#include <list>
#include <string>
using namespace std;
typedef struct DiskInfo_st
{
int diskNo;
bool isUsed;
string diskName;
} DiskInfo;
class DiskManager
{
private:
list<DiskInfo> m_list;
public:
bool AddDisk(const string& name);
bool RemoveDisk(int num);
void Traverse();
};
#include "disk_manager.h"
bool DiskManager::AddDisk(const string& name)
{
for(list<DiskInfo>::iterator it = m_list.begin(); it != m_list.end(); it++)
{
if(!(*it).isUsed)
{
(*it).diskName = name;
(*it).isUsed = true;
return true;
}
}
DiskInfo disk;
disk.diskNo = m_list.size();
disk.diskName = name;
disk.isUsed = true;
cout << "hello" << endl;
m_list.push_back(disk);
return true;
}
bool DiskManager::RemoveDisk(int num)
{
if(num < 0 || num >= m_list.size())
{
cout << "The No. of disk is wrong." << endl;
return false;
}
for(list<DiskInfo>::iterator it = m_list.begin(); it != m_list.end(); it++)
{
if((*it).diskNo == num)
{
(*it).isUsed = false;
return true;
}
}
}
void DiskManager::Traverse()
{
for(list<DiskInfo>::iterator it = m_list.begin(); it != m_list.end(); it++)
{
cout << "No. " << (*it).diskNo;
cout << " name: " << (*it).diskName;
cout << " usedState: " << ((*it).isUsed ? "Yes" : "No") << endl;
}
}
#include <iostream>
#include "disk_manager.h"
using namespace std;
int main(int argc, char *argv[])
{
DiskManager diskManager;
diskManager.AddDisk("sda");
diskManager.AddDisk("sdb");
diskManager.AddDisk("sdc");
diskManager.AddDisk("sdd");
diskManager.AddDisk("sdf");
diskManager.Traverse();
cout << endl << endl;
diskManager.RemoveDisk(1);
diskManager.Traverse();
cout << endl << endl;
diskManager.AddDisk("sdg");
diskManager.Traverse();
cout << endl << endl;
diskManager.AddDisk("sdj");
diskManager.Traverse();
return 0;
}
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