摘要:
检查有问题的Prefab发现,某个GameObject上出现了2组MeshRenderer和MeshFilter,去掉多余的一组,该问题解决。 The problem was that one of the enemies had 2 renders attached to the same gameobject. After removing one of them, the problem w... 阅读全文
posted @ 2020-03-09 13:35
opencoder
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