PHP socket通信

<html>
<head>
    <meta charset="UTF-8">
    <title>Web sockets test</title>
    <script src="jquery-min.js" type="text/javascript"></script>
    <script type="text/javascript">
        var ws;
        function ToggleConnectionClicked() {          
                try {
                    ws = new WebSocket("ws://127.0.0.1:2000");//连接服务器        
                    ws.onopen = function(event){alert("已经与服务器建立了连接\r\n当前连接状态:"+this.readyState);};
                    ws.onmessage = function(event){alert("接收到服务器发送的数据:\r\n"+event.data);};
                    ws.onclose = function(event){alert("已经与服务器断开连接\r\n当前连接状态:"+this.readyState);};
                    ws.onerror = function(event){alert("WebSocket异常!");};
                } catch (ex) {
                    alert(ex.message);      
                }
        };
 
        function SendData() {
            try{
                var content = document.getElementById("content").value;
                if(content){
                    ws.send(content);
                }
                
            }catch(ex){
                alert(ex.message);
            }
        };
 
        function seestate(){
            alert(ws.readyState);
        }
       
    </script>
</head>
<body>
   <button id='ToggleConnection' type="button" onclick='ToggleConnectionClicked();'>连接服务器</button><br /><br />
   <textarea id="content" ></textarea>
    <button id='ToggleConnection' type="button" onclick='SendData();'>发送我的名字:beston</button><br /><br />
    <button id='ToggleConnection' type="button" onclick='seestate();'>查看状态</button><br /><br />

</body>
</html>

 服务器端

class WS {
    var $master;  // 连接 server 的 client
    var $sockets = array(); // 不同状态的 socket 管理
    var $handshake = false; // 判断是否握手

    function __construct($address, $port){
        // 建立一个 socket 套接字
        $this->master = socket_create(AF_INET, SOCK_STREAM, SOL_TCP)   
            or die("socket_create() failed");
        socket_set_option($this->master, SOL_SOCKET, SO_REUSEADDR, 1)  
            or die("socket_option() failed");
        socket_bind($this->master, $address, $port)                    
            or die("socket_bind() failed");
        socket_listen($this->master, 2)                               
            or die("socket_listen() failed");

        $this->sockets[] = $this->master;

        // debug
        echo("Master socket  : ".$this->master."\n");

        while(true) {
            //自动选择来消息的 socket 如果是握手 自动选择主机
            $write = NULL;
            $except = NULL;
            socket_select($this->sockets, $write, $except, NULL);

            foreach ($this->sockets as $socket) {
                //连接主机的 client 
                if ($socket == $this->master){
                    $client = socket_accept($this->master);
                    if ($client < 0) {
                        // debug
                        echo "socket_accept() failed";
                        continue;
                    } else {
                        //connect($client);
                        array_push($this->sockets, $client);
                        echo "connect client\n";
                    }
                } else {
                    $bytes = @socket_recv($socket,$buffer,2048,0);
                    print_r($buffer);
                    if($bytes == 0) return;
                    if (!$this->handshake) {
                        // 如果没有握手,先握手回应
                        $this->doHandShake($socket, $buffer);
                        echo "shakeHands\n";
                    } else {
                    
                        // 如果已经握手,直接接受数据,并处理
                        $buffer = $this->decode($buffer);
                        //process($socket, $buffer); 
                        echo "send file\n";
                    }
                }
            }
        }
    }
    
    function dohandshake($socket, $req)
    {
        // 获取加密key
        $acceptKey = $this->encry($req);
        $upgrade = "HTTP/1.1 101 Switching Protocols\r\n" .
                   "Upgrade: websocket\r\n" .
                   "Connection: Upgrade\r\n" .
                   "Sec-WebSocket-Accept: " . $acceptKey . "\r\n" .
                   "\r\n";

        echo "dohandshake ".$upgrade.chr(0);           
        // 写入socket
        socket_write($socket,$upgrade.chr(0), strlen($upgrade.chr(0)));
        // 标记握手已经成功,下次接受数据采用数据帧格式
        $this->handshake = true;
    }
    
    
    function encry($req)
    {
        $key = $this->getKey($req);
        $mask = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";

        return base64_encode(sha1($key . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11', true));
    }
    
    function getKey($req) 
    {
        $key = null;
        if (preg_match("/Sec-WebSocket-Key: (.*)\r\n/", $req, $match)) { 
            $key = $match[1]; 
        }
        return $key;
    }
    
    // 解析数据帧
    function decode($buffer)  
    {
        $len = $masks = $data = $decoded = null;
        $len = ord($buffer[1]) & 127;

        if ($len === 126)  {
            $masks = substr($buffer, 4, 4);
            $data = substr($buffer, 8);
        } else if ($len === 127)  {
            $masks = substr($buffer, 10, 4);
            $data = substr($buffer, 14);
        } else  {
            $masks = substr($buffer, 2, 4);
            $data = substr($buffer, 6);
        }
        for ($index = 0; $index < strlen($data); $index++) {
            $decoded .= $data[$index] ^ $masks[$index % 4];
        }
        return $decoded;
    }
    
    // 返回帧信息处理
    function frame($s) 
    {
        $a = str_split($s, 125);
        if (count($a) == 1) {
            return "\x81" . chr(strlen($a[0])) . $a[0];
        }
        $ns = "";
        foreach ($a as $o) {
            $ns .= "\x81" . chr(strlen($o)) . $o;
        }
        return $ns;
    }

    // 返回数据
    function send($client, $msg)
    {
        $msg = $this->frame($msg);
        socket_write($client, $msg, strlen($msg));
    }
}

   测试    $ws = new WS("127.0.0.1",2000);

  

posted @ 2018-03-30 08:30  get("新技能")  阅读(361)  评论(0编辑  收藏  举报