随笔分类 -  计算机游戏数学书籍学习

Beginning Math and Physics For Game Programmers (Wendy Stahler 著)
摘要:Chapter 1. Points and Lines (已看) Chapter 2. Geometry Snippets (已看) Chapter 3. Trigonometry Snippets (已看) Chapter 4. Vector Operations (已看) Chapter 5. 阅读全文

posted @ 2019-01-27 15:24 void87 阅读(478) 评论(0) 推荐(0)

Vector Math for 3D Computer Graphics (Bradley Kjell 著)
摘要:https://chortle.ccsu.edu/VectorLessons/index.html Chapter0 Points and Lines (已看) Chapter1 Vectors, Points, and Column Matrices (已看) Chapter2 Matrix Ad 阅读全文

posted @ 2019-01-07 20:54 void87 阅读(320) 评论(0) 推荐(0)

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