摘要:From:http://www.raywenderlich.com/42591/supporting-multiple-ios-versions-and-devicesLearn about the tools for supporting multiple iOS versions and devices.When you’re writing an app for iOS, you likely test on the simulator and one or two devices. You might even test on more than one or two versions
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随笔分类 - iOS
一些iOS开发相关的东东
摘要:From:http://blog.coderow.com/2012/08/23/building-an-ios-universal-static-library/If you have only built applications in iOS, let this be a gentle introduction to creating static libraries for iOS applications. The reasons for doing this are multiple. You may have a set of applications that need to s
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摘要:From:http://www.galloway.me.uk/tutorials/ios-library-with-resources/The other day I was finding myself wondering why it was so complicated to create a “framework” for iOS which contained XIBs, graphics, etc. People are using techniques such asiOS Universal Frameworkwhich I tried but had problems wit
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摘要:Some third party iOS library providers provideseparate static library archives for simulator (i386) and device (armv6 and or armv7).That's a pain since you either change them manually or set the linking flags on different Xcode targets to use the appropriate library (whereas normally with librar
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摘要:From:http://www.raywenderlich.com/31166/25-ios-app-performance-tips-tricksWhen developing an iOS app, it’s critical that your app has good performance. Your users expect it, and it will hurt your reviews if your app appears unresponsive or slow.However, due to the limitations of iOS devices this can
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摘要:From: http://www.raywenderlich.com/28289/debugging-ios-apps-in-xcode-4-5This is a blog post by Brian Moakley, who is not only an iOS developer and fiction writer, but also holds the honor being Razeware’s first fulltime employee.The one single constant in software development is bugs. Let’s face it,
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摘要:From: http://www.idev101.com/code/Cocoa/Notifications.htmlNotifications are an incredibly useful way to send messages (and data) between objects that otherwise don't know about each other. Think of it like a radio station broadcasting messages: the station (sender) broadcasts the message, and li
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摘要:From: http://www.raywenderlich.com/21081/introduction-to-in-app-purchases-in-ios-6-tutorialNote from Ray: This is the third iOS 6 tutorial in the iOS 6 Feast! In this tutorial, we’re updating one of your older tutorials to iOS 6 so it’s fully up-to-date with the latest features like ARC, Storyboards
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摘要:From: http://www.raywenderlich.com/22417/beginning-uicollectionview-in-ios-6-part-22Note from Ray: This is the fourth iOS 6 tutorial in the iOS 6 Feast! This tutorial comes from our new book iOS 6 By Tutorials. Brandon Trebitowski wrote this chapter – a friend of mine and one of the newest members o
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摘要:From: http://www.raywenderlich.com/22324/beginning-uicollectionview-in-ios-6-part-12This is a blog post by iOS Tutorial Team member Brandon Trebitowski, a software developer and author who regularly blogs at brandontreb.com.When Apple first launched the iPad in 2010, you might have been particularly
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摘要:From: http://www.raywenderlich.com/21703/user-interface-customization-in-ios-6To be successful on the App Store, your app needs to stand out. The vanilla user-interface “look and feel” provided by Apple just doesn’t cut it any more in a crowded market.Many of the most popular apps on the App Store p
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摘要:From:http://blog.carbonfive.com/2011/04/06/running-xcode-4-unit-tests-from-the-command-line/Command line builds for Xcode 4 projectsare a good first step but I really want to get my project’s tests running on a continuous integration server again. Since “test” isn’t a valid build action to pass to x
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摘要:From:http://longweekendmobile.com/2011/04/17/xcode4-running-application-tests-from-the-command-line-in-ios/While researching the “is GHUnit still relevant vis-a-vis Xcode 4” article, I discovered this Carbon Five post by Jonah:Running Xcode 4 unit tests from the command line.In short, I found a way
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摘要:From:http://longweekendmobile.com/2011/04/15/unit-testing-in-xcode-4-use-ocunit-and-sentest-instead-of-ghunit/Who should read this article: If you develop for iOS and you unit test, this is for you. I compareGHUnitwith the revamped, Xcode 4-integrated OCUnit/SenTestingKit, and provide recommendation
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摘要:From:http://longweekendmobile.com/2011/02/23/tdd-best-practices-testing-in-ios4-with-ghunit-part-1/EDIT: This post is still relevant and useful for installing/setting up unit tests on iOS with GHUnit. However, as of Xcode 4, we have also begun using OCUnit again. See the articlediscussing which one
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摘要:Recently I am working on migrate an old and complex project to ARC, I have learned some knowledges about ARC and reprinted some useful topics before, but I still have some barriers. After I solve these issues, I decide to write it down as a record. Not every tip is written by myself, some tips are from internet. Although I have the same problems as others, but I think their language description is better than me. If I find any new tips about ARC I will update to this article.
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摘要:For iOS 5:You should use shouldAutorotateToInterfaceOrientation: method of UIViewController, but it’s depredated in iOS6.For iOS 6;You should set interface orientations in project's summary setting or Info.plist. If necessary, you should use the supportedInterfaceOrientationsForWindow: and shoul
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摘要:This article summarizes the key developer-related features introduced in iOS 6. This version of the operating system runs on current iOS-based devices. In addition to describing the key new features, this article lists the documents that describe those features in more detail.For late-breaking news
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摘要:From: http://www.raywenderlich.com/19788/how-to-use-nsoperations-and-nsoperationqueuesThis is a blog post by Soheil Moayedi Azarpour, an independent iOS developer.Everyone has had the frustrating experience of tapping a button or entering some text in an iOS or Mac app, when all of a sudden – WHAM,
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摘要:From: http://www.raywenderlich.com/13271/how-to-draw-graphs-with-core-plot-part-2This is a blog post by iOS Tutorial Team member Steve Baranski, the founder of komorka technology, a provider of iOS development and consulting services.Welcome to the second part of the Core Plot tutorial series!In the
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