CSerialPort串口类最新修正版(解决关闭死锁问题)2014-01-11
这是一份优秀的类文件,好多的地方值得我们学习,具体在多线程,事件,自定义消息,类的封装方面等等。
Remon提供的串口类网址为: http://codeguru.earthweb.com/network/serialport.shtml,
由于已经运行十几年了,原文的问答部分列出来这么多年来的问题,经过网友们的总结,补充和修改原来代码后,整理出一份相对比较完美的代码。
此外还附带一份小项目的源代码,它超越了串口助手,给人一种耳目一新的感觉。亮点如下:
1. 它解决了串口关闭时出现死锁不响应问题,可以直接用到开发的项目上。
2. 并且是扩展了的串口助手,具有通信协议编辑和使用功能,
3. 软件升级检测,值得做软件升级例子使用。
4. 最重要的是源代码很不错,很值得大家去研究。
分享给需要的朋友们,有问题,可以在留言,以便做进一步修正。
VC串口修正类应用的小项目下载地址:http://download.csdn.net/detail/liquanhai/3763088
2014-01-11补充说明:
最新的CSerialPort类的下载地址在:https://github.com/liquanhai/CSerialPort
头文件CSerialPort.h如下:
- /*
- ** FILENAME CSerialPort.h
- **
- ** PURPOSE This class can read, write and watch one serial port.
- ** It sends messages to its owner when something happends on the port
- ** The class creates a thread for reading and writing so the main
- ** program is not blocked.
- **
- ** CREATION DATE 15-09-1997
- ** LAST MODIFICATION 12-11-1997
- **
- ** AUTHOR Remon Spekreijse
- **
- **
- ************************************************************************************
- ** author: mrlong date:2007-12-25
- **
- ** 改进
- ** 1) 增加ClosePort
- ** 2) 增加 writetoProt() 两个方法
- ** 3) 增加 SendData 与 RecvData 方法
- **************************************************************************************
- ***************************************************************************************
- ** author:liquanhai date:2011-11-04
- ** 改进
- ** 1)增加 ClosePort中交出控制权,防止死锁问题
- ** 2) 增加 ReceiveChar中防止线程死锁
- */
- #ifndef __SERIALPORT_H__
- #define __SERIALPORT_H__
- #define WM_COMM_BREAK_DETECTED WM_USER+1 // A break was detected on input.
- #define WM_COMM_CTS_DETECTED WM_USER+2 // The CTS (clear-to-send) signal changed state.
- #define WM_COMM_DSR_DETECTED WM_USER+3 // The DSR (data-set-ready) signal changed state.
- #define WM_COMM_ERR_DETECTED WM_USER+4 // A line-status error occurred. Line-status errors are CE_FRAME, CE_OVERRUN, and CE_RXPARITY.
- #define WM_COMM_RING_DETECTED WM_USER+5 // A ring indicator was detected.
- #define WM_COMM_RLSD_DETECTED WM_USER+6 // The RLSD (receive-line-signal-detect) signal changed state.
- #define WM_COMM_RXCHAR WM_USER+7 // A character was received and placed in the input buffer.
- #define WM_COMM_RXFLAG_DETECTED WM_USER+8 // The event character was received and placed in the input buffer.
- #define WM_COMM_TXEMPTY_DETECTED WM_USER+9 // The last character in the output buffer was sent.
- class CSerialPort
- {
- public:
- // contruction and destruction
- CSerialPort();
- virtual ~CSerialPort();
- // port initialisation
- BOOL InitPort(CWnd* pPortOwner, UINT portnr = 1, UINT baud = 19200,
- char parity = 'N', UINT databits = 8, UINT stopsbits = 1,
- DWORD dwCommEvents = EV_RXCHAR | EV_CTS, UINT nBufferSize = 512,
- DWORD ReadIntervalTimeout = 1000,
- DWORD ReadTotalTimeoutMultiplier = 1000,
- DWORD ReadTotalTimeoutConstant = 1000,
- DWORD WriteTotalTimeoutMultiplier = 1000,
- DWORD WriteTotalTimeoutConstant = 1000);
- // start/stop comm watching
- BOOL StartMonitoring();
- BOOL RestartMonitoring();
- BOOL StopMonitoring();
- DWORD GetWriteBufferSize();
- DWORD GetCommEvents();
- DCB GetDCB();
- void WriteToPort(char* string);
- void WriteToPort(char* string,int n); // add by mrlong 2007-12-25
- void WriteToPort(LPCTSTR string); // add by mrlong 2007-12-25
- void WriteToPort(BYTE* Buffer, int n);// add by mrlong
- void ClosePort(); // add by mrlong 2007-12-2
- void SendData(LPCTSTR lpszData, const int nLength); //串口发送函数 by mrlong 2008-2-15
- BOOL RecvData(LPTSTR lpszData, const int nSize); //串口接收函数 by mrlong 2008-2-15
- protected:
- // protected memberfunctions
- void ProcessErrorMessage(char* ErrorText);
- static UINT CommThread(LPVOID pParam);
- static void ReceiveChar(CSerialPort* port, COMSTAT comstat);
- static void WriteChar(CSerialPort* port);
- // thread
- CWinThread* m_Thread;
- // synchronisation objects
- CRITICAL_SECTION m_csCommunicationSync;
- BOOL m_bThreadAlive;
- // handles
- HANDLE m_hShutdownEvent; //stop发生的事件
- HANDLE m_hComm; // read
- HANDLE m_hWriteEvent; // write
- // Event array.
- // One element is used for each event. There are two event handles for each port.
- // A Write event and a receive character event which is located in the overlapped structure (m_ov.hEvent).
- // There is a general shutdown when the port is closed.
- HANDLE m_hEventArray[3];
- // structures
- OVERLAPPED m_ov;
- COMMTIMEOUTS m_CommTimeouts;
- DCB m_dcb;
- // owner window
- CWnd* m_pOwner;
- // misc
- UINT m_nPortNr; //?????
- char* m_szWriteBuffer;
- DWORD m_dwCommEvents;
- DWORD m_nWriteBufferSize;
- int m_nWriteSize; //add by mrlong 2007-12-25
- };
- #endif __SERIALPORT_H__
/*
**	FILENAME			CSerialPort.h
**
**	PURPOSE				This class can read, write and watch one serial port.
**						It sends messages to its owner when something happends on the port
**						The class creates a thread for reading and writing so the main
**						program is not blocked.
**
**	CREATION DATE		15-09-1997
**	LAST MODIFICATION	12-11-1997
**
**	AUTHOR				Remon Spekreijse
**
**
************************************************************************************
**  author: mrlong date:2007-12-25
**
**  改进
**    1) 增加ClosePort
**    2) 增加 writetoProt() 两个方法
**    3) 增加 SendData 与 RecvData 方法
**************************************************************************************
***************************************************************************************
**  author:liquanhai date:2011-11-04
**  改进
**    1)增加 ClosePort中交出控制权,防止死锁问题
**    2) 增加 ReceiveChar中防止线程死锁
 */
#ifndef __SERIALPORT_H__
#define __SERIALPORT_H__
#define WM_COMM_BREAK_DETECTED		WM_USER+1	// A break was detected on input.
#define WM_COMM_CTS_DETECTED		WM_USER+2	// The CTS (clear-to-send) signal changed state. 
#define WM_COMM_DSR_DETECTED		WM_USER+3	// The DSR (data-set-ready) signal changed state. 
#define WM_COMM_ERR_DETECTED		WM_USER+4	// A line-status error occurred. Line-status errors are CE_FRAME, CE_OVERRUN, and CE_RXPARITY. 
#define WM_COMM_RING_DETECTED		WM_USER+5	// A ring indicator was detected. 
#define WM_COMM_RLSD_DETECTED		WM_USER+6	// The RLSD (receive-line-signal-detect) signal changed state. 
#define WM_COMM_RXCHAR				WM_USER+7	// A character was received and placed in the input buffer. 
#define WM_COMM_RXFLAG_DETECTED		WM_USER+8	// The event character was received and placed in the input buffer.  
#define WM_COMM_TXEMPTY_DETECTED	WM_USER+9	// The last character in the output buffer was sent.  
class CSerialPort
{														 
public:
	// contruction and destruction
	CSerialPort();
	virtual		~CSerialPort();
	// port initialisation											
	BOOL		InitPort(CWnd* pPortOwner, UINT portnr = 1, UINT baud = 19200, 
				char parity = 'N', UINT databits = 8, UINT stopsbits = 1, 
				DWORD dwCommEvents = EV_RXCHAR | EV_CTS, UINT nBufferSize = 512,
			
				DWORD ReadIntervalTimeout = 1000,
				DWORD ReadTotalTimeoutMultiplier = 1000,
				DWORD ReadTotalTimeoutConstant = 1000,
				DWORD WriteTotalTimeoutMultiplier = 1000,
				DWORD WriteTotalTimeoutConstant = 1000);
	// start/stop comm watching
	BOOL		StartMonitoring();
	BOOL		RestartMonitoring();
	BOOL		StopMonitoring();
	DWORD		GetWriteBufferSize();
	DWORD		GetCommEvents();
	DCB			GetDCB();
	void		WriteToPort(char* string);
	void        WriteToPort(char* string,int n); // add by mrlong 2007-12-25
	void		WriteToPort(LPCTSTR string);     // add by mrlong 2007-12-25
	void        WriteToPort(BYTE* Buffer, int n);// add by mrlong
	void        ClosePort();                     // add by mrlong 2007-12-2  
	void SendData(LPCTSTR lpszData, const int nLength);   //串口发送函数 by mrlong 2008-2-15
	BOOL RecvData(LPTSTR lpszData, const int nSize);      //串口接收函数 by mrlong 2008-2-15
protected:
	// protected memberfunctions
	void		ProcessErrorMessage(char* ErrorText);
	static UINT	CommThread(LPVOID pParam);
	static void	ReceiveChar(CSerialPort* port, COMSTAT comstat);
	static void	WriteChar(CSerialPort* port);
	// thread
	CWinThread*			m_Thread;
	// synchronisation objects
	CRITICAL_SECTION	m_csCommunicationSync;
	BOOL				m_bThreadAlive;
	// handles
	HANDLE				m_hShutdownEvent;  //stop发生的事件
	HANDLE				m_hComm;           // read  
	HANDLE				m_hWriteEvent;     // write
	// Event array. 
	// One element is used for each event. There are two event handles for each port.
	// A Write event and a receive character event which is located in the overlapped structure (m_ov.hEvent).
	// There is a general shutdown when the port is closed. 
	HANDLE				m_hEventArray[3];
	// structures
	OVERLAPPED			m_ov;
	COMMTIMEOUTS		m_CommTimeouts;
	DCB					m_dcb;
	// owner window
	CWnd*				m_pOwner;
	// misc
	UINT				m_nPortNr;        //?????
	char*				m_szWriteBuffer;
	DWORD				m_dwCommEvents;
	DWORD				m_nWriteBufferSize;
	int                 m_nWriteSize; //add by mrlong 2007-12-25
};
#endif __SERIALPORT_H__
源文件cpp文件如下:
- /*
- ** FILENAME CSerialPort.cpp
- **
- ** PURPOSE This class can read, write and watch one serial port.
- ** It sends messages to its owner when something happends on the port
- ** The class creates a thread for reading and writing so the main
- ** program is not blocked.
- **
- ** CREATION DATE 15-09-1997
- ** LAST MODIFICATION 12-11-1997
- **
- ** AUTHOR Remon Spekreijse
- **
- **
- */
- #include "stdafx.h"
- #include "SerialPort.h"
- #include <assert.h>
- //
- // Constructor
- //
- CSerialPort::CSerialPort()
- {
- m_hComm = NULL;
- // initialize overlapped structure members to zero
- m_ov.Offset = 0;
- m_ov.OffsetHigh = 0;
- // create events
- m_ov.hEvent = NULL;
- m_hWriteEvent = NULL;
- m_hShutdownEvent = NULL;
- m_szWriteBuffer = NULL;
- m_bThreadAlive = FALSE;
- m_nWriteSize = 1;
- }
- //
- // Delete dynamic memory
- //
- CSerialPort::~CSerialPort()
- {
- do
- {
- SetEvent(m_hShutdownEvent);
- } while (m_bThreadAlive);
- if (m_hComm != NULL)
- {
- CloseHandle(m_hComm);
- m_hComm = NULL;
- }
- // Close Handles
- if(m_hShutdownEvent!=NULL)
- CloseHandle( m_hShutdownEvent);
- if(m_ov.hEvent!=NULL)
- CloseHandle( m_ov.hEvent );
- if(m_hWriteEvent!=NULL)
- CloseHandle( m_hWriteEvent );
- TRACE("Thread ended\n");
- delete [] m_szWriteBuffer;
- }
- //
- // Initialize the port. This can be port 1 to 4.
- //
- //
- //parity:
- // n=none
- // e=even
- // o=odd
- // m=mark
- // s=space
- //data:
- // 5,6,7,8
- //stop:
- // 1,1.5,2
- //
- BOOL CSerialPort::InitPort(CWnd* pPortOwner, // the owner (CWnd) of the port (receives message)
- UINT portnr, // portnumber (1..4)
- UINT baud, // baudrate
- char parity, // parity
- UINT databits, // databits
- UINT stopbits, // stopbits
- DWORD dwCommEvents, // EV_RXCHAR, EV_CTS etc
- UINT writebuffersize,// size to the writebuffer
- DWORD ReadIntervalTimeout,
- DWORD ReadTotalTimeoutMultiplier,
- DWORD ReadTotalTimeoutConstant,
- DWORD WriteTotalTimeoutMultiplier,
- DWORD WriteTotalTimeoutConstant )
- {
- assert(portnr > 0 && portnr < 5);
- assert(pPortOwner != NULL);
- // if the thread is alive: Kill
- if (m_bThreadAlive)
- {
- do
- {
- SetEvent(m_hShutdownEvent);
- } while (m_bThreadAlive);
- TRACE("Thread ended\n");
- }
- // create events
- if (m_ov.hEvent != NULL)
- ResetEvent(m_ov.hEvent);
- else
- m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
- if (m_hWriteEvent != NULL)
- ResetEvent(m_hWriteEvent);
- else
- m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
- if (m_hShutdownEvent != NULL)
- ResetEvent(m_hShutdownEvent);
- else
- m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
- // initialize the event objects
- m_hEventArray[0] = m_hShutdownEvent; // highest priority
- m_hEventArray[1] = m_ov.hEvent;
- m_hEventArray[2] = m_hWriteEvent;
- // initialize critical section
- InitializeCriticalSection(&m_csCommunicationSync);
- // set buffersize for writing and save the owner
- m_pOwner = pPortOwner;
- if (m_szWriteBuffer != NULL)
- delete [] m_szWriteBuffer;
- m_szWriteBuffer = new char[writebuffersize];
- m_nPortNr = portnr;
- m_nWriteBufferSize = writebuffersize;
- m_dwCommEvents = dwCommEvents;
- BOOL bResult = FALSE;
- char *szPort = new char[50];
- char *szBaud = new char[50];
- // now it critical!
- EnterCriticalSection(&m_csCommunicationSync);
- // if the port is already opened: close it
- if (m_hComm != NULL)
- {
- CloseHandle(m_hComm);
- m_hComm = NULL;
- }
- // prepare port strings
- sprintf(szPort, "COM%d", portnr);
- // stop is index 0 = 1 1=1.5 2=2
- int mystop;
- int myparity;
- switch(stopbits)
- {
- case 0:
- mystop = ONESTOPBIT;
- break;
- case 1:
- mystop = ONE5STOPBITS;
- break;
- case 2:
- mystop = TWOSTOPBITS;
- break;
- }
- myparity = 0;
- switch(parity)
- {
- case 'N':
- myparity = 0;
- break;
- case 'E':
- myparity = 1;
- break;
- case 'O':
- myparity = 2;
- break;
- case 'M':
- myparity = 3;
- break;
- case 'S':
- myparity = 4;
- break;
- }
- sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, mystop);
- // get a handle to the port
- m_hComm = CreateFile(szPort, // communication port string (COMX)
- GENERIC_READ | GENERIC_WRITE, // read/write types
- 0, // comm devices must be opened with exclusive access
- NULL, // no security attributes
- OPEN_EXISTING, // comm devices must use OPEN_EXISTING
- FILE_FLAG_OVERLAPPED, // Async I/O
- 0); // template must be 0 for comm devices
- if (m_hComm == INVALID_HANDLE_VALUE)
- {
- // port not found
- delete [] szPort;
- delete [] szBaud;
- return FALSE;
- }
- // set the timeout values
- m_CommTimeouts.ReadIntervalTimeout = ReadIntervalTimeout * 1000;
- m_CommTimeouts.ReadTotalTimeoutMultiplier = ReadTotalTimeoutMultiplier * 1000;
- m_CommTimeouts.ReadTotalTimeoutConstant = ReadTotalTimeoutConstant * 1000;
- m_CommTimeouts.WriteTotalTimeoutMultiplier = WriteTotalTimeoutMultiplier * 1000;
- m_CommTimeouts.WriteTotalTimeoutConstant = WriteTotalTimeoutConstant * 1000;
- // configure
- if (SetCommTimeouts(m_hComm, &m_CommTimeouts))
- {
- if (SetCommMask(m_hComm, dwCommEvents))
- {
- if (GetCommState(m_hComm, &m_dcb))
- {
- m_dcb.EvtChar = 'q';
- m_dcb.fRtsControl = RTS_CONTROL_ENABLE; // set RTS bit high!
- m_dcb.BaudRate = baud; // add by mrlong
- m_dcb.Parity = myparity;
- m_dcb.ByteSize = databits;
- m_dcb.StopBits = mystop;
- //if (BuildCommDCB(szBaud, &m_dcb))
- //{
- if (SetCommState(m_hComm, &m_dcb))
- ; // normal operation... continue
- else
- ProcessErrorMessage("SetCommState()");
- //}
- //else
- // ProcessErrorMessage("BuildCommDCB()");
- }
- else
- ProcessErrorMessage("GetCommState()");
- }
- else
- ProcessErrorMessage("SetCommMask()");
- }
- else
- ProcessErrorMessage("SetCommTimeouts()");
- delete [] szPort;
- delete [] szBaud;
- // flush the port
- PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
- // release critical section
- LeaveCriticalSection(&m_csCommunicationSync);
- TRACE("Initialisation for communicationport %d completed.\nUse Startmonitor to communicate.\n", portnr);
- return TRUE;
- }
- //
- // The CommThread Function.
- //
- UINT CSerialPort::CommThread(LPVOID pParam)
- {
- // Cast the void pointer passed to the thread back to
- // a pointer of CSerialPort class
- CSerialPort *port = (CSerialPort*)pParam;
- // Set the status variable in the dialog class to
- // TRUE to indicate the thread is running.
- port->m_bThreadAlive = TRUE;
- // Misc. variables
- DWORD BytesTransfered = 0;
- DWORD Event = 0;
- DWORD CommEvent = 0;
- DWORD dwError = 0;
- COMSTAT comstat;
- BOOL bResult = TRUE;
- // Clear comm buffers at startup
- if (port->m_hComm) // check if the port is opened
- PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
- // begin forever loop. This loop will run as long as the thread is alive.
- for (;;)
- {
- // Make a call to WaitCommEvent(). This call will return immediatly
- // because our port was created as an async port (FILE_FLAG_OVERLAPPED
- // and an m_OverlappedStructerlapped structure specified). This call will cause the
- // m_OverlappedStructerlapped element m_OverlappedStruct.hEvent, which is part of the m_hEventArray to
- // be placed in a non-signeled state if there are no bytes available to be read,
- // or to a signeled state if there are bytes available. If this event handle
- // is set to the non-signeled state, it will be set to signeled when a
- // character arrives at the port.
- // we do this for each port!
- bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov);
- if (!bResult)
- {
- // If WaitCommEvent() returns FALSE, process the last error to determin
- // the reason..
- switch (dwError = GetLastError())
- {
- case ERROR_IO_PENDING:
- {
- // This is a normal return value if there are no bytes
- // to read at the port.
- // Do nothing and continue
- break;
- }
- case 87:
- {
- // Under Windows NT, this value is returned for some reason.
- // I have not investigated why, but it is also a valid reply
- // Also do nothing and continue.
- break;
- }
- default:
- {
- // All other error codes indicate a serious error has
- // occured. Process this error.
- port->ProcessErrorMessage("WaitCommEvent()");
- break;
- }
- }
- }
- else
- {
- // If WaitCommEvent() returns TRUE, check to be sure there are
- // actually bytes in the buffer to read.
- //
- // If you are reading more than one byte at a time from the buffer
- // (which this program does not do) you will have the situation occur
- // where the first byte to arrive will cause the WaitForMultipleObjects()
- // function to stop waiting. The WaitForMultipleObjects() function
- // resets the event handle in m_OverlappedStruct.hEvent to the non-signelead state
- // as it returns.
- //
- // If in the time between the reset of this event and the call to
- // ReadFile() more bytes arrive, the m_OverlappedStruct.hEvent handle will be set again
- // to the signeled state. When the call to ReadFile() occurs, it will
- // read all of the bytes from the buffer, and the program will
- // loop back around to WaitCommEvent().
- //
- // At this point you will be in the situation where m_OverlappedStruct.hEvent is set,
- // but there are no bytes available to read. If you proceed and call
- // ReadFile(), it will return immediatly due to the async port setup, but
- // GetOverlappedResults() will not return until the next character arrives.
- //
- // It is not desirable for the GetOverlappedResults() function to be in
- // this state. The thread shutdown event (event 0) and the WriteFile()
- // event (Event2) will not work if the thread is blocked by GetOverlappedResults().
- //
- // The solution to this is to check the buffer with a call to ClearCommError().
- // This call will reset the event handle, and if there are no bytes to read
- // we can loop back through WaitCommEvent() again, then proceed.
- // If there are really bytes to read, do nothing and proceed.
- bResult = ClearCommError(port->m_hComm, &dwError, &comstat);
- if (comstat.cbInQue == 0)
- continue;
- } // end if bResult
- // Main wait function. This function will normally block the thread
- // until one of nine events occur that require action.
- Event = WaitForMultipleObjects(3, port->m_hEventArray, FALSE, INFINITE);
- switch (Event)
- {
- case 0:
- {
- // Shutdown event. This is event zero so it will be
- // the higest priority and be serviced first.
- port->m_bThreadAlive = FALSE;
- // Kill this thread. break is not needed, but makes me feel better.
- AfxEndThread(100);
- break;
- }
- case 1: // read event
- {
- GetCommMask(port->m_hComm, &CommEvent);
- if (CommEvent & EV_RXCHAR) //接收到字符,并置于输入缓冲区中
- ReceiveChar(port, comstat);
- if (CommEvent & EV_CTS) //CTS信号状态发生变化
- ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
- if (CommEvent & EV_RXFLAG) //接收到事件字符,并置于输入缓冲区中
- ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
- if (CommEvent & EV_BREAK) //输入中发生中断
- ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
- if (CommEvent & EV_ERR) //发生线路状态错误,线路状态错误包括CE_FRAME,CE_OVERRUN和CE_RXPARITY
- ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
- if (CommEvent & EV_RING) //检测到振铃指示
- ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
- break;
- }
- case 2: // write event
- {
- // Write character event from port
- WriteChar(port);
- break;
- }
- } // end switch
- } // close forever loop
- return 0;
- }
- //
- // start comm watching
- //
- BOOL CSerialPort::StartMonitoring()
- {
- if (!(m_Thread = AfxBeginThread(CommThread, this)))
- return FALSE;
- TRACE("Thread started\n");
- return TRUE;
- }
- //
- // Restart the comm thread
- //
- BOOL CSerialPort::RestartMonitoring()
- {
- TRACE("Thread resumed\n");
- m_Thread->ResumeThread();
- return TRUE;
- }
- //
- // Suspend the comm thread
- //
- BOOL CSerialPort::StopMonitoring()
- {
- TRACE("Thread suspended\n");
- m_Thread->SuspendThread();
- return TRUE;
- }
- //
- // If there is a error, give the right message
- //
- void CSerialPort::ProcessErrorMessage(char* ErrorText)
- {
- char *Temp = new char[200];
- LPVOID lpMsgBuf;
- FormatMessage(
- FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
- NULL,
- GetLastError(),
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
- (LPTSTR) &lpMsgBuf,
- 0,
- NULL
- );
- sprintf(Temp, "WARNING: %s Failed with the following error: \n%s\nPort: %d\n", (char*)ErrorText, lpMsgBuf, m_nPortNr);
- MessageBox(NULL, Temp, "Application Error", MB_ICONSTOP);
- LocalFree(lpMsgBuf);
- delete[] Temp;
- }
- //
- // Write a character.
- //
- void CSerialPort::WriteChar(CSerialPort* port)
- {
- BOOL bWrite = TRUE;
- BOOL bResult = TRUE;
- DWORD BytesSent = 0;
- DWORD SendLen = port->m_nWriteSize;
- ResetEvent(port->m_hWriteEvent);
- // Gain ownership of the critical section
- EnterCriticalSection(&port->m_csCommunicationSync);
- if (bWrite)
- {
- // Initailize variables
- port->m_ov.Offset = 0;
- port->m_ov.OffsetHigh = 0;
- // Clear buffer
- PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
- bResult = WriteFile(port->m_hComm, // Handle to COMM Port
- port->m_szWriteBuffer, // Pointer to message buffer in calling finction
- SendLen, // add by mrlong
- //strlen((char*)port->m_szWriteBuffer), // Length of message to send
- &BytesSent, // Where to store the number of bytes sent
- &port->m_ov); // Overlapped structure
- // deal with any error codes
- if (!bResult)
- {
- DWORD dwError = GetLastError();
- switch (dwError)
- {
- case ERROR_IO_PENDING:
- {
- // continue to GetOverlappedResults()
- BytesSent = 0;
- bWrite = FALSE;
- break;
- }
- default:
- {
- // all other error codes
- port->ProcessErrorMessage("WriteFile()");
- }
- }
- }
- else
- {
- LeaveCriticalSection(&port->m_csCommunicationSync);
- }
- } // end if(bWrite)
- if (!bWrite)
- {
- bWrite = TRUE;
- bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port
- &port->m_ov, // Overlapped structure
- &BytesSent, // Stores number of bytes sent
- TRUE); // Wait flag
- LeaveCriticalSection(&port->m_csCommunicationSync);
- // deal with the error code
- if (!bResult)
- {
- port->ProcessErrorMessage("GetOverlappedResults() in WriteFile()");
- }
- } // end if (!bWrite)
- // Verify that the data size send equals what we tried to send
- if (BytesSent != SendLen /*strlen((char*)port->m_szWriteBuffer)*/) // add by
- {
- TRACE("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d\n", BytesSent, strlen((char*)port->m_szWriteBuffer));
- }
- }
- //
- // Character received. Inform the owner
- //
- void CSerialPort::ReceiveChar(CSerialPort* port, COMSTAT comstat)
- {
- BOOL bRead = TRUE;
- BOOL bResult = TRUE;
- DWORD dwError = 0;
- DWORD BytesRead = 0;
- unsigned char RXBuff;
- for (;;)
- {
- //add by liquanhai 2011-11-06 防止死锁
- if(WaitForSingleObject(port->m_hShutdownEvent,0)==WAIT_OBJECT_0)
- return;
- // Gain ownership of the comm port critical section.
- // This process guarantees no other part of this program
- // is using the port object.
- EnterCriticalSection(&port->m_csCommunicationSync);
- // ClearCommError() will update the COMSTAT structure and
- // clear any other errors.
- bResult = ClearCommError(port->m_hComm, &dwError, &comstat);
- LeaveCriticalSection(&port->m_csCommunicationSync);
- // start forever loop. I use this type of loop because I
- // do not know at runtime how many loops this will have to
- // run. My solution is to start a forever loop and to
- // break out of it when I have processed all of the
- // data available. Be careful with this approach and
- // be sure your loop will exit.
- // My reasons for this are not as clear in this sample
- // as it is in my production code, but I have found this
- // solutiion to be the most efficient way to do this.
- if (comstat.cbInQue == 0)
- {
- // break out when all bytes have been read
- break;
- }
- EnterCriticalSection(&port->m_csCommunicationSync);
- if (bRead)
- {
- bResult = ReadFile(port->m_hComm, // Handle to COMM port
- &RXBuff, // RX Buffer Pointer
- 1, // Read one byte
- &BytesRead, // Stores number of bytes read
- &port->m_ov); // pointer to the m_ov structure
- // deal with the error code
- if (!bResult)
- {
- switch (dwError = GetLastError())
- {
- case ERROR_IO_PENDING:
- {
- // asynchronous i/o is still in progress
- // Proceed on to GetOverlappedResults();
- bRead = FALSE;
- break;
- }
- default:
- {
- // Another error has occured. Process this error.
- port->ProcessErrorMessage("ReadFile()");
- break;
- }
- }
- }
- else
- {
- // ReadFile() returned complete. It is not necessary to call GetOverlappedResults()
- bRead = TRUE;
- }
- } // close if (bRead)
- if (!bRead)
- {
- bRead = TRUE;
- bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port
- &port->m_ov, // Overlapped structure
- &BytesRead, // Stores number of bytes read
- TRUE); // Wait flag
- // deal with the error code
- if (!bResult)
- {
- port->ProcessErrorMessage("GetOverlappedResults() in ReadFile()");
- }
- } // close if (!bRead)
- LeaveCriticalSection(&port->m_csCommunicationSync);
- // notify parent that a byte was received
- ::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_RXCHAR, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
- } // end forever loop
- }
- //
- // Write a string to the port
- //
- void CSerialPort::WriteToPort(char* string)
- {
- assert(m_hComm != 0);
- memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
- strcpy(m_szWriteBuffer, string);
- m_nWriteSize=strlen(string); // add by mrlong
- // set event for write
- SetEvent(m_hWriteEvent);
- }
- //
- // Return the device control block
- //
- DCB CSerialPort::GetDCB()
- {
- return m_dcb;
- }
- //
- // Return the communication event masks
- //
- DWORD CSerialPort::GetCommEvents()
- {
- return m_dwCommEvents;
- }
- //
- // Return the output buffer size
- //
- DWORD CSerialPort::GetWriteBufferSize()
- {
- return m_nWriteBufferSize;
- }
- void CSerialPort::ClosePort()
- {
/*
**	FILENAME			CSerialPort.cpp
**
**	PURPOSE				This class can read, write and watch one serial port.
**						It sends messages to its owner when something happends on the port
**						The class creates a thread for reading and writing so the main
**						program is not blocked.
**
**	CREATION DATE		15-09-1997
**	LAST MODIFICATION	12-11-1997
**
**	AUTHOR				Remon Spekreijse
**
**
*/
#include "stdafx.h"
#include "SerialPort.h"
#include <assert.h>
 
//
// Constructor
//
CSerialPort::CSerialPort()
{
	m_hComm = NULL;
	// initialize overlapped structure members to zero
	m_ov.Offset = 0;
	m_ov.OffsetHigh = 0;
	// create events
	m_ov.hEvent = NULL;
	m_hWriteEvent = NULL;
	m_hShutdownEvent = NULL;
	m_szWriteBuffer = NULL;
	m_bThreadAlive = FALSE;
	m_nWriteSize = 1;
}
//
// Delete dynamic memory
//
CSerialPort::~CSerialPort()
{
	do
	{
		SetEvent(m_hShutdownEvent);
	} while (m_bThreadAlive);
	if (m_hComm != NULL)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
	}
	// Close Handles  
	if(m_hShutdownEvent!=NULL)
		CloseHandle( m_hShutdownEvent); 
	if(m_ov.hEvent!=NULL)
		CloseHandle( m_ov.hEvent ); 
	if(m_hWriteEvent!=NULL)
		CloseHandle( m_hWriteEvent ); 
	TRACE("Thread ended\n");
	delete [] m_szWriteBuffer;
}
//
// Initialize the port. This can be port 1 to 4.
//
//
//parity:
//  n=none
//  e=even
//  o=odd
//  m=mark
//  s=space
//data:
//  5,6,7,8
//stop:
//  1,1.5,2 
//
BOOL CSerialPort::InitPort(CWnd* pPortOwner,	// the owner (CWnd) of the port (receives message)
						   UINT  portnr,		// portnumber (1..4)
						   UINT  baud,			// baudrate
						   char  parity,		// parity 
						   UINT  databits,		// databits 
						   UINT  stopbits,		// stopbits 
						   DWORD dwCommEvents,	// EV_RXCHAR, EV_CTS etc
						   UINT  writebuffersize,// size to the writebuffer
						   
						   DWORD   ReadIntervalTimeout,
						   DWORD   ReadTotalTimeoutMultiplier,
						   DWORD   ReadTotalTimeoutConstant,
						   DWORD   WriteTotalTimeoutMultiplier,
						   DWORD   WriteTotalTimeoutConstant )	
{
	assert(portnr > 0 && portnr < 5);
	assert(pPortOwner != NULL);
	// if the thread is alive: Kill
	if (m_bThreadAlive)
	{
		do
		{
			SetEvent(m_hShutdownEvent);
		} while (m_bThreadAlive);
		TRACE("Thread ended\n");
	}
	// create events
	if (m_ov.hEvent != NULL)
		ResetEvent(m_ov.hEvent);
	else
		m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
	if (m_hWriteEvent != NULL)
		ResetEvent(m_hWriteEvent);
	else
		m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
	
	if (m_hShutdownEvent != NULL)
		ResetEvent(m_hShutdownEvent);
	else
		m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
	// initialize the event objects
	m_hEventArray[0] = m_hShutdownEvent;	// highest priority
	m_hEventArray[1] = m_ov.hEvent;
	m_hEventArray[2] = m_hWriteEvent;
	// initialize critical section
	InitializeCriticalSection(&m_csCommunicationSync);
	
	// set buffersize for writing and save the owner
	m_pOwner = pPortOwner;
	if (m_szWriteBuffer != NULL)
		delete [] m_szWriteBuffer;
	m_szWriteBuffer = new char[writebuffersize];
	m_nPortNr = portnr;
	m_nWriteBufferSize = writebuffersize;
	m_dwCommEvents = dwCommEvents;
	BOOL bResult = FALSE;
	char *szPort = new char[50];
	char *szBaud = new char[50];
	// now it critical!
	EnterCriticalSection(&m_csCommunicationSync);
	// if the port is already opened: close it
	if (m_hComm != NULL)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
	}
	// prepare port strings
	sprintf(szPort, "COM%d", portnr);
	// stop is index 0 = 1 1=1.5 2=2
	int mystop;
	int myparity;
	switch(stopbits)
	{
		case 0:
			mystop = ONESTOPBIT;
			break;
		case 1:
			mystop = ONE5STOPBITS;
			break;
		case 2:
			mystop = TWOSTOPBITS;
			break;
	}
	myparity = 0;
	switch(parity)
	{
		case 'N':
			myparity = 0;
			break;
		case 'E':
			myparity = 1;
			break;
		case 'O':
			myparity = 2;
			break;
		case 'M':
			myparity = 3;
			break;
		case 'S':
			myparity = 4;
			break;
	}
	sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, mystop);
	// get a handle to the port
	m_hComm = CreateFile(szPort,						// communication port string (COMX)
					     GENERIC_READ | GENERIC_WRITE,	// read/write types
					     0,								// comm devices must be opened with exclusive access
					     NULL,							// no security attributes
					     OPEN_EXISTING,					// comm devices must use OPEN_EXISTING
					     FILE_FLAG_OVERLAPPED,			// Async I/O
					     0);							// template must be 0 for comm devices
	if (m_hComm == INVALID_HANDLE_VALUE)
	{
		// port not found
		delete [] szPort;
		delete [] szBaud;
		return FALSE;
	}
	// set the timeout values
	m_CommTimeouts.ReadIntervalTimeout         = ReadIntervalTimeout * 1000;
	m_CommTimeouts.ReadTotalTimeoutMultiplier  = ReadTotalTimeoutMultiplier * 1000;
	m_CommTimeouts.ReadTotalTimeoutConstant    = ReadTotalTimeoutConstant * 1000;
	m_CommTimeouts.WriteTotalTimeoutMultiplier = WriteTotalTimeoutMultiplier * 1000;
	m_CommTimeouts.WriteTotalTimeoutConstant   = WriteTotalTimeoutConstant * 1000;
	// configure
	if (SetCommTimeouts(m_hComm, &m_CommTimeouts))
	{						   
		if (SetCommMask(m_hComm, dwCommEvents))
		{
			if (GetCommState(m_hComm, &m_dcb))
			{
				m_dcb.EvtChar = 'q';
				m_dcb.fRtsControl = RTS_CONTROL_ENABLE;		// set RTS bit high!
				m_dcb.BaudRate = baud;  // add by mrlong
				m_dcb.Parity   = myparity;
				m_dcb.ByteSize = databits;
				m_dcb.StopBits = mystop;
						
				//if (BuildCommDCB(szBaud, &m_dcb))
				//{
					if (SetCommState(m_hComm, &m_dcb))
						; // normal operation... continue
					else
						ProcessErrorMessage("SetCommState()");
				//}
				//else
				//	ProcessErrorMessage("BuildCommDCB()");
			}
			else
				ProcessErrorMessage("GetCommState()");
		}
		else
			ProcessErrorMessage("SetCommMask()");
	}
	else
		ProcessErrorMessage("SetCommTimeouts()");
	delete [] szPort;
	delete [] szBaud;
	// flush the port
	PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
	// release critical section
	LeaveCriticalSection(&m_csCommunicationSync);
	TRACE("Initialisation for communicationport %d completed.\nUse Startmonitor to communicate.\n", portnr);
	return TRUE;
}
//
//  The CommThread Function.
//
UINT CSerialPort::CommThread(LPVOID pParam)
{
	// Cast the void pointer passed to the thread back to
	// a pointer of CSerialPort class
	CSerialPort *port = (CSerialPort*)pParam;
	
	// Set the status variable in the dialog class to
	// TRUE to indicate the thread is running.
	port->m_bThreadAlive = TRUE;	
		
	// Misc. variables
	DWORD BytesTransfered = 0; 
	DWORD Event = 0;
	DWORD CommEvent = 0;
	DWORD dwError = 0;
	COMSTAT comstat;
	BOOL  bResult = TRUE;
		
	// Clear comm buffers at startup
	if (port->m_hComm)		// check if the port is opened
		PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
	// begin forever loop.  This loop will run as long as the thread is alive.
	for (;;) 
	{ 
		// Make a call to WaitCommEvent().  This call will return immediatly
		// because our port was created as an async port (FILE_FLAG_OVERLAPPED
		// and an m_OverlappedStructerlapped structure specified).  This call will cause the 
		// m_OverlappedStructerlapped element m_OverlappedStruct.hEvent, which is part of the m_hEventArray to 
		// be placed in a non-signeled state if there are no bytes available to be read,
		// or to a signeled state if there are bytes available.  If this event handle 
		// is set to the non-signeled state, it will be set to signeled when a 
		// character arrives at the port.
		// we do this for each port!
		bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov);
		if (!bResult)  
		{ 
			// If WaitCommEvent() returns FALSE, process the last error to determin
			// the reason..
			switch (dwError = GetLastError()) 
			{ 
			case ERROR_IO_PENDING: 	
				{ 
					// This is a normal return value if there are no bytes
					// to read at the port.
					// Do nothing and continue
					break;
				}
			case 87:
				{
					// Under Windows NT, this value is returned for some reason.
					// I have not investigated why, but it is also a valid reply
					// Also do nothing and continue.
					break;
				}
			default:
				{
					// All other error codes indicate a serious error has
					// occured.  Process this error.
					port->ProcessErrorMessage("WaitCommEvent()");
					break;
				}
			}
		}
		else
		{
			// If WaitCommEvent() returns TRUE, check to be sure there are
			// actually bytes in the buffer to read.  
			//
			// If you are reading more than one byte at a time from the buffer 
			// (which this program does not do) you will have the situation occur 
			// where the first byte to arrive will cause the WaitForMultipleObjects() 
			// function to stop waiting.  The WaitForMultipleObjects() function 
			// resets the event handle in m_OverlappedStruct.hEvent to the non-signelead state
			// as it returns.  
			//
			// If in the time between the reset of this event and the call to 
			// ReadFile() more bytes arrive, the m_OverlappedStruct.hEvent handle will be set again
			// to the signeled state. When the call to ReadFile() occurs, it will 
			// read all of the bytes from the buffer, and the program will
			// loop back around to WaitCommEvent().
			// 
			// At this point you will be in the situation where m_OverlappedStruct.hEvent is set,
			// but there are no bytes available to read.  If you proceed and call
			// ReadFile(), it will return immediatly due to the async port setup, but
			// GetOverlappedResults() will not return until the next character arrives.
			//
			// It is not desirable for the GetOverlappedResults() function to be in 
			// this state.  The thread shutdown event (event 0) and the WriteFile()
			// event (Event2) will not work if the thread is blocked by GetOverlappedResults().
			//
			// The solution to this is to check the buffer with a call to ClearCommError().
			// This call will reset the event handle, and if there are no bytes to read
			// we can loop back through WaitCommEvent() again, then proceed.
			// If there are really bytes to read, do nothing and proceed.
		
			bResult = ClearCommError(port->m_hComm, &dwError, &comstat);
			if (comstat.cbInQue == 0)
				continue;
		}	// end if bResult
		// Main wait function.  This function will normally block the thread
		// until one of nine events occur that require action.
		Event = WaitForMultipleObjects(3, port->m_hEventArray, FALSE, INFINITE);
		switch (Event)
		{
		case 0:
			{
				// Shutdown event.  This is event zero so it will be
				// the higest priority and be serviced first.
			 	port->m_bThreadAlive = FALSE;
				
				// Kill this thread.  break is not needed, but makes me feel better.
				AfxEndThread(100);
				break;
			}
		case 1:	// read event
			{
				GetCommMask(port->m_hComm, &CommEvent);
				if (CommEvent & EV_RXCHAR) //接收到字符,并置于输入缓冲区中 
					ReceiveChar(port, comstat);
				
				if (CommEvent & EV_CTS) //CTS信号状态发生变化
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_RXFLAG) //接收到事件字符,并置于输入缓冲区中 
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_BREAK)  //输入中发生中断
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_ERR) //发生线路状态错误,线路状态错误包括CE_FRAME,CE_OVERRUN和CE_RXPARITY 
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_RING) //检测到振铃指示
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
					
				break;
			}  
		case 2: // write event
			{
				// Write character event from port
				WriteChar(port);
				break;
			}
		} // end switch
	} // close forever loop
	return 0;
}
//
// start comm watching
//
BOOL CSerialPort::StartMonitoring()
{
	if (!(m_Thread = AfxBeginThread(CommThread, this)))
		return FALSE;
	TRACE("Thread started\n");
	return TRUE;	
}
//
// Restart the comm thread
//
BOOL CSerialPort::RestartMonitoring()
{
	TRACE("Thread resumed\n");
	m_Thread->ResumeThread();
	return TRUE;	
}
//
// Suspend the comm thread
//
BOOL CSerialPort::StopMonitoring()
{
	TRACE("Thread suspended\n");
	m_Thread->SuspendThread(); 
	return TRUE;	
}
//
// If there is a error, give the right message
//
void CSerialPort::ProcessErrorMessage(char* ErrorText)
{
	char *Temp = new char[200];
	
	LPVOID lpMsgBuf;
	FormatMessage( 
		FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
		NULL,
		GetLastError(),
		MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
		(LPTSTR) &lpMsgBuf,
		0,
		NULL 
	);
	sprintf(Temp, "WARNING:  %s Failed with the following error: \n%s\nPort: %d\n", (char*)ErrorText, lpMsgBuf, m_nPortNr); 
	MessageBox(NULL, Temp, "Application Error", MB_ICONSTOP);
	LocalFree(lpMsgBuf);
	delete[] Temp;
}
//
// Write a character.
//
void CSerialPort::WriteChar(CSerialPort* port)
{
	BOOL bWrite = TRUE;
	BOOL bResult = TRUE;
	DWORD BytesSent = 0;
	DWORD SendLen   = port->m_nWriteSize;
	ResetEvent(port->m_hWriteEvent);
	// Gain ownership of the critical section
	EnterCriticalSection(&port->m_csCommunicationSync);
	if (bWrite)
	{
		// Initailize variables
		port->m_ov.Offset = 0;
		port->m_ov.OffsetHigh = 0;
     
		// Clear buffer
		PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
		bResult = WriteFile(port->m_hComm,							// Handle to COMM Port
							port->m_szWriteBuffer,					// Pointer to message buffer in calling finction
							SendLen,    // add by mrlong
							//strlen((char*)port->m_szWriteBuffer),	// Length of message to send
							&BytesSent,								// Where to store the number of bytes sent
							&port->m_ov);							// Overlapped structure
		// deal with any error codes
		if (!bResult)  
		{
			DWORD dwError = GetLastError();
			switch (dwError)
			{
				case ERROR_IO_PENDING:
					{
						// continue to GetOverlappedResults()
						BytesSent = 0;
						bWrite = FALSE;
						break;
					}
				default:
					{
						// all other error codes
						port->ProcessErrorMessage("WriteFile()");
					}
			}
		} 
		else
		{
			LeaveCriticalSection(&port->m_csCommunicationSync);
		}
	} // end if(bWrite)
	if (!bWrite)
	{
		bWrite = TRUE;
	
		bResult = GetOverlappedResult(port->m_hComm,	// Handle to COMM port 
									  &port->m_ov,		// Overlapped structure
									  &BytesSent,		// Stores number of bytes sent
									  TRUE); 			// Wait flag
		LeaveCriticalSection(&port->m_csCommunicationSync);
		// deal with the error code 
		if (!bResult)  
		{
			port->ProcessErrorMessage("GetOverlappedResults() in WriteFile()");
		}	
	} // end if (!bWrite)
	// Verify that the data size send equals what we tried to send
	if (BytesSent != SendLen /*strlen((char*)port->m_szWriteBuffer)*/)  // add by 
	{
		TRACE("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d\n", BytesSent, strlen((char*)port->m_szWriteBuffer));
	}
}
//
// Character received. Inform the owner
//
void CSerialPort::ReceiveChar(CSerialPort* port, COMSTAT comstat)
{
	BOOL  bRead = TRUE; 
	BOOL  bResult = TRUE;
	DWORD dwError = 0;
	DWORD BytesRead = 0;
	unsigned char RXBuff;
	for (;;) 
	{ 
             //add by liquanhai 2011-11-06  防止死锁
             if(WaitForSingleObject(port->m_hShutdownEvent,0)==WAIT_OBJECT_0)
                 return;
                // Gain ownership of the comm port critical section.
		// This process guarantees no other part of this program 
		// is using the port object. 
		
		EnterCriticalSection(&port->m_csCommunicationSync);
		// ClearCommError() will update the COMSTAT structure and
		// clear any other errors.
		
		bResult = ClearCommError(port->m_hComm, &dwError, &comstat);
		LeaveCriticalSection(&port->m_csCommunicationSync);
		// start forever loop.  I use this type of loop because I
		// do not know at runtime how many loops this will have to
		// run. My solution is to start a forever loop and to
		// break out of it when I have processed all of the
		// data available.  Be careful with this approach and
		// be sure your loop will exit.
		// My reasons for this are not as clear in this sample 
		// as it is in my production code, but I have found this 
		// solutiion to be the most efficient way to do this.
		
		if (comstat.cbInQue == 0)
		{
			// break out when all bytes have been read
			break;
		}
						
		EnterCriticalSection(&port->m_csCommunicationSync);
		if (bRead)
		{
			bResult = ReadFile(port->m_hComm,		// Handle to COMM port 
							   &RXBuff,				// RX Buffer Pointer
							   1,					// Read one byte
							   &BytesRead,			// Stores number of bytes read
							   &port->m_ov);		// pointer to the m_ov structure
			// deal with the error code 
			if (!bResult)  
			{ 
				switch (dwError = GetLastError()) 
				{ 
					case ERROR_IO_PENDING: 	
						{ 
							// asynchronous i/o is still in progress 
							// Proceed on to GetOverlappedResults();
							bRead = FALSE;
							break;
						}
					default:
						{
							// Another error has occured.  Process this error.
							port->ProcessErrorMessage("ReadFile()");
							break;
						} 
				}
			}
			else
			{
				// ReadFile() returned complete. It is not necessary to call GetOverlappedResults()
				bRead = TRUE;
			}
		}  // close if (bRead)
		if (!bRead)
		{
			bRead = TRUE;
			bResult = GetOverlappedResult(port->m_hComm,	// Handle to COMM port 
										  &port->m_ov,		// Overlapped structure
										  &BytesRead,		// Stores number of bytes read
										  TRUE); 			// Wait flag
			// deal with the error code 
			if (!bResult)  
			{
				port->ProcessErrorMessage("GetOverlappedResults() in ReadFile()");
			}	
		}  // close if (!bRead)
				
		LeaveCriticalSection(&port->m_csCommunicationSync);
		// notify parent that a byte was received
		::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_RXCHAR, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
	} // end forever loop
}
//
// Write a string to the port
//
void CSerialPort::WriteToPort(char* string)
{		
	assert(m_hComm != 0);
	memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
	strcpy(m_szWriteBuffer, string);
	m_nWriteSize=strlen(string); // add by mrlong
	// set event for write
	SetEvent(m_hWriteEvent);
}
//
// Return the device control block
//
DCB CSerialPort::GetDCB()
{
	return m_dcb;
}
//
// Return the communication event masks
//
DWORD CSerialPort::GetCommEvents()
{
	return m_dwCommEvents;
}
//
// Return the output buffer size
//
DWORD CSerialPort::GetWriteBufferSize()
{
	return m_nWriteBufferSize;
}
void CSerialPort::ClosePort()
{
- MSG message;
- do
- {
- SetEvent(m_hShutdownEvent);
- if(::PeekMessage(&message,m_pOwner->m_hWnd,0,0,PM_REMOVE))
- {
- ::TranslateMessage(&message);
- ::DispatchMessage(&message);
- }
- } while (m_bThreadAlive);
- // if the port is still opened: close it
- if (m_hComm != NULL)
- {
- CloseHandle(m_hComm);
- m_hComm = NULL;
- }
- // Close Handles
- if(m_hShutdownEvent!=NULL)
- ResetEvent(m_hShutdownEvent);
- if(m_ov.hEvent!=NULL)
- ResetEvent(m_ov.hEvent);
- if(m_hWriteEvent!=NULL)
- ResetEvent(m_hWriteEvent);
- //delete [] m_szWriteBuffer;
- }
- void CSerialPort::WriteToPort(char* string,int n)
- {
- assert(m_hComm != 0);
- memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
- memcpy(m_szWriteBuffer, string, n);
- m_nWriteSize = n;
- // set event for write
- SetEvent(m_hWriteEvent);
- }
- void CSerialPort::WriteToPort(LPCTSTR string)
- {
- assert(m_hComm != 0);
- memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
- strcpy(m_szWriteBuffer, string);
- m_nWriteSize=strlen(string);
- // set event for write
- SetEvent(m_hWriteEvent);
- }
- void CSerialPort::WriteToPort(BYTE* Buffer, int n)
- {
- assert(m_hComm != 0);
- memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
- int i;
- for(i=0; i<n; i++)
- {
- m_szWriteBuffer[i] = Buffer[i];
- }
- m_nWriteSize=n;
- // set event for write
- SetEvent(m_hWriteEvent);
- }
- void CSerialPort::SendData(LPCTSTR lpszData, const int nLength)
- {
- assert(m_hComm != 0);
- memset(m_szWriteBuffer, 0, nLength);
- strcpy(m_szWriteBuffer, lpszData);
- m_nWriteSize=nLength;
- // set event for write
- SetEvent(m_hWriteEvent);
- }
- BOOL CSerialPort::RecvData(LPTSTR lpszData, const int nSize)
- {
- //
- //接收数据
- //
- assert(m_hComm!=0);
- memset(lpszData,0,nSize);
- DWORD mylen = 0;
- DWORD mylen2 = 0;
- while (mylen<nSize) {
- if(!ReadFile(m_hComm,lpszData,nSize,&mylen2,NULL))
- return FALSE;
- mylen += mylen2;
- }
- return TRUE;
- }
        MSG message;
	do
	{
	      SetEvent(m_hShutdownEvent);
              if(::PeekMessage(&message,m_pOwner->m_hWnd,0,0,PM_REMOVE))
               {
               ::TranslateMessage(&message);
                ::DispatchMessage(&message);
              }
               
         } while (m_bThreadAlive);
	// if the port is still opened: close it 
	if (m_hComm != NULL)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
	}
	
	// Close Handles  
	if(m_hShutdownEvent!=NULL)
		ResetEvent(m_hShutdownEvent);
	if(m_ov.hEvent!=NULL)
		ResetEvent(m_ov.hEvent);
	if(m_hWriteEvent!=NULL)
		ResetEvent(m_hWriteEvent);			
		
	//delete [] m_szWriteBuffer;
	
}
void CSerialPort::WriteToPort(char* string,int n)
{
	assert(m_hComm != 0);
	memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
	memcpy(m_szWriteBuffer, string, n);
	m_nWriteSize = n;
	// set event for write
	SetEvent(m_hWriteEvent);
}
void CSerialPort::WriteToPort(LPCTSTR string)
{
	assert(m_hComm != 0);
	memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
	strcpy(m_szWriteBuffer, string);
	m_nWriteSize=strlen(string);
	// set event for write
	SetEvent(m_hWriteEvent);
}
void CSerialPort::WriteToPort(BYTE* Buffer, int n)
{
	assert(m_hComm != 0);
	memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
	int i;
	for(i=0; i<n; i++)
	{
		m_szWriteBuffer[i] = Buffer[i];
	}
	m_nWriteSize=n;
	// set event for write
	SetEvent(m_hWriteEvent);
}
void CSerialPort::SendData(LPCTSTR lpszData, const int nLength)
{
	assert(m_hComm != 0);
	memset(m_szWriteBuffer, 0, nLength);
	strcpy(m_szWriteBuffer, lpszData);
	m_nWriteSize=nLength;
	// set event for write
	SetEvent(m_hWriteEvent);
}
BOOL CSerialPort::RecvData(LPTSTR lpszData, const int nSize)
{
	//
	//接收数据
	//
	assert(m_hComm!=0);
	memset(lpszData,0,nSize);
	DWORD mylen  = 0;
	DWORD mylen2 = 0;
	while (mylen<nSize) {
		if(!ReadFile(m_hComm,lpszData,nSize,&mylen2,NULL)) 
			return FALSE;
		mylen += mylen2;
		
	}
	
	return TRUE;
}
VC串口修正类应用的小项目下载地址:http://download.csdn.net/detail/liquanhai/3763088
 
                    
                     
                    
                 
                    
                 

 
                
            
         
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浙公网安备 33010602011771号