用vtkImageViewer2绘制动画,用vtkAVIWriter记录视频。用vtkWindowToImageFilter将窗口转成ImageData,并用writer保存。
![]()
#ifndef INITIAL_OPENGL
#define INITIAL_OPENGL
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL)
VTK_MODULE_INIT(vtkInteractionStyle)
VTK_MODULE_INIT(vtkRenderingFreeType)
#endif
#include <iostream>
using namespace std;
#include <vtkSmartPointer.h>
//#include <vtkJPEGReader.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkAVIWriter.h>
#include<vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkImageViewer2.h>
#include <vtkCommand.h>
#include <vtkWindowToImageFilter.h>
int main()
{
vtkSmartPointer<vtkImageCanvasSource2D> source =vtkSmartPointer<vtkImageCanvasSource2D>::New();
source->SetScalarTypeToUnsignedChar();
source->SetNumberOfScalarComponents(3);
source->SetExtent(0, 250, 0, 150, 0, 0);
vtkSmartPointer<vtkAVIWriter> writer =vtkSmartPointer<vtkAVIWriter>::New();
vtkSmartPointer<vtkRenderWindowInteractor> iren=vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkImageViewer2>imageViewer=vtkSmartPointer<vtkImageViewer2>::New();
imageViewer->SetInputConnection(source->GetOutputPort());
imageViewer->SetupInteractor(iren);
imageViewer->GetRenderer()->ResetCamera();
imageViewer->GetRenderer()->SetBackground(1,1,1);
imageViewer->SetSize(800,600);
iren->Initialize();
// iren->Start();
vtkSmartPointer<vtkWindowToImageFilter> filter=vtkSmartPointer<vtkWindowToImageFilter>::New();
filter->SetInput(imageViewer->GetRenderWindow());
writer->SetInputConnection(filter->GetOutputPort());
writer->SetFileName("test.avi");
writer->Start();
for(unsigned int i = 0; i < 250; i++)
{
source->SetDrawColor(0,0,0,1); //black
source->FillBox(0, 300, 0,300); //clear image
source->SetDrawColor(255,0,0,1); //red
source->FillBox(i,230,80,100);
source->Update();
imageViewer->Render();
for(int i=0;i<5;i++)
{
filter->Modified();
writer->Write();
}
}
writer->End();
iren->Start();
return 0;
}