计算机图形学
基础概念
对比学习(Contrastive Learning)
Convex Hall
- Sort
- Color modulation
- Postman problem
Simple Polygon
Voronoi Diagram
Conical Surface
Medial Axis Transformation (MAT)
Delaunay Trangulation
Geometry Processing
- Downsampling (Compression)
- Upsampling
- Chaikin's algorithm
- B-spline
Homework
HW1
实现任一三维求凸包算法
HW2
| Criteria | Quadric Error Metric (QEM) | Variational Shape Approximation (VSA) |
|---|---|---|
| Primary Goal | Edge-based simplification | Feature-aware segmentation and approximation |
| Efficiency | Highly efficient, faster simplification | Slower due to iterative clustering |
| Feature Preservation | Moderate; can miss fine details | High; preserves sharp edges and features |
| Adaptability | Uniform across the mesh | Adaptive to curvature and local detail |
| Simplicity | Straightforward, with simple edge collapse | More complex, requires clustering and proxy fitting |
| Application Use | Real-time rendering, games | CAD models, architectural visualization |
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