全屏播放代码


using UnityEngine;
using System.Collections;

public class clicFullscreen : MonoBehaviour
{
    void OnGUI()
    {
        if (GUI.Button(new Rect((Screen.width - 64), 4, 60, 20), "fullscreen"))
        {
            Screen.fullScreen = !Screen.fullScreen;
        }
    }
}

posted @ 2012-03-21 18:01  渡蓝  阅读(162)  评论(0)    收藏  举报