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_CONTEXT(定义在WINNT.H,使用时要#include )------------异常的本质(中断)

typedef struct _CONTEXT {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context.
If the context record
    // is being used to modify a threads context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    //the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //

    DWORD   Dr0;
    DWORD   Dr1;
    DWORD   Dr2;
    DWORD   Dr3;
    DWORD   Dr6;
    DWORD   Dr7;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
    //

    FLOATING_SAVE_AREA FloatSave;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_SEGMENTS.
    //

    DWORD   SegGs;
    DWORD   SegFs;
    DWORD   SegEs;
    DWORD   SegDs;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_INTEGER.
    //

    DWORD   Edi;
    DWORD   Esi;
    DWORD   Ebx;
    DWORD   Edx;
    DWORD   Ecx;
    DWORD   Eax;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_CONTROL.
    //

    DWORD   Ebp;
    DWORD   Eip;
    DWORD   SegCs;              // MUST BE SANITIZED
    DWORD   EFlags;             // MUST BE SANITIZED

    DWORD   Esp;
    DWORD   SegSs;

    //
    // This section is specified/returned if the ContextFlags word
    // contains the flag
CONTEXT_EXTENDED_REGISTERS.
    // The format and contexts are processor specific
    //

    BYTE    ExtendedRegisters[MAXIMUM_SUPPORTED_EXTENSION];

} CONTEXT;

 

typedef CONTEXT    *PCONTEXT;
======================================================
MSDN2001中说明如下:

CONTEXT

A CONTEXT structure contains processor-specific register data. The system uses CONTEXT structures to perform various internal operations. Currently, there are CONTEXT structures defined for Intel, MIPS, Alpha, and PowerPC, processors. Refer to the header file WinNT.h for definitions of these structures.

Requirements

  Windows NT/2000/XP: Included in Windows NT 3.1 and later.
  Windows 95/98/Me: Included in Windows 95 and later.
  Header: Declared in Winnt.h; include Windows.h.

See Also

Basic Debugging Overview, Debugging Structures

posted @ 2005-08-17 01:41  ->  阅读(1205)  评论(0)    收藏  举报