#region 添加水印
/// <summary>
/// 添加文字水印
/// </summary>
/// <param name="image"></param>
/// <param name="text"></param>
/// <param name="fontSize">字体大小</param>
/// <param name="rectX">水印开始X坐标(自动扣除文字宽度)</param>
/// <param name="rectY">水印开始Y坐标(自动扣除文字高度</param>
/// <param name="opacity">0-255 值越大透明度越低</param>
/// <param name="externName">文件后缀名</param>
/// <returns></returns>
public static Image AddTextToImg(Image image, string text, float fontSize, float rectX, float rectY, int opacity, string externName)
{
Bitmap bitmap = new Bitmap(image, image.Width, image.Height);
Graphics g = Graphics.FromImage(bitmap);
//下面定义一个矩形区域
float rectWidth = text.Length * (fontSize + 10);
float rectHeight = fontSize + 10;
//声明矩形域
RectangleF textArea = new RectangleF(rectX - rectWidth, rectY - rectHeight, rectWidth, rectHeight);
Font font = new Font("微软雅黑", fontSize, FontStyle.Bold); //定义字体
Brush whiteBrush = new SolidBrush(Color.FromArgb(opacity, 193, 143, 8)); //画文字用
g.DrawString(text, font, whiteBrush, textArea);
MemoryStream ms = new MemoryStream();
//保存图片
switch (externName)
{
case ".jpg":
bitmap.Save(ms, ImageFormat.Jpeg);
break;
case ".gif":
bitmap.Save(ms, ImageFormat.Gif);
break;
case ".png":
bitmap.Save(ms, ImageFormat.Png);
break;
default:
bitmap.Save(ms, ImageFormat.Jpeg);
break;
}
Image h_hovercImg = Image.FromStream(ms);
g.Dispose();
bitmap.Dispose();
return h_hovercImg;
}
/// <summary>
/// 添加图片水印
/// </summary>
/// <param name="image"></param>
/// <param name="text"></param>
/// <param name="rectX">水印开始X坐标(自动扣除图片宽度)</param>
/// <param name="rectY">水印开始Y坐标(自动扣除图片高度</param>
/// <param name="opacity">透明度 0-1</param>
/// <param name="externName">文件后缀名</param>
/// <returns></returns>
public static Image AddImgToImg(Image image, Image watermark, float rectX, float rectY, float opacity, string externName)
{
Bitmap bitmap = new Bitmap(image, image.Width, image.Height);
Graphics g = Graphics.FromImage(bitmap);
//下面定义一个矩形区域
float rectWidth = watermark.Width + 10;
float rectHeight = watermark.Height + 10;
//声明矩形域
RectangleF textArea = new RectangleF(rectX - rectWidth, rectY - rectHeight, rectWidth, rectHeight);
Bitmap w_bitmap = ChangeOpacity(watermark, opacity);
g.DrawImage(w_bitmap, textArea);
MemoryStream ms = new MemoryStream();
//保存图片
switch (externName)
{
case ".jpg":
bitmap.Save(ms, ImageFormat.Jpeg);
break;
case ".gif":
bitmap.Save(ms, ImageFormat.Gif);
break;
case ".png":
bitmap.Save(ms, ImageFormat.Png);
break;
default:
bitmap.Save(ms, ImageFormat.Jpeg);
break;
}
Image h_hovercImg = Image.FromStream(ms);
g.Dispose();
bitmap.Dispose();
return h_hovercImg;
}
/// <summary>
/// 改变图片的透明度
/// </summary>
/// <param name="img">图片</param>
/// <param name="opacityvalue">透明度</param>
/// <returns></returns>
public static Bitmap ChangeOpacity(Image img, float opacityvalue)
{
float[][] nArray ={ new float[] {1, 0, 0, 0, 0},
new float[] {0, 1, 0, 0, 0},
new float[] {0, 0, 1, 0, 0},
new float[] {0, 0, 0, opacityvalue, 0},
new float[] {0, 0, 0, 0, 1}};
ColorMatrix matrix = new ColorMatrix(nArray);
ImageAttributes attributes = new ImageAttributes();
attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
Image srcImage = img;
Bitmap resultImage = new Bitmap(srcImage.Width, srcImage.Height);
Graphics g = Graphics.FromImage(resultImage);
g.DrawImage(srcImage, new Rectangle(0, 0, srcImage.Width, srcImage.Height), 0, 0, srcImage.Width, srcImage.Height, GraphicsUnit.Pixel, attributes);
return resultImage;
}
#endregion
Image img = Image.FromStream(file.InputStream);
string externName = Path.GetExtension(file.FileName);
//添加文字水印
System.Drawing.Image t_img = Upload.AddTextToImg(img, "我是水印",14.0f, img.Width - 10, img.Height - 10, 120, externName);
//添加图片水印
Image watermark =
Image.FromFile(Server.MapPath("/content/images/common/logo_main.png"));//水印图片
System.Drawing.Image t2_img = Upload.AddImgToImg(img, watermark, img.Width - 10, img.Height - 10, 0.5f, externName);