随笔分类 -  Unity 学习

unity xcode debug 学习
摘要:相关文章 https://zhuanlan.zhihu.com/p/87310853 阅读全文

posted @ 2020-05-14 16:03 void87 阅读(357) 评论(0) 推荐(0)

Unity Quality Setting 学习
摘要:https://docs.unity3d.com/2018.4/Documentation/Manual/class-QualitySettings.html Unity allows you to set the level of graphical quality it attempts to 阅读全文

posted @ 2020-05-10 16:33 void87 阅读(525) 评论(0) 推荐(0)

Unity3D Distortion 学习
摘要:https://blog.csdn.net/leonwei/article/details/54972653 https://zhuanlan.zhihu.com/p/83507625 https://zhuanlan.zhihu.com/p/84662573 http://kylehalladay 阅读全文

posted @ 2020-05-10 14:36 void87 阅读(260) 评论(0) 推荐(0)

Lighting 学习
摘要:https://docs.unity3d.com/2018.4/Documentation/Manual/LightingOverview.html Lighting overview Lighting Window Light Explorer Light sources Shadows Glob 阅读全文

posted @ 2020-04-25 14:44 void87 阅读(217) 评论(0) 推荐(0)

Diagnosing Performance Problems 学习
摘要:https://learn.unity.com/tutorial/diagnosing-performance-problems Diagnosing performance problems using the Profiler window Introduction Different prob 阅读全文

posted @ 2020-04-24 23:36 void87 阅读(199) 评论(0) 推荐(0)

builtin_shaders-2018.4.6f1 学习
该文被密码保护。

posted @ 2020-04-24 15:51 void87 阅读(0) 评论(0) 推荐(0)

Profiler Window 学习
摘要:https://docs.unity3d.com/2018.4/Documentation/Manual/Profiler.html Getting started with the Profiler window Profiling your application CPU Usage Profi 阅读全文

posted @ 2020-04-22 21:59 void87 阅读(197) 评论(0) 推荐(0)

Unity C# Job System 学习
摘要:https://docs.unity3d.com/2018.4/Documentation/Manual/JobSystem.html C# Job System Overview What is multithreading? What is a job system? The safety sy 阅读全文

posted @ 2020-04-20 09:45 void87 阅读(539) 评论(0) 推荐(0)

Protobuf 学习
摘要:https://developers.google.cn/protocol-buffers/ https://github.com/protocolbuffers/protobuf https://developers.google.com/protocol-buffers/docs/tutoria 阅读全文

posted @ 2020-04-17 09:29 void87 阅读(175) 评论(0) 推荐(0)

Memory Management in Unity 学习
摘要:https://learn.unity.com/tutorial/memory-management-in-unity 阅读全文

posted @ 2020-04-13 22:19 void87 阅读(162) 评论(0) 推荐(0)

Optimizing Graphics in Unity 学习
摘要:https://learn.unity.com/tutorial/optimizing-graphics-in-unity 1. Rendering 2. Camera 3. Textures 4. Multithreaded Rendering & Graphics Jobs 5. Framebu 阅读全文

posted @ 2020-04-12 15:39 void87 阅读(1044) 评论(0) 推荐(0)

GameFramework 学习
摘要:https://gameframework.cn/ Config DataNode DataTable Debugger Download Entity Event FSM Localization Network ObjectPool Procedure ReferencePool Resourc 阅读全文

posted @ 2020-04-04 12:53 void87 阅读(584) 评论(0) 推荐(0)

Unity下Reflection相关测试记录
摘要:简单的循环(Editor) for (int i = 0; i < 100000; i++) { CTester aTest = new CTester(); } public class CTester { public CTester() { a = 10; } public void test 阅读全文

posted @ 2020-02-21 09:15 void87 阅读(254) 评论(0) 推荐(0)

Unity Profiler 记录
摘要:版本 Unity 2018.4.6f1 空包 development build 魅蓝 note3 OPPO R9 VIVO x9 华为 P8 青春版 小米 8 SE iphone se ipad mini ipad pro Other (100) 14.1 MB Rendering (8) 8.2 阅读全文

posted @ 2019-12-02 18:35 void87 阅读(626) 评论(0) 推荐(0)

Unity Glossary
摘要:https://docs.unity3d.com/2018.4/Documentation/Manual/Glossary.html 2D terms 2D Physics terms AI terms Analytics terms Animation terms Assets terms Aud 阅读全文

posted @ 2019-11-30 14:00 void87 阅读(829) 评论(0) 推荐(0)

LuaFramework 学习
摘要:LuaFramework_UGUI_V2 https://github.com/jarjin/LuaFramework_UGUI_V2 using UnityEngine; using LuaInterface; using System.Collections; using System.Coll 阅读全文

posted @ 2019-08-28 11:19 void87 阅读(808) 评论(0) 推荐(0)

Unity S老师系列课程学习
摘要:AssetBundle(创建打包)入门学习(基于Unity2017) (已看) 分组策略 逻辑实体分组 按照类型分组 按照使用分组 分组策略 总结 把经常更新的资源放在一个单独的包里面,跟不经常更新的包分离 把需要同时加载的资源放在一个包里面 可以把其他包共享的资源放在一个单独的包里面 把一些需要同 阅读全文

posted @ 2019-07-25 17:32 void87 阅读(905) 评论(0) 推荐(0)

Unity编辑器脚本 学习
该文被密码保护。

posted @ 2019-07-22 13:50 void87 阅读(119) 评论(0) 推荐(0)

QFramework 学习
摘要:github地址: https://github.com/liangxiegame/QFramework 框架官网: http://qf.liangxiegame.com/ 视频教程: http://www.sikiedu.com/course/333/tasks 阅读全文

posted @ 2019-07-12 10:36 void87 阅读(685) 评论(0) 推荐(0)

WikiBooks/Cg Programming
摘要:https://en.wikibooks.org/wiki/Cg_Programming Basics Minimal Shader(about shaders, materials, and game objects) 1 // Upgrade NOTE: replaced 'mul(UNITY_ 阅读全文

posted @ 2017-11-24 13:57 void87 阅读(319) 评论(0) 推荐(0)

导航