a review at smart pointer(2)
接下来详细介绍一下unique ptr的用法,之前参考的是msdn,因为网站写的很漂亮,react的组件,还是ms写的(ms信仰加成),但是最近发现ms的例子真是给的是黑魔法(C#的还好些,CPP真是一言难尽),可能是写文档的人段位太高不懂得照顾新人。。吧,于是太detail的部分还是得按照cpp官网的来
ref http://www.cplusplus.com/reference/memory/unique_ptr/unique_ptr/
- 首先第一个例子
// unique_ptr constructor example
#include <iostream>
#include <memory>
int main () {
std::default_delete<int> d;
std::unique_ptr<int> u1;
std::unique_ptr<int> u2 (nullptr);
std::unique_ptr<int> u3 (new int);
std::unique_ptr<int> u4 (new int, d);
std::unique_ptr<int> u5 (new int, std::default_delete<int>());
std::unique_ptr<int> u6 (std::move(u5));
std::unique_ptr<int> u7 (std::move(u6));
std::unique_ptr<int> u8 (std::auto_ptr<int>(new int));
std::cout << "u1: " << (u1?"not null":"null") << '\n';
std::cout << "u2: " << (u2?"not null":"null") << '\n';
std::cout << "u3: " << (u3?"not null":"null") << '\n';
std::cout << "u4: " << (u4?"not null":"null") << '\n';
std::cout << "u5: " << (u5?"not null":"null") << '\n';
std::cout << "u6: " << (u6?"not null":"null") << '\n';
std::cout << "u7: " << (u7?"not null":"null") << '\n';
std::cout << "u8: " << (u8?"not null":"null") << '\n';
return 0;
}
我们发现它的输出是
u1: null
u2: null
u3: not null
u4: not null
u5: null
u6: null
u7: not null
u8: not null
- u1和u2是空,很好理解。
- u3 u4 是int* 的unique ptr,不是空,也很好理解
引申出一个话题,什么是std::default_delete d ???
- std::default_delete is the default destruction policy used by std::unique_ptr when no deleter is specified.
-
The non-specialized default_delete uses delete to deallocate memory for a single object.
-
A partial specialization for array types that uses delete[] is also provided.
- 原型是template< class T > struct default_delete和template< class T > struct default_delete<T[]>
- 所以我们得知,要么用默认的default delete,要么不写空着,不写空着也是给你默认是default delete,要么自己定制deleter。
- u5, u6, u7, u8都很好理解不解释了,auto ptr弃用
我们刚刚看完了构造函数,现在看析构函数
// unique_ptr destructor example
#include <iostream>
#include <memory>
int main () {
auto deleter = [](int*p){
delete p;
std::cout << "[deleter called]\n";
};
std::unique_ptr<int,decltype(deleter)> foo (new int,deleter);
std::cout << "foo " << (foo?"is not":"is") << " empty\n";
return 0; // [deleter called]
}
- 这个代码很复杂,涉及lambda表达式和模版,此程序自定义了一个deleter给一个智能指针,<>的第一个参数是int,也就是int* 指针,第二个是一个decltype(deleter),decltype的用法基本等同于auto,都是编译时确定这个东西的类型,区别是auto要用这个变量,decltype推完了就拉倒,这个deleter是一个lambda class,至于细节部分,看不懂不管了。https://docs.microsoft.com/en-us/cpp/standard-library/unique-ptr-class?view=msvc-160 这里面有contructor的详细声明。
接下来是operator=的部分
// unique_ptr::operator= example
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int> foo;
std::unique_ptr<int> bar;
foo = std::unique_ptr<int>(new int (101)); // rvalue
bar = std::move(foo); // using std::move
std::cout << "foo: ";
if (foo) std::cout << *foo << '\n'; else std::cout << "empty\n";
std::cout << "bar: ";
if (bar) std::cout << *bar << '\n'; else std::cout << "empty\n";
return 0;
}
- 这段代码麻烦的地方在于rvalue。虽然unique ptr的拷贝构造函数和operator=都被设计成了delete,但是它有move构造,所以传参数,赋值,返回都没问题(这里有歧义)
auto w = std::make_unique<Widget>();
auto w2 = w; // 编译错误
- 上面的就是错的,只能move,估计因为左边的不是null
- 此代码第一个输出empty,第二个输出101
get
- 很好理解不解释了,get获取那个裸指针,release是放空一个smart pointer里的raw pointer让其变成null
// unique_ptr::get vs unique_ptr::release
#include <iostream>
#include <memory>
int main () {
// foo bar p
// --- --- ---
std::unique_ptr<int> foo; // null
std::unique_ptr<int> bar; // null null
int* p = nullptr; // null null null
foo = std::unique_ptr<int>(new int(10)); // (10) null null
bar = std::move(foo); // null (10) null
p = bar.get(); // null (10) (10)
*p = 20; // null (20) (20)
p = nullptr; // null (20) null
foo = std::unique_ptr<int>(new int(30)); // (30) (20) null
p = foo.release(); // null (20) (30)
*p = 40; // null (20) (40)
std::cout << "foo: ";
if (foo) std::cout << *foo << '\n'; else std::cout << "(null)\n";
std::cout << "bar: ";
if (bar) std::cout << *bar << '\n'; else std::cout << "(null)\n";
std::cout << "p: ";
if (p) std::cout << *p << '\n'; else std::cout << "(null)\n";
std::cout << '\n';
delete p; // the program is now responsible of deleting the object pointed to by p
// bar deletes its managed object automatically
return 0;
}
get_deleter
// unique_ptr deleter with state
#include <iostream>
#include <memory>
class state_deleter { // a deleter class with state
int count_;
public:
state_deleter() : count_(0) {}
template <class T>
void operator()(T* p) {
std::cout << "[deleted #" << ++count_ << "]\n";
delete p;
}
};
int main () {
state_deleter del;
std::unique_ptr<int> p; // uses default deleter
// alpha and beta use independent copies of the deleter:
std::unique_ptr<int,state_deleter> alpha (new int);
std::unique_ptr<int,state_deleter> beta (new int,alpha.get_deleter());
// gamma and delta share the deleter "del" (deleter type is a reference!):
std::unique_ptr<int,state_deleter&> gamma (new int,del);
std::unique_ptr<int,state_deleter&> delta (new int,gamma.get_deleter());
std::cout << "resetting alpha..."; alpha.reset(new int);
std::cout << "resetting beta..."; beta.reset(new int);
std::cout << "resetting gamma..."; gamma.reset(new int);
std::cout << "resetting delta..."; delta.reset(new int);
std::cout << "calling gamma/delta deleter...";
gamma.get_deleter()(new int);
alpha.get_deleter() = state_deleter(); // a brand new deleter for alpha
// additional deletions when unique_ptr objects reach out of scope
// (in inverse order of declaration)
return 0;
}
- 这一段代码解释了如何自定义构造一个deleter class,这个deleter class有一个template
void operator()(T* p)的运算符重载,它的用法在底下可以看见某指针.get_deleter()(new int)的格式,我们看出new int对应的是模版里的T* p,这个删除器重载()的意思就是删除一个T* p。 - 然后这个复杂的例子解释的是我们可以传递一个deleter进入这个指针,也可以不传递一个deleter进入这个指针,假设你在<>声明了这个deleter,那么假设不穿参数,那就是此deleter的默认(一个新值,而不是引用),假设不在<>声明deleter,然后就只能传std::default_deleter,假设声明且传参,那就是完全的自定义。
- 还有一点值得注意的是,可以在<>声明引用,那么()里的就会当成ref。
operator bool重载
// example of unique_ptr::operator bool
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int> foo;
std::unique_ptr<int> bar (new int(12));
if (foo) std::cout << "foo points to " << *foo << '\n';
else std::cout << "foo is empty\n";
if (bar) std::cout << "bar points to " << *bar << '\n';
else std::cout << "bar is empty\n";
return 0;
}
- 将一个智能指针当成bool
release
// unique_ptr::release example
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int> auto_pointer (new int);
int * manual_pointer;
*auto_pointer=10;
manual_pointer = auto_pointer.release();
// (auto_pointer is now empty)
std::cout << "manual_pointer points to " << *manual_pointer << '\n';
delete manual_pointer;
return 0;
}
- 这个例子输出的是10,我们可以看出,release的目的是 Releases ownership of its stored pointer, by returning its value and replacing it with a null pointer. This call does not destroy the managed object,也就是将裸指针设为null,但是它的返回值是裸指针设为null之前的值
reset
// unique_ptr::reset example
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int> up; // empty
up.reset (new int); // takes ownership of pointer
*up=5;
std::cout << *up << '\n';
up.reset (new int); // deletes managed object, acquires new pointer
*up=10;
std::cout << *up << '\n';
up.reset(); // deletes managed object
return 0;
}
- 我们可以发现,reset()接受一个裸指针,并销毁原先的指针,把封装指针变成参数里的那个。
swap
// unique_ptr swap specialization
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int> foo (new int(10));
std::unique_ptr<int> bar (new int(20));
swap(foo,bar);
std::cout << "foo: " << *foo << '\n';
std::cout << "bar: " << *bar << '\n';
return 0;
}
- 这是非成员函数的swap,下面的是成员函数的swap
// unique_ptr::swap example
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int> foo (new int(10));
std::unique_ptr<int> bar (new int(20));
foo.swap(bar);
std::cout << "foo: " << *foo << '\n';
std::cout << "bar: " << *bar << '\n';
return 0;
}
- swap的目的是交换指针的所有权,foo.swap(bar)
operator* operator->
// unique_ptr::operator*
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int> foo (new int);
std::unique_ptr<int> bar (new int (100));
*foo = *bar * 2;
std::cout << "foo: " << *foo << '\n';
std::cout << "bar: " << *bar << '\n';
return 0;
}
- 运算符重载 * ,返回A reference to the object pointed.
// unique_ptr::operator->
#include <iostream>
#include <memory>
struct C { int a; int b; };
int main () {
std::unique_ptr<C> foo (new C);
std::unique_ptr<C> bar;
foo->a = 10;
foo->b = 20;
bar = std::move(foo);
if (foo) std::cout << "foo: " << foo->a << ' ' << foo->b << '\n';
if (bar) std::cout << "bar: " << bar->a << ' ' << bar->b << '\n';
return 0;
}
- 运算符重载 -> , 返回A pointer to the object managed by the unique_ptr.
operator[]
// unique_ptr::operator[]
#include <iostream>
#include <memory>
int main () {
std::unique_ptr<int[]> foo (new int[5]);
for (int i=0; i<5; ++i) foo[i] = i;
for (int i=0; i<5; ++i) std::cout << foo[i] << ' ';
std::cout << '\n';
return 0;
}
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