鼠标监听
public class Demo06 {
public static void main(String[] args) {
new MyFrame("画图");
}
}
class MyFrame extends Frame{
//需要画笔,需要监听鼠标的位置,需要集合存储点
ArrayList points;
public MyFrame(String name){
super(name);
setBounds(200,200,300,300);
//存入点
points = new ArrayList();
setVisible(true);
//鼠标监听器。相对于窗口
this.addMouseListener(new MyMouseListener());
}
@Override
public void paint(Graphics g) {
//监听鼠标的事件
Iterator iterator = points.iterator();
while (iterator.hasNext()){
Point point = (Point) iterator.next();
g.setColor(Color.cyan);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个点到界面上
public void addPaint(Point point){
points.add(point);
}
//适配器模式
private class MyMouseListener extends MouseAdapter{
//鼠标 :按下、弹起、按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame myframe = (MyFrame) e.getSource();
//这里我们点击的时候,就会在界面产生一个点
myframe.addPaint(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要重新画一遍
myframe.repaint();//刷新
}
}
}
