哈希表的简单实现——线性探测

  1 #include <iostream>
  2 #include <vector>
  3 #include <algorithm>
  4 #include <string>
  5 
  6 using namespace std;
  7 
  8 bool isprime(int n) {
  9     int lim = sqrt(n) + 1;
 10     for (int i = 2;i <= lim;i++)if (n%i == 0)return 0;
 11     return 1;
 12 }
 13 
 14 int nextprime(int n) {
 15     for (int i = n + 1;;i++)if (isprime(i))return i;
 16 }
 17 
 18 enum State
 19 {
 20     EMPTY,
 21     EXIST,
 22     DELETE,
 23 };
 24 
 25 struct Node {
 26     string key;
 27     State s;
 28     Node(const string& key = "", State s = EMPTY) :key(key), s(s) {}
 29     Node& operator=(const Node&rhs) {
 30         key = rhs.key;
 31         s = rhs.s;
 32         return *this;
 33     }
 34 };
 35 
 36 int myhash(const string& key) {
 37     int hashVal = 0;
 38     for (size_t i = 0;i < key.length();i++)hashVal += 37 * hashVal + key[i];
 39 
 40     return hashVal;
 41 }
 42 
 43 class hashTable {
 44     typedef Node obj;
 45     friend void print(const hashTable& h) {
 46         for (int i = 0;i < h.size();i++)
 47             if (h._table[i].s == EXIST)cout << h._table[i].s << endl;
 48     }
 49 private:
 50     vector<obj> _table;
 51     int num;
 52     int findEle(const string&);
 53     size_t size()const { return _table.size(); }//不加const限定符常引用对象无法调用此函数
 54     void chk_memory();
 55 public:
 56     hashTable():num(0) {};
 57     bool find(const obj&);
 58     bool insert(const obj&);
 59     bool remove(const obj&);
 60 };
 61 
 62 inline
 63 int hashTable::findEle(const string& key) {//查找是否存在
 64     if (num == 0 || size() == 0)return -1;
 65     int hv = myhash(key) % size();
 66 
 67     while (hv >= 0 && _table[hv].s != EMPTY) {//必须保证表不为空,不然可能死循环
 68         State cur = _table[hv].s;
 69         if (cur == DELETE || _table[hv].key != key) {
 70             hv++;//线性探测法
 71             if (hv == size())hv = 0;
 72             continue;
 73         }
 74         //已找到
 75         return hv;
 76     }
 77     return -1;//表示未找到
 78 }
 79 
 80 bool hashTable::find(const obj& o) {
 81     return findEle(o.key) != -1;
 82 }
 83 
 84 bool hashTable::remove(const obj&o) {
 85     int hv = findEle(o.key);
 86     if (hv == -1)return false;
 87 
 88     _table[hv].s = DELETE;
 89     num--;
 90 
 91     return true;
 92 }
 93 
 94 void hashTable::chk_memory() {
 95     if (num + 2 >= size()) {
 96         int newsize = (num == 0 ? 3 : 2 * num);
 97         newsize = nextprime(newsize);
 98 
 99         vector<obj> oldtable = _table;
100         _table.resize(newsize);
101         for (int i = 0;i < _table.size();i++)_table[i].s = EMPTY;
102         for (int i = 0;i < oldtable.size();i++)
103             if (oldtable[i].s == EXIST)_table[i] = oldtable[i];
104     }
105 }
106 
107 bool hashTable::insert(const obj&o) {
108     if (find(o)) {
109         cout << "已存在该键值,插入失败!" << endl;
110         return false;
111     }
112 
113     chk_memory();//保证有内存可插入
114     
115     int hv = myhash(o.key) % size();
116     while (_table[hv].s == EXIST) {
117         hv++;
118         if (hv == size())hv = 0;
119     }
120 
121     num++;
122     _table[hv].key = o.key;
123     _table[hv].s = EXIST;
124     return true;
125 }
126 
127 int main(void) {
128     hashTable h;
129     Node n(string("xixi"));
130     h.insert(n);
131     h.insert(n);
132     if (h.find(n))cout << "hhh" << endl;
133     h.remove(n);
134     if (h.find(n))cout << "hhh" << endl;
135     return 0;
136 }

没有经过严格测试,代码如上

posted on 2018-03-19 13:04  只是个回忆录  阅读(1309)  评论(0编辑  收藏  举报

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