RotateDisplay地图旋转实现
地图旋转的实现主要利用了ScreenDisplay对象,旋转基本分三个步骤如下:
1.开始旋转(RotateStart),确定地图中心点(旋转轴)。MouseDown事件。
IPoint point = new PointClass();
//Set the coordinates of current mouse location
point.PutCoords(e.mapX, e.mapY);
//旋转中心点
m_Point.X = axMapControl1.Extent.XMin + (axMapControl1.Extent.Width / 2);
m_Point.Y = axMapControl1.Extent.YMin + (axMapControl1.Extent.Height / 2);
//Start rotating the display
axMapControl1.ActiveView.ScreenDisplay.RotateStart(point, m_Point);2.确定地图移动到何处(RotateMoveTo)。MouseMove事件。
IPoint point = new PointClass();
//Set the coordinates of current mouse location
point.PutCoords(e.mapX, e.mapY);
//Rotate the display based upon the current mouse location
axMapControl1.ActiveView.ScreenDisplay.RotateMoveTo(point);
axMapControl1.ActiveView.ScreenDisplay.RotateTimer();3.旋转终止(RotateStop)。MouseUp事件
//Get rotation angle
double dRotationAngle = axMapControl1.ActiveView.ScreenDisplay.RotateStop();
//Rotate the MapControl's display
axMapControl1.Rotation = dRotationAngle;
//Refresh the display
axMapControl1.Refresh(ESRI.ArcGIS.Carto.esriViewDrawPhase.esriViewGeography, Type.Missing, Type.Missing);
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