using System;
using System.ComponentModel;
using System.Globalization;
/// <summary>
/// 类型转换
/// </summary>
/// <param name="value">要转换的值</param>
/// <param name="destinationType">转换的目标类型</param>
/// <returns></returns>
public static object To(object value, Type destinationType)
{
return To(value, destinationType, CultureInfo.InvariantCulture);
}
/// <summary>
/// 类型转换
/// </summary>
/// <param name="value">要转换的值</param>
/// <param name="destinationType">转换的目标类型</param>
/// <param name="culture">区域信息</param>
/// <returns></returns>
public static object To(object value, Type destinationType, CultureInfo culture)
{
if (value != null)
{
var sourceType = value.GetType();
var destinationConverter = TypeDescriptor.GetConverter(destinationType);
if (destinationConverter != null && destinationConverter.CanConvertFrom(value.GetType()))
return destinationConverter.ConvertFrom(null, culture, value);
var sourceConverter = TypeDescriptor.GetConverter(sourceType);
if (sourceConverter != null && sourceConverter.CanConvertTo(destinationType))
return sourceConverter.ConvertTo(null, culture, value, destinationType);
if (destinationType.IsEnum && value is int)
return Enum.ToObject(destinationType, (int)value);
if (!destinationType.IsInstanceOfType(value))
return Convert.ChangeType(value, destinationType, culture);
}
return value;
}
/// <summary>
/// 类型转换
/// </summary>
/// <typeparam name="T">目标类型</typeparam>
/// <param name="value">要转换的值</param>
/// <returns></returns>
public static T To<T>(object value)
{
return (T)To(value, typeof(T));
}