NETWORK_Instantiate角色

var playerPrefab : Transform;

function OnGUI()
{
   if (GUI.Button(Rect(10,70,50,30),"Click"))
  {
    //if (networkView.isMine)
   // {
     Network.Instantiate(playerPrefab, transform.position, transform.rotation, 0);
  //}
 }
}

function OnPlayerDisconnected (player : NetworkPlayer)
{
 Debug.Log("Server destroying player");
 Network.RemoveRPCs(player, 0);
 Network.DestroyPlayerObjects(player);
}

posted @ 2011-09-10 08:44  softimagewht  阅读(521)  评论(0)    收藏  举报