随笔分类 -  人工智能

摘要:using System; namespace StateMachine2.State { public enum AnimationState { Walk = 1, Dead, } public abstract class State { abstract public int GetState... 阅读全文
posted @ 2015-12-04 11:00 盘子脸 阅读(13290) 评论(1) 推荐(0)