#ifndef DIALOG_H
#define DIALOG_H
#include <QDialog>
#include <QTimer>
namespace Ui {
class Dialog;
}
class Dialog : public QDialog
{
Q_OBJECT
public:
explicit Dialog(QWidget *parent = 0);
~Dialog();
private slots:
void on_btnStart_clicked();
void on_btnStop_clicked();
void on_Timer_Timeout();
private:
Ui::Dialog *ui;
QTimer *timer;
};
#endif // DIALOG_H
#include "dialog.h"
#include "ui_dialog.h"
Dialog::Dialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::Dialog)
{
ui->setupUi(this);
timer=new QTimer();
QObject::connect(timer,SIGNAL(timeout()),this,SLOT(on_Timer_Timeout()));
}
Dialog::~Dialog()
{
delete ui;
}
void Dialog::on_Timer_Timeout()
{
int v=ui->progressBar->value();
if(v>=100)
{
v=0;
ui->progressBar->setValue(v);
}else{
ui->progressBar->setValue(v+1);
}
}
void Dialog::on_btnStart_clicked()
{
timer->start(100);
}
void Dialog::on_btnStop_clicked()
{
timer->stop();
}