using Newtonsoft.Json;
using StackExchange.Redis;
using System;
using System.Configuration;
using System.Text;
namespace ClassLibrary2
{
public class RedisHelper
{
//public static readonly string connectionString = ConfigurationManager.ConnectionStrings["RedisConnectionString"].ConnectionString;
public static readonly string connectionString = "localhost:6379,allowadmin=true,password=123,keepAlive=180";
private readonly object _lock = new object();
private volatile IConnectionMultiplexer _connection;
public IDatabase _db;
public RedisHelper()
{
_connection = ConnectionMultiplexer.Connect(connectionString);
_db = GetDatabase();
}
/// <summary>
/// 获取数据库
/// </summary>
/// <param name="db"></param>
/// <returns></returns>
public IDatabase GetDatabase(int? db = null)
{
return GetConnection().GetDatabase(db ?? -1);
}
/// <summary>
/// 获取连接
/// </summary>
/// <returns></returns>
public IConnectionMultiplexer GetConnection()
{
if (_connection != null && _connection.IsConnected)
{
return _connection;
}
lock (_lock)
{
if (_connection != null && _connection.IsConnected)
{
return _connection;
}
else
{
_connection.Dispose();
}
_connection = ConnectionMultiplexer.Connect(connectionString);
}
return _connection;
}
/// <summary>
/// 设置
/// </summary>
/// <param name="key"></param>
/// <param name="data"></param>
/// <param name="cacheTime"></param>
public virtual void Set(string key, object data, int cacheTime)
{
if (data == null)
{
return;
}
var entryBytes = Serialize(data);
var enpiresIn = TimeSpan.FromMinutes(cacheTime);
_db.StringSet(key, entryBytes, enpiresIn);
}
/// <summary>
/// 根据建获取值
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="key"></param>
/// <returns></returns>
public virtual T Get<T>(string key)
{
var rValue = _db.StringGet(key);
if (!rValue.HasValue)
{
return default(T);
}
var result = Deserialize<T>(rValue);
return result;
}
/// <summary>
/// 反序列化
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="serializedObject"></param>
/// <returns></returns>
protected virtual T Deserialize<T>(byte[] serializedObject)
{
if (serializedObject == null)
{
return default(T);
}
var json = Encoding.UTF8.GetString(serializedObject);
return JsonConvert.DeserializeObject<T>(json);
}
/// <summary>
/// 反序列化
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public byte[] Serialize(object data)
{
var json = JsonConvert.SerializeObject(data);
return Encoding.UTF8.GetBytes(json);
}
}
}