计算机图形学

基础概念

对比学习(Contrastive Learning)

Convex Hall

  1. Sort
  2. Color modulation
  3. Postman problem

Simple Polygon

Voronoi Diagram

Conical Surface

Medial Axis Transformation (MAT)

Delaunay Trangulation

Geometry Processing

  • Downsampling (Compression)
  • Upsampling
    • Chaikin's algorithm
    • B-spline

Homework

HW1

实现任一三维求凸包算法

HW2

Criteria Quadric Error Metric (QEM) Variational Shape Approximation (VSA)
Primary Goal Edge-based simplification Feature-aware segmentation and approximation
Efficiency Highly efficient, faster simplification Slower due to iterative clustering
Feature Preservation Moderate; can miss fine details High; preserves sharp edges and features
Adaptability Uniform across the mesh Adaptive to curvature and local detail
Simplicity Straightforward, with simple edge collapse More complex, requires clustering and proxy fitting
Application Use Real-time rendering, games CAD models, architectural visualization
posted @ 2024-09-24 09:11  MaximeSHE  阅读(39)  评论(0)    收藏  举报