let that = this
// 判断鼠标是否落在一个块级元素内部
function checkIn(obj, posx, posy) {
let x = posx
let y = posy
let div_x = Number(obj.getBoundingClientRect().left) // obj相对屏幕的横坐标
let div_x_width = Number(
obj.getBoundingClientRect().left + obj.clientWidth
) // obj相对屏幕的横坐标+width
let div_y = Number(obj.getBoundingClientRect().top) // obj相对屏幕的纵坐标
let div_y_height = Number(
obj.getBoundingClientRect().top + obj.clientHeight
) // obj相对屏幕的纵坐标+height
if (x > div_x && x < div_x_width && y > div_y && y < div_y_height) {
return true
} else {
return false
}
}
document.addEventListener('click', (e) => {
if (e.path[0].className === 'el-icon-more') {
} else {
let el = document.querySelector('.code-collection')
if (checkIn(el, e.clientX, e.clientY)) {
console.log('在元素内')
} else {
console.log('在元素外')
}
}
})