NioSocketChannel
@Override
protected void doWrite(ChannelOutboundBuffer in) throws Exception {
for (;;) {
// Do non-gathering write for a single buffer case.
final int msgCount = in.size();
if (msgCount <= 1) {
super.doWrite(in);
return;
}
// Ensure the pending writes are made of ByteBufs only.
ByteBuffer[] nioBuffers = in.nioBuffers();
if (nioBuffers == null) {
super.doWrite(in);
return;
}
int nioBufferCnt = in.nioBufferCount();
long expectedWrittenBytes = in.nioBufferSize();
final SocketChannel ch = javaChannel();
long writtenBytes = 0;
boolean done = false;
boolean setOpWrite = false;
for (int i = config().getWriteSpinCount() - 1; i >= 0; i --) {
final long localWrittenBytes = ch.write(nioBuffers, 0, nioBufferCnt);
if (localWrittenBytes == 0) {
setOpWrite = true;
break;
}
expectedWrittenBytes -= localWrittenBytes;
writtenBytes += localWrittenBytes;
if (expectedWrittenBytes == 0) {
done = true;
break;
}
}
if (done) {
// Release all buffers
for (int i = msgCount; i > 0; i --) {
in.remove();
}
// Finish the write loop if no new messages were flushed by in.remove().
if (in.isEmpty()) {
clearOpWrite();
break;
}
} else {
// Did not write all buffers completely.
// Release the fully written buffers and update the indexes of the partially written buffer.
// ***** 写半包判断处理 start *****
for (int i = msgCount; i > 0; i --) {
final ByteBuf buf = (ByteBuf) in.current();
final int readerIndex = buf.readerIndex();
final int readableBytes = buf.writerIndex() - readerIndex;
if (readableBytes < writtenBytes) {
in.progress(readableBytes);
in.remove();
writtenBytes -= readableBytes;
} else if (readableBytes > writtenBytes) {
buf.readerIndex(readerIndex + (int) writtenBytes);
in.progress(writtenBytes);
break;
} else { // readableBytes == writtenBytes
in.progress(readableBytes);
in.remove();
break;
}
}
// ***** 写半包判断处理 end *****
incompleteWrite(setOpWrite);
break;
}
}
}
关键代码见:// *** 写半包判断处理 start *** 与 // *** 写半包判断处理 end *** 之间标注的内容
循环遍历发送缓冲区,对消息的发送结果进行判断,下面具体展开进行说明:
-
从ChannelOutboundBuffer弹出第一条发送的ByteBuf,然后获取该ByteBuf的读索引和可读字节数;
-
对可读字节数和发送的总字节数进行比较,如果发送的字节数大于可读的字节数,说明当前的ByteBuf已经被完全发送出去,更新ChannelOutboundBuffer的发送进度信息,
将已经发送的ByteBuf删除,释放相关资源。最后,发送的字节数要减去第一条发送的字节数,得到后续消息发送的总字节数,然后循环判断第二条、第三条消息...
-
如果可读的消息大于已经发送的总字节数,说明这条消息没有被完整的发送出去,仅仅发送了部分数据包,也就是出现了所谓的“写半包”问题。此时,需要更新可读的索引
为当前索引+已经发送的总字节数,然后更新ChannelOutboundBuffer的发送进度信息,退出循环;
-
如果可读字节数等于已经发送的总字节数,则说明最后一次发送的消息是个整包消息,没有剩余的半包消息待发送。更新发送进度信息,将最后一条已发送的消息从缓冲区中删除,
最后退出循环。
循环发送操作完成之后,更新SocketChannel的操作位位OP_WRITE,由多路复用器在下一次轮询中触发SocketChannel,继续处理没有发送完成的半包消息。

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