JUC学习-22-源码解读(线程池如何创建线程)
JUC学习-22-线程池如何创建线程
executor.execute(new Runnable() {
@Override
public void run() {
System.out.println("1111");
}
});
进入到execute 方法体:
public void execute(Runnable command) {
if (command == null)
throw new NullPointerException();
/*
* Proceed in 3 steps:
*
* 1. If fewer than corePoolSize threads are running, try to
* start a new thread with the given command as its first
* task. The call to addWorker atomically checks runState and
* workerCount, and so prevents false alarms that would add
* threads when it shouldn't, by returning false.
*
* 2. If a task can be successfully queued, then we still need
* to double-check whether we should have added a thread
* (because existing ones died since last checking) or that
* the pool shut down since entry into this method. So we
* recheck state and if necessary roll back the enqueuing if
* stopped, or start a new thread if there are none.
*
* 3. If we cannot queue task, then we try to add a new
* thread. If it fails, we know we are shut down or saturated
* and so reject the task.
*/
int c = ctl.get();
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true))
return;
c = ctl.get();
}
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
if (! isRunning(recheck) && remove(command))
reject(command);
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
}
else if (!addWorker(command, false))
reject(command);
}
当任务数 < 核心线程数 的时候,即使前面的线程已经将任务执行完毕 处于空闲状态,也还是会通过创建新线程的方式 来接受接下来的任务 -> addWorker(command, true)
if (workerCountOf(c) < corePoolSize)
进入到addWorker(command, true)方法
private boolean addWorker(Runnable firstTask, boolean core) {
retry:
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN &&
! (rs == SHUTDOWN &&
firstTask == null &&
! workQueue.isEmpty()))
return false;
for (;;) {
int wc = workerCountOf(c);
if (wc >= CAPACITY ||
wc >= (core ? corePoolSize : maximumPoolSize))
return false;
if (compareAndIncrementWorkerCount(c))
break retry;
c = ctl.get(); // Re-read ctl
if (runStateOf(c) != rs)
continue retry;
// else CAS failed due to workerCount change; retry inner loop
}
}
boolean workerStarted = false;
boolean workerAdded = false;
Worker w = null;
try {
w = new Worker(firstTask);
final Thread t = w.thread;
if (t != null) {
final ReentrantLock mainLock = this.mainLock;
mainLock.lock();
try {
// Recheck while holding lock.
// Back out on ThreadFactory failure or if
// shut down before lock acquired.
int rs = runStateOf(ctl.get());
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive()) // precheck that t is startable
throw new IllegalThreadStateException();
workers.add(w);
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
t.start();
workerStarted = true;
}
}
} finally {
if (! workerStarted)
addWorkerFailed(w);
}
return workerStarted;
}
核心代码如下:创建新的线程并且执行start操作
w = new Worker(firstTask);
final Thread t = w.thread;
t.start();
如果此时的线程池中的线程数量 >= 核心线程数,会将新的任务放入到阻塞队列中(线程保活),等到核心线程空闲以后,会执行队列中的任务
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
if (! isRunning(recheck) && remove(command))
reject(command);
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
}
else if (!addWorker(command, false))
reject(command);
}
如果阻塞队列已经满了,会去执行addWorker(command, false),创建新的线程执行任务 -> 线程池是不公平的
如果阻塞队列已经满了,并且线程池中的线程数量已经是最大核心线程数(wc >= (core ? corePoolSize : maximumPoolSize))),会执行拒绝策略
for (;;) {
int wc = workerCountOf(c);
if (wc >= CAPACITY ||
wc >= (core ? corePoolSize : maximumPoolSize))
return false;
if (compareAndIncrementWorkerCount(c))
break retry;
c = ctl.get(); // Re-read ctl
if (runStateOf(c) != rs)
continue retry;
// else CAS failed due to workerCount change; retry inner loop
}
本文来自博客园,作者:skystrivegao,转载请注明原文链接:https://www.cnblogs.com/skystrive/p/19012954
整理不易,如果对您有所帮助 请点赞收藏,谢谢~