public static void main(String[] args) {
        //启动
        MyFrame frame = new MyFrame();

        frame.setSize(400,400);

        WindowsCloser(frame);
    }

    public static void  WindowsCloser(MyFrame frame){
        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }

}

class MyFrame extends Frame{
    public MyFrame(){
        TextField textField = new TextField();
        add(textField);

        //setSize(400,400);   
        //监听这个文本框输入的文件,按下回车就会触发这个输入框的事件。
        textField.addActionListener(new MyActionListener2());

        //设置替换编码
        textField.setEchoChar('*');


        setVisible(true);

        pack();   //自适应调整窗口大小

    }
}

class MyActionListener2 implements ActionListener{
    @Override
    public void actionPerformed(ActionEvent e) {
        TextField field = (TextField) e.getSource();   //获得一些资源
        System.out.println(field.getText());

    }

}

2.6简易计算器,组合+内部类

OOP原则中,组合大于继承。

//继承
class A extend B{
    
}

//组合
class A{
	public B b;
}
   

计算器

//第一版代码
package com.ssl.lesson02;

import javax.crypto.interfaces.PBEKey;
import javax.swing.*;
import javax.xml.soap.Text;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

//简易计算器
public class TestCalc {
    public static void main(String[] args) {
        new Calculator();
    }
}

//计算器类
class Calculator extends  Frame{
    public Calculator(){
        setTitle("Calculator");
        //3个文本框
        TextField textField1 = new TextField(10);
        TextField textField2 = new TextField(10);
        TextField textField3 = new TextField(20);
        //一个按钮
        Button button = new Button("=");
        button.addActionListener(new MyCalculatorListener(textField1,textField2,textField3));

        //一个标签
        Label label = new Label("+");

        //设置布局
        setLayout(new FlowLayout());

        //加元素
        add(textField1);
        add(label);
        add(textField2);
        add(button);
        add(textField3);

        setVisible(true);

        setBounds(400,400,600,400);

        setSize(600,100);

        widowsCloser(this);
    }
    public static void widowsCloser(Calculator calculator){
        calculator.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }


}




//监听器类  监听输入框
class MyCalculatorListener implements ActionListener{
    //获取三个变量
    private TextField  num1,num2,num3;

    public MyCalculatorListener(TextField num1,TextField num2,TextField num3){
        this.num1=num1;
        this.num2=num2;
        this.num3=num3;
    }

    @Override
    public void actionPerformed(ActionEvent e) {
        /**
         * 1.获得加数和被加数
         * 2.将这个值+法运算后,放到第三个框
         * 3.清除前两个框
         */

        //获取前第一个框和第二框,并转为int
        int n1 = Integer.parseInt(num1.getText());
        int n2 = Integer.parseInt(num2.getText());

        num3.setText(" "+(n1+n2));
        num1.setText("");
        num2.setText("");

    }
}

完全改造为面向对象

package com.ssl.lesson02;

import javax.crypto.interfaces.PBEKey;
import javax.swing.*;
import javax.xml.soap.Text;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

//简易计算器
public class TestCalc {
    public static void main(String[] args) {
        new Calculator();
    }
}

//计算器类
class Calculator extends  Frame{
    //属性
    TextField num1,num2,num3;
    
    public Calculator(){
        setTitle("Calculator");
        //3个文本框
        num1 = new TextField(10);
        num2 = new TextField(10);
        num3 = new TextField(20);
        //一个按钮
        Button button = new Button("=");
        button.addActionListener(new MyCalculatorListener(this));

        //一个标签
        Label label = new Label("+");

        //设置布局
        setLayout(new FlowLayout());

        //加元素
        add(num1);
        add(label);
        add(num2);
        add(button);
        add(num3);

        setVisible(true);

        setBounds(400,400,600,400);

        setSize(600,100);

        widowsCloser(this);
    }
    public static void widowsCloser(Calculator calculator){
        calculator.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }


}




//监听器类  监听输入框
class MyCalculatorListener implements ActionListener{
    //获取计算器在这个对象,在一个类中组合另外一个类
    Calculator calculator = null;


    public MyCalculatorListener(Calculator calculator){
        this.calculator=calculator;
    }

    @Override
    public void actionPerformed(ActionEvent e) {
        /**
         * 1.获得加数和被加数
         * 2.将这个值+法运算后,放到第三个框
         * 3.清除前两个框
         */

        //获取前第一个框和第二框,并转为int
        int n1 = Integer.parseInt(calculator.num1.getText());
        int n2 = Integer.parseInt(calculator.num2.getText());

        calculator.num3.setText(" "+(n1+n2));
        calculator.num1.setText("");
        calculator.num2.setText("");

    }
}

内部类:

小tip:null 不等于"";

package com.ssl.lesson02;

import javax.crypto.interfaces.PBEKey;
import javax.swing.*;
import javax.xml.soap.Text;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

//简易计算器
public class TestCalc {
    public static void main(String[] args) {
        new Calculator();
    }
}

//计算器类
class Calculator extends  Frame{
    //属性
    TextField num1,num2,num3;

    public Calculator(){
        setTitle("Calculator");
        //3个文本框
        num1 = new TextField(10);
        num2 = new TextField(10);
        num3 = new TextField(20);
        //一个按钮
        Button button = new Button("=");
        button.addActionListener(new MyCalculatorListener());

        //一个标签
        Label label = new Label("+");

        //设置布局
        setLayout(new FlowLayout());

        //加元素
        add(num1);
        add(label);
        add(num2);
        add(button);
        add(num3);

        setVisible(true);

        setBounds(400,400,600,400);

        setSize(600,100);

        widowsCloser(this);
    }
    public static void widowsCloser(Calculator calculator){
        calculator.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }

    //监听器类  监听输入框   内部类
    private class MyCalculatorListener implements ActionListener{


        @Override
        public void actionPerformed(ActionEvent e) {
            /**
             * 1.获得加数和被加数
             * 2.将这个值+法运算后,放到第三个框
             * 3.清除前两个框
             */
            if(((String)num1.getText()).length() == 0 ||"".equals((String)num2.getText()) ){
                num1.setText("0");
                num2.setText("0");
                num3.setText("0");
                return ;
            }


            //获取前第一个框和第二框,并转为int
            int n1 = Integer.parseInt(num1.getText());
            int n2 = Integer.parseInt(num2.getText());



            num3.setText(" "+(n1+n2));
            num1.setText("");
            num2.setText("");

        }
    }
}

2.7画笔Paint

package com.ssl.lesson03;

import javafx.beans.binding.SetBinding;

import java.awt.*;

public class TestPaint {
    public static void main(String[] args) {
        new MyPaint().loadFrame();
    }
}

class MyPaint extends Frame{
    public void loadFrame(){
        setBounds(200,200,600,500);
        setVisible(true);
    }

    //画笔
    public void paint(Graphics g){
        //画笔,需要有颜色,画笔可以画画
        //设置颜色
        g.setColor(Color.red);
        //空心圆
        g.drawOval(100,100,100,100);

        g.setColor(Color.orange);
        //实心圆
        g.fillOval(200,200,100,100);

        //养成习惯,画笔完,将他还原为最初的颜色

    }
}

2.8 鼠标监听

  • 画板 与画笔绑定
  • 画笔 读x y
  • 鼠标:监听事件 x,y 读完然后repaint();
  • 存点的集合:存x y
package com.ssl.lesson03;

import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Iterator;

public class TestMouseListener {
    public static void main(String[] args) {
        new MyFrame("point");
    }
}

//自己的类
class MyFrame extends Frame {
    //画画需要画笔,需要监听鼠标当前的位置,需要集合来存储这个点
    ArrayList points;

    public MyFrame(String title) {
        super(title);
        setBounds(200, 200, 400, 300);
        //鼠标的监听器
        this.addMouseListener(new MyMouseListener());
        //存鼠标点击的点
        points = new ArrayList<>();

        setVisible(true);
    }

    public void paint(Graphics g) {
        //画画,监听鼠标的事件
        //用迭代器去取
        Iterator iterator = points.iterator();
        while (iterator.hasNext()) {
            Point point = (Point) iterator.next();
            g.setColor(Color.BLUE);
            g.fillOval(point.x, point.y, 10, 10);
        }
    }

    //添加一个点到界面上
    public void addPoint(Point point) {
        points.add(point);
    }


    private class MyMouseListener extends MouseAdapter {
        //鼠标按下
        @Override
        public void mousePressed(MouseEvent e) {
            MyFrame frame = (MyFrame) e.getSource();
            //这样我们点击的时候就会产生一个点
            frame.addPoint(new Point(e.getX(), e.getY()));
            //这个点就是我们鼠标的点

            //每次点击都要重新画一次
            frame.repaint();
        }
    }
}

2.9窗口监听

推荐使用匿名内部类

package com.ssl.lesson03;

import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class TestWindow {
    public static void main(String[] args) {
        new WindowFrame();
    }
}

class WindowFrame extends Frame {
    public WindowFrame(){
        setBackground(Color.BLUE);
        setBounds(100,100,200,200);

        setVisible(true);

        this.addWindowListener(
                //匿名内部类
                new WindowAdapter() {
                    @Override
                    public void windowClosing(WindowEvent e) {
                        System.out.println("你点击了关闭");
                    }
                }
        );

    }

}

2.10键盘监听

package com.ssl.lesson03;

import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;


public class TestKeyListener {
    public static void main(String[] args) {
        new KeyFrame();
    }
}

class KeyFrame extends Frame {
    public KeyFrame() {
        setBounds(100, 100, 200, 200);
        setVisible(true);

        this.addKeyListener(new KeyAdapter() {
            //键盘按下
            @Override
            public void keyPressed(KeyEvent e) {
                //键盘按下的键是哪一个
                int keyCode = e.getKeyCode();//获取当前键盘的码
                System.out.println(keyCode);  //不需要记住,直接使用VK_XXX
                if (keyCode == KeyEvent.VK_UP) {
                    System.out.println("你按下了上键");
                }
                //根据按下的键,产生不同的结果
            }
        });
    }
}

posted @ 2022-09-28 22:40  林每天都要努力  阅读(41)  评论(0)    收藏  举报