#include<iostream>
#include<stdio.h>
using namespace std;
#define Max 100
#define Size 10
typedef int Type;
typedef struct {
Type *data;
int length;
int listsize;
int increment;
}Sqlist;
void InitList(Sqlist &L)
{
L.data = (Type *)malloc(Max*sizeof(Type));
L.length = 0;
L.listsize = Max;
L.increment = Size;
}
void DestroyList(Sqlist &L)
{
if(L.data != NULL) free(L.data);
L.data = NULL; //attention
L.length = 0;
L.listsize = 0;
L.increment = 0;
}
void ClearList(Sqlist &L)
{
L.length = 0; //注意跟元素初始化的区别
}
bool ListEmpty(Sqlist &L)
{
if(L.length == 0) return true; //注意空表和表不存在的区别
else return false;
}
int ListLength(Sqlist &L)
{
return L.length; //表存在,返回元素的个数
}
Type GetElem(Sqlist &L, int i , Type *e)
{
if(i > L.length + 1 || i < 1) {
cout << "error" << endl;
return 0;
}
e = &(L.data[i-1]);
return *e; //保存的下来以及返回类型
}
int LocateElem(Sqlist &L, Type e)
{
for(int i = 0; i < L.length; i ++)
//或者改为指针查找,还有较函数必须改变
if(L.data[i] == e) return i+1;
if(i > L.length) {
cout << "error" << endl;
return 0;
}
}
int PriorElem(Sqlist &L, Type cur_e; Type *e)
{
for(int i = 2; i < L.length; i ++)
if(cur_e == L.data[i])
}
int mian()
{
return 0;
}