多线程

多线程

  • 线程就是独立的执行路径
  • 在程序运行时,即使没有自己创建线程,后台也会有多个线程,如主线程,gc线程
  • main()称之为主线程,为系统的入口,用于执行整个程序
  • 在一个进程中,如果开辟了多个线程,线程的运行由调度器安排调度,调度器是与操作系统紧密相关的,先后顺序是不能人为干预的
  • 对同一份资源操作时,会存在资源抢夺的问题,需要加入并发控制
  • 线程会带来额外的开销,如CPU调度时间,并发控制开销
  • 每个线程在自己的工作内存交互,内存控制不当会造成数据不一致

线程创建1:Thread

public class TestThread1 extends Thread {
    @Override
    public void run() {
        //run方法线程体
        for(int i=0; i<20; i++) {
            System.out.println("我在看代码---"+i);
        }
    }
    
    public static void main(String[] args) {
        //main线程,主线程
        
        //创建一个线程对象
        TestThread1 testThread1 = new TestThread1();
        
        testThread1.start();
        
        for(int i=0; i<2000; i++) {
            System.out.println("我在学习多线程---"+i);
        }
    }
}

实例:网图下载

使用针对开发IO流功能的工具类库 Commons IO

public class TestThread2 {
    private String url; //网络图片地址
    private String name; //保存的文件名
    
    public TestThread2(String url, String name) {
        this.url = url;
        this.name = name;
    }
    
    @Override
    public void run() {
        WebDownloader webdownloader = new WebDownloader();
        webdownloader.downloader(url,name);
        System.out.println("下载了文件名为:" +name);
    }
    
    public static void main(String[] args) {
        TestThread2 t1 = new TestThread2("https://gitlab.cnblogs.com/bd/ad/uploads/243ed71b7658b743b2868080a8cc16e2/600-500-2.jpg","1.jpg");
        TestThread2 t2 = new TestThread2("https://gitlab.cnblogs.com/bd/ad/uploads/243ed71b7658b743b2868080a8cc16e2/600-500-2.jpg","2.jpg");
        TestThread2 t3 = new TestThread2("https://gitlab.cnblogs.com/bd/ad/uploads/243ed71b7658b743b2868080a8cc16e2/600-500-2.jpg","3.jpg");
        
        t1.start();
        t2.start();
        t3.start();
    }
}

class WebDownloader {
    public void downloader(String url, String name) {
        try {
        	FileUtils.copyURLToFile(new URL(url),new File(name));
        } catch (IOException e) {
            e.printStackTrace();
            System.out.println("IO异常,downloader方法出现问题");
        }
    }
}

线程创建2:实现Runnable接口

public class TestThread3 implements Runnable{
    @Override
    public void run() {
        //run方法线程体
        for(int i=0; i<20; i++) {
            System.out.println("我在看代码---"+i);
        }
    }
    
    public static void main(String[] args) {
        //创建runnable接口的实现类对象
        TestThread3 testThread3 = new TestThread3();
        
        //创建线程对象,通过线程对象来开启我们的线程,代理
        Thread thread = new Thread(testThread3);        
        thread.start();
        //new Thread(testThread3).start();
        
        for(int i=0; i<2000; i++) {
            System.out.println("我在学习多线程---"+i);
        }
    }
}

小结

//多个线程同时操作同一个对象


//发现问题:多个线程操作同一个资源的情况下,线程不安全,数据紊乱
public class TestThread4 implements Runnable {
	//票数
    private int ticketNums = 10;
    
    @Override
    public void run() {
        while(true) {  
            if (ticketNums<=0) {
                break;
            }
            //模拟延时
            try {
                Thread.sleep(200);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(Thread.currentThread().getName()+"-->拿到了第"+ticketNums--+"票");
        }
    }
    
    public static void main(String[] args) {
        TestThread4 ticket = new TestThread4();
        
        new Thread(ticket,"小明").start();
        new Thread(ticket,"老师").start();
        new Thread(ticket,"黄牛党").start();
    }
    
}

案列:龟兔赛跑

public class Race implements Runnable {
    
    //胜利者
    private static String winner;
    
    @Override
    public void run() {
        for (int i = 0; i <= 100; i++){
            
            //模拟兔子休息
            if (Thread.currentThread().getName().equals("兔子") && i%10==0){
                Thread.sleep(200);
            }
            
            //判断比赛是否结束
            boolean flag = gameOver(i);
            if(flag){
                break;
            }
            System.out.println(Thread.currentThread().getName()+"-->跑了"+i+"步");
        }
    }
    
    //判断是否完成了比赛
    private boolean gameOver(int steps) {
        //判断是否有胜利者
        if (winner!=null){//已经存在胜利者了
            return true;
        }{
            if (steps>=100){
                winner = Thread.currentThread().getName();
                System.out.println("winner is "+winner);
                return true;
            }
        }
        return false;
    }
    
    
    public static void main(String[] args) {
        
    }
    
}

线程创建3:实现Callable接口

public class TestCallable implements Callable<Boolean> {
    private String url; //网络图片地址
    private String name; //保存的文件名
    
    public TestThread2(String url, String name) {
        this.url = url;
        this.name = name;
    }
    
    @Override
    public Boolean call() {
        WebDownloader webdownloader = new WebDownloader();
        webdownloader.downloader(url,name);
        System.out.println("下载了文件名为:" +name);
    }
    
    public static void main(String[] args) {
        TestCallable t1 = new TestCallable("https://gitlab.cnblogs.com/bd/ad/uploads/243ed71b7658b743b2868080a8cc16e2/600-500-2.jpg","1.jpg");
        TestCallable t2 = new TestCallable("https://gitlab.cnblogs.com/bd/ad/uploads/243ed71b7658b743b2868080a8cc16e2/600-500-2.jpg","2.jpg");
        TestCallable t3 = new TestCallable("https://gitlab.cnblogs.com/bd/ad/uploads/243ed71b7658b743b2868080a8cc16e2/600-500-2.jpg","3.jpg");
        
        //创建执行服务:
        ExecutorService ser = Executors.newFixedThreadPool(3);
        
        //提交执行
        Future<Boolean> r1 = ser.submit(t1);
        Future<Boolean> r2 = ser.submit(t2);
        Future<Boolean> r3 = ser.submit(t3);
         
        //获取结果
        boolean rs1 = r1.get();
        boolean rs2 = r2.get();
        boolean rs3 = r3.get();
        
        //关闭服务
        ser.shutdownNow();
        
    }
}

class WebDownloader {
    public void downloader(String url, String name) {
        try {
        	FileUtils.copyURLToFile(new URL(url),new File(name));
        } catch (IOException e) {
            e.printStackTrace();
            System.out.println("IO异常,downloader方法出现问题");
        }
    }
}

静态代理模式

public class StaticProxy {
    public static void main(String[] args) {
        
        You you = new You(); //你要结婚
        
        WeddingCompany weddingCompany = new WeddingCompany(you);
        
        weddingCompany.HappyMarry();
    }
}
interface Marry {
    void HappyMarry();
}

//真实角色,你去结婚
class You implements Marry {
    @Override
    public void HappyMarry() {
        System.out.println("秦老师要结婚了,超开心");
    }
}

//代理角色,帮助你结婚
class WeddingCompany implements Marry {
    private Marry target;
    
    public WeddingCompany(Marry target) {
        this.target = target;
    }
    
    @Override
    public void HappyMarry() {
        before();
        this.target.HappyMarry(); //这就是真实对象
        after();
    }
    
    private void before() {
        System.out.println("结婚之前,布置现场");
    }
    private void after() {
        System.out.println("结婚之后,收尾款");
    }
}

总结

  1. 真实对象和代理对象都要实现同一个接口
  2. 代理对象要代理真实对象

好处

  1. 代理对象可以做很多真实对象做不了的事情
  2. 真实对象专注做自己的事情

类比多线程

new Thread( ()-> System.out.println("我爱你") ).start();
new WeddingCompany(new You()).HappyMarry();

Lamda表达式

为什么使用lamda表达式

  • 可以让代码看起来更简洁
  • 避免匿名内部类定义过多
  • 去掉了一堆没有意义的代码,只留下核心的逻辑

函数式接口

  • 任何接口,如果只包含唯一一个抽象方法,那么它就是一个函数式接口
public interface Runnable {
    public abstract void run();
}
  • 对于函数式接口,我们可以通过lamda表达式来创建该接口的对象
//推导lamda表达式
public class TestLamda1 {
    
    //静态内部类
    3.static class Like2 implements ILike {
    @Override
    public void lamda() {
        System.out.println("i like lamda2");
    }
}
    
    
	public static void main(String[] args) {
        ILike like = new Like();
        like.lamda();
        
        like = new Like2();
        like.lamda();
        
        //4.局部内部类
        class Like3 implements ILike {
    		@Override
   			public void lamda() {
        		System.out.println("i like lamda3");
        	}
		}
        
        like = new Like3();
        like.lamda();
        
        //5.匿名局部类,没有类名,必须借助接口或者父类
        like = new ILike() {
            @Override
            public void lamda() {
                System.out.println("i like lamda4");
            }
        };
        like.lamda();
        
        
        //6.用lamda简化
        like = ()->{
        	System.out.println("i like lamda5");
     	};
        like.lamda();
        
    }
    
    
    
}
//1.定义一个接口
interface ILike {
    void lamda();
}
//2.实现类
class Like implements ILike {
    @Override
    public void lamda() {
        System.out.println("i like lamda");
    }
}
//1.lamda表示简化
ILove love = (int a)-> {
  System.out.println("i love you-->"+a);  
};

//简化1.参数类型
love = (a)-> {
  System.out.println("i love you-->"+a);  
};

//简化2.简化括号
love = a-> {
  System.out.println("i love you-->"+a);  
};

//简化3.去掉花括号(只有一行代码)
love = a-> System.out.println("i love you-->"+a);  



love.love(521);

多个参数也可以去掉参数类型,要去掉都去掉,必须加上括号

线程状态

线程方法

线程停止

  • 不推荐JDK提供的stop()、destroy()方法
  • 推荐线程自己停止下来
  • 建议使用一个标志位进行终止变量,当flag=false,则终止线程运行
//1.建议线程正常停止---->利用次数,不建议死循环
//2.建议使用标志位---->设置一个标志位
//3.不要使用stop或者destroy 
public class TestStop implements Runnable{
    
    //1.设置一个标志位
    private boolean flag = true;
    
    @Override
    public void run() {
        int i = 0;
        while(flag) {
            System.out.println("run....Thread"+i++);
        }
    }
    
    //2.设置一个公开的方法停止线程,转换标志位
    
    public void stop() {
        this.flag = false;
    }
    
    public static void main(String[] args) {
        TestStop testStop = new TestStop();
        
        new Thread(testStop).start();
        for (int i = 0; i < 1000; i++) {
            System.out.println("main"+i);
            if(i==900){
                testStop.stop();
                System.out.println("线程该停止了");
            }
        }
    }
    
}

线程休眠

//模拟网络延时:方法问题的发生性
public class TestSleep implements Runnable {
    private int tickerNums = 10;
    
    @Override
    public void run() {
        while(true) {
            if(ticketNums<=0){
                break;
            }
            //模拟延时
            try {
                Thread.sleep(200);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            
            System.out.println(Thread.currentThread().getName()+"-->拿到了第"+ticketNums--+"票");
        }
    }
    
    public static void main(String[] args) {
        TestSleep ticket = new TestSleep();
        
        new Thread(ticket,"小明").start();
        new Thread(ticket,"老师").start();
        new Thread(ticket,"黄牛党").start();
    }
}
//模拟倒计时
public class TestSleep2 implements Runnable {
    

    public static void tenDown() throws InterruptedException {
        int num = 10;
        
        while (true) {
            Thread.sleep(1000);
            System.out.println(num--);
            if (num<=0){
                break;
            }
        }
    }
    
    public static void main(String[] args) {
        
        //打印当前系统时间
        Date startTime = new Date(System.currentTimeMillis());
        while (true) {
            try {
                Thread.sleep(1000);
                System.out.println(new SimpleDateFormat("HH:mm:ss").format(startTime));
                startTime = new Date(System.currentTimeMillis()); //更新当前时间
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        
        try {
            tenDown();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

线程礼让

  • 礼让线程,让当前正在执行的线程暂停,但不阻塞
  • 将线程从运行状态转为就绪状态
  • 让cpu重新调度,礼让不一定成功!看CPU心情
public class TestYield {
    
    public static void main(String[] args) {
        MyYield myYield = new MyYield();
        
        new Thread(myYield,"a").start();
        new Thread(myYield,"b").start();
    }
    
}


class MyYield implements Runnable {
    
    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName()+"线程开始执行");
        Thread.yield(); //礼让
        System.out.println(Thread.currentThread().getName()+"线程停止执行");
    }
}

Join

  • Join合并线程,待此线程执行完成后,再执行其他线程,其他线程阻塞
  • 可以想象成插队
public class TestJoin implements Runnable {
    @Override
    public void run() {
        for (int i = 0; i < 1000; i++) {
            System.out.println("线程vip来了"+i);
        }
    }
    
    public static void main(String[] args) throws InterruptedException{
        
        //启动我们的线程
        TestJoin testJoin = new TestJoin();
        Thread thread = new Thread(testJoin);
		thread.start();
        
        //主线程
        for (int i = 0; i < 500; i++) {
            if(i==200){
                thread.join(); //插队
            }
            System.out.println("main"+i);
        }
        
    }
    
}

线程状态观测

//观察测试线程的状态
public class TestState {
    
    public static void main(String[] args) throws InterruptedException {
        Thread thread = new Thread(()->{
			for (int i = 0; i < 5; i++) {
            	try {
                	Thread.sleep(1000);    
                } catch (InterruptedException e) {
                    e.printStackTrace();
                } 
       		}
            System.out.println("///////");
    	});
        
        //观察状态
        Thread.State state = thread.getState();
        System.out.println(state); //NEW
        
        //观察启动后
        thread.start();
        state = thread.getState();
        System.out.println(state); //Run
        
        while (state != Thread.State.TERMINATED){
            Thread.sleep(100);
            state = thread.getState();
            System.out.println(state);
        }
        
        thread.start();//报错
    }
    
}

线程中断或者结束,一旦进入死亡状态,就不能再次启动

线程的优先级

public class TestPriority {
    
    public static void main(String[] args) {
        //主线程默认优先级5
        System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());
        
        MyPriority myPriority = new MyPriority();
        
        Thread t1 = new Thread(myPriority);
        Thread t2 = new Thread(myPriority);
        Thread t3 = new Thread(myPriority);
        Thread t4 = new Thread(myPriority);
        Thread t5 = new Thread(myPriority);
        Thread t6 = new Thread(myPriority);
        
        //先设置优先级,再启动
        t1.start();
        
        t2.setPriority(1);
        t2.start();
        
        t3.setPriority(4);
        t3.start();
        
        t4.setPriority(Thread.MAX_PRIORITY);
        t4.start();
        
        
        
    }
    
}
class MyPriority implements Runnable {
    
    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());
    }
}

注意

线程的优先级低只是意味着获得调度的概率低,并不是优先级低就不会被调用了,这都是看CPU的调度

守护线程daemon

  • 线程分为用户线程和守护线程
  • 虚拟机必须确保用户线程执行完毕main()
  • 虚拟机不用等待守护线程执行完毕gc()
  • 如后台记录操作日志,监控内存,垃圾回收等待
public class TestDaemon {
    public static void main(String[] args) {
    	God god = new God();
        You you = new You();
        
        Thread thread = new Thread(god);
        thread.setDaemon(true);//默认是false表示是用户线程
        
        thread.start();
        
        new Thread(you).start();
        
    }
}

class God implements Runnable {
    
    @Override
    public void run() {
        while (true) {
            System.out.println("上帝保佑着你");
        }
    }
}

class You implements Runnable {
    
    @Override
    public void run() {
        for (int i = 0; i < 36500; i++){
            System.out.println("你一生都开心的活着");
        }
        System.out.println("=====goodbye! world!=====");
    }
}

线程同步机制

  • 并发:同一个对象被多个线程同时操作(抢票、两个银行同时取钱)

  • 处理多线程问题时,多个线程访问同一个对象,并且某些线程还想修改这个对象,这时候我们就需要线程同步。线程同步其实就是一种等待机制,多个需要同时访问此对象的线程进入这个对象的等待池形成队列,等待前面线程使用完毕,下一个线程再使用

  • 队列和锁

不安全案例

public class UnsafeBuyTicket {
    
    public static void main(String[] args) {
        BuyTicket station = new BuyTicket();
        
        new Thread(station,"苦逼的我").start();
        new Thread(station,"牛逼的你们").start();
        new Thread(station,"可恶的黄牛党").start();
    }
    
}

class BuyTicket implements Runnable {
    
    private int ticketNums = 10;
    boolean flag = true; 
	
    @Override
    public void run() {
        //买票
        while(flag) {
            try{
                buy();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
    //synchronized 同步方法,锁的是this
    private synchronized void buy() throws InterruptedException {
        //判断是否有票
        if(ticketNums<=0) {
            flag = false;
            return;
        }
        
        //模拟延时
        Thread.sleep(100);
        
        //买票
        System.out.println(Thread.currentThread().getName()+"拿到"+ticketNums--);
    }
    
}
public class UnsafeBank {
    
    public static void main(String[] args) {
        Account account = new Account(100,"结婚基金");
        Drawing you = new Drawing(account,50,"你");
        Drawing girlFriend = new Drawing(account,100,"girlFriend");
        
        you.start();
        girlFriend.start();
    }
    
}
//账户
class Account {
    int money; //余额
    String name; //卡名
    
    public Account(int money, String name) {
        this.money = money;
        this.name = name;
    }
}

//银行:模拟取款
class Drawing extends Thread {
    Account account;
    int drawingMoney;
    int nowMoney;
    
    public Drawing(Account account, int drawingMoney, String name) {
        super(name);
        this.account = account;
        this.drawingMoney = drawingMoney;
    }
    
    @Override
    public void run() {
        
        //锁的对象就是变化的量,需要增删改的对象
        synchronized (account) {
            //判断有没有钱
        	if(account.money-drawingMoney<0) {
            	System.out.println(Thread.currentThread().getName()+"钱不够,取不了");
            	return;
        	}
        	//sleep可以放大问题的发生性
        	try {
            	Thread.sleep(1000);
        	} catch (InterruptedException e) {
            	e.printStackTrace();
        	}
        
        	account.money = account.money - drawingMoney;
        	nowMoney = nowMoney + drawingMoney;
        
        	System.out.println(account.name+"余额为:"+account.money);
        
        	//Thread.currentThread().getName() = this.getName()
        	System.out.println(this.getName());
        }
        
        
        
    }
    
}

线程不安全的集合

public class UnsafeList {
    public static void main(String[] args) {
        List<String> list = new ArrayList<>();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                synchronized (list) {
                	list.add(Thread.currentThread().getName());    
                }
            }).start();
        }
        try {
            Thread.sleep(1000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        
        System.out.println(list.size()); //小于10000,覆盖了
    }
}

同步方法及同步块

同步方法弊端

  • 方法里面需要修改的内容才需要锁,锁的太多,浪费资源

测试JUC安全类型的集合

public class TestJUC {
    public static void main(String[] args) {
        CopyOnWriteArrayList<String> list = new CopyOnWriteArrayList<String>();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                list.add(Thread.currentThread().getName());
            }).start();
        }
       	
        try {
            Thread.sleep(1000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        
        System.out.println(list.size()); 
    }
}

死锁

//死锁:多个线程互相抱着对方需要的资源,然后形成僵持
public class DeadLock {
    public static void main(String[] args) {
        Makeup g1 = new Makeup(0,"灰姑娘");
        Makeup g2 = new Makeup(1,"白雪公主");
        
        g1.start();
        g2.start();
    }
}
class LipStick {
    
}
class Mirror {
    
}
class Makeup extends Thread {
    //需要的资源只有一份,用static来保证只有一份
    static Lipstick lipstick = new Lipstick();
    static Mirror mirror = new Mirror();
    
    int choice;
    String girlName;
    
    Makeup(int choice, String girlName) {
        this.choice = choice;
        this.girlName = girlName;
    }
	
    @Override
    public void run() {
        try {
            makeup();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
    
    //化妆,互相持有对方的锁,就是需要拿到对方的资源
    private void makeup() throws InterruptedException {
        if (choice==0) { 
            synchronized (lipstick) { //获得口红的锁
                System.out.println(this.girlName+"获得口红的锁");
                Thread.sleep(1000);
                synchronized (mirror) { //一秒钟后想获得镜子
                    System.out.println(this.girlName+"获得镜子的锁");
                } //代码快拿出来,即可解决死锁
            }
        } else {
            synchronized (mirror) { //获得镜子的锁
                System.out.println(this.girlName+"获得镜子的锁");
                Thread.sleep(1000);
                synchronized (lipstick) { //一秒钟后想获得口红
                    System.out.println(this.girlName+"获得口红的锁");
                }
            }
        }
        
    }
}

产生死锁的四个必要条件

  1. 互斥条件:一个资源每次只能被一个进程使用
  2. 请求与保持条件:一个进程因请求资源而阻塞时,对已获得的资源保持不放
  3. 不剥夺条件:进程已获得的资源,在未使用完之前,不能强行剥夺
  4. 循环等待条件:若干进程之间形成一种头尾相接的循环等待资源关系

Lock锁

public class TestLock {
    TestLock2 testLock2 = new TestLock2();
    
    new Thread(testLock2).start();
    new Thread(testLock2).start();
    new Thread(testLock2).start();
}

class TestLock2 implements Runnable {
    
    int ticketNums = 10;
    
    //定义lock锁
    private final ReentrantLock lock = new ReentrantLock();
    
    @Override
    public void run() {
        while (true) {
            
            try {
                lock.lock(); //加锁
                if (ticketNums>0) {
                	try {
                    	Thread.sleep(1000);
                	} catch (InterruptedException e) {
                    	e.printStackTrace();
                	}
               		System.out.println(ticketNums--);
            	} else {
                	break;
            	}
            } finally {
                lock.unlock(); //解锁
            }
            
        }
    }
}

synchronized与Lock的对比

  • Lock是显式锁(手动开启和关闭锁),synchronized是隐式锁,出了作用域自动释放
  • Lock只有代码块锁,synchronized有代码块锁和方法锁
  • 使用Lock锁,JVM将花费较少的时间来调度线程,性能更好。并且具有更好的扩展性(提供更多的子类)
  • 优先使用顺序
    • Lock > 同步代码块 > 同步方法

线程协作

生产者和消费者问题

解决方法一:管程法

生产者将生产好的数据放入缓冲区,消费者从缓冲区拿出数据

public class TestPC {
    public static void main(String[] args) {
        SynContainer container = new SynContainer();
        
        new Productor(container).start();
        new Consumer(container).start();
    }
}

//生产者
class Productor extends Thread {
    SynContainer container;
    
    public Productor(SynContainer container) {
        this.container = container;
    }
    
    //生产
    
    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            container.push(new Chicken(i)); 
            System.out.println("生产了"+i+"只鸡");
        }
    }
    
}

//消费者
class Consumer extends Thread {
    SynContainer container;
    
    public Consumer(SynContainer container) {
        this.container = container;
    }
    
    
    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            System.out.println("消费了-->"+container.pop().id+"只鸡");
            
        }
    }
    
}

//产品
class Chicken {
    int id;  //产品编号
    
    public Chicken(int id) {
        this.id = id;
    }
}

//缓冲区
class SynContainer {
    //需要一个容器大小
    
    Chicken[] chickens = new Chicken[10];
    
    //容器计数器
    int count = 0;
    
    //生产者放入产品
    public synchronized void push(Chicken chicken) {
        //如果容器满了,就需要等待消费者消费
        if (count==chickens.length) {
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            //通知消费者消费,生产等待
        }
        //如果没有满,我们就需要丢入产品
        chickens[count]=chicken;
        couunt++;
        
        //可以通知消费者消费了
        this.notifyAll();
    }
    
    
    //消费者消费产品
    public synchronized Chicken pop() {
        //判断能否消费
        if (count==0) {
            //等待生产者生产,消费者等待
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        //如果可以消费
        count--;
        Chicken chicken = chickens[count];
        
        //通知生产者生产
        this.notifyAll();
        return chicken;
        
    }
}

解决方法二:信号灯法

public class TestPC2 {
    public static void main(String[] args) {
        TV tv = new TV();
        new Player(tv).start();
        new Watcher(tv).start();
    }
}

//生产者-->演员
class Player extends Thread {
    TV tv;
    public Player(TV tv) {
        this.tv = tv;
    }
    
    @Override
    public void run() {
        for (int i = 0; i < 20; i++) {
            if (i%2==0) {
                this.tv.play("快乐大本营播放中");
            }else {
            	this.tv.play("抖音记录美好生活");
            }
        }
    }
}


//消费者-->观众
class Watcher extends Thread {
    TV tv;
    public Watcher(TV tv) {
        this.tv = tv;
    }    
    
    @Override
    public void run() {
        for (int i = 0; i < 20; i++) {
            tv.watch();
        }
    }
}

//产品-->节目
class TV {
    //演员表演,观众等待 T
    //观众观看,演员等待 F
    String voice; //表演的节目
    boolean flag = true;
    
    //表演
    public synchronized void play(String voice) {
        
        if(!flag) {
            try {
                this.wait();
            } catch(InterruptedException e) {
                e.printStackTrace();
            }
        }
        
        System.out.println("演员表演了:"+voice);
        
        //通知观众观看
        this.notifyAll();
        
        this.voice = voice;      
        this.flag = !this.flag;
    }
    
    //观看
    public synchronized void watch(){
        if (flag) {
            try {
                this.wait();
            } catch(InterruptedException e) {
                e.printStackTrace();
            }
        }
        System.out.println("观看了:"+voice);
        
        //通知演员表演
        this.notifyAll();
        this.flag = !this.flag; 
    }
}

线程池

public class TestPool {
    public static void main(String[] args) {
        //1.创建服务,创建线程池
        ExecutorService service = Executors.newFixedThreadPool(10); //线程池大小为10
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());
        
        //2.关闭连接
        service.shutdown();
    }
}
class MyThread implements Runnable {
    
    @Override
    public void run() {
            System.out.println(Thread.currentThread().getName()+i);
    }
}
posted @ 2021-03-25 19:12  Barrymeng  阅读(34)  评论(0)    收藏  举报