#socketserver 是在socket基础上进行了封装,它让server可以实时跟多个client进行通信。
#thread线程:一个程序有一个线程,一个线程是调度cpu的最小单位。程序运行才产生线程,不运行就不产生。
#如果启用多个线程去接收多个client的请求,就能实现并发的效果。
# server:
import socketserver
class MyServer(socketserver.BaseRequestHandler): #必须继承此父类
def handle(self): #必须定义此函数,self.request相当于conn
while True:
msg = self.request.recv(1024).decode('utf-8')
print(msg)
if msg == 'q':
break
info = input('server:')
self.request.send(info.encode('utf-8'))
if __name__ == '__main__':
server = socketserver.ThreadingTCPServer(('127.0.0.1',8888),MyServer) #实例化对象 = 类()
server.serve_forever()
#client1:
import socket
sk = socket.socket()
sk.connect(('127.0.0.1',8888))
while True:
info = input('client1:')
if info == 'q':
sk.send(info.encode('utf-8'))
break
sk.send(info.encode('utf-8'))
ret = sk.recv(1024).decode('utf-8')
print(ret)
sk.close()
#client2:
import socket
sk = socket.socket()
sk.connect(('127.0.0.1',8888))
while True:
info = input('client2:')
if info == 'q':
sk.send(info.encode('utf-8'))
break
sk.send(info.encode('utf-8'))
ret = sk.recv(1024).decode('utf-8')
print(ret)
sk.close()