实验一
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define N 5
int main() {
int x,n;
srand(time(0));
for(n=1; n<=N; n++){
x = rand() % 100;
printf("%3d", x);
}
printf("\n");
return 0;
}
实验二
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
int main() {
int x,n,a;
srand(time(0));
x = 1+rand() % 31;
printf("猜猜2021年5月哪一天是你的lucky day\n开始咯,你有三次机会,猜吧(1~31)");
for(n=1;n<=3;n++)
{
scanf("%d",&a);
if(a==x)
{
printf("恭喜猜对了\n");
break;
}
else if(a<x)
{
printf("你猜的日期早了,lucky day还没到呢\n再猜(1~31)");
}
else
{
printf("你猜的日期晚了,lucky day悄悄溜到前面去啦\n再猜(1~31)");
}
}
while(n==4)
{
printf("次数用完啦,偷偷告诉你,五月,你的luckyday是%d号",x) ;
break;
}
return 0;
}
实验三
#include<stdio.h>
int main()
{
unsigned long x,t,p;
while(printf("Enter a number:"),scanf("%u",&x)!=EOF){
t=0,p=1;
while(x!=0){
if((x%10)%2!=0)
{
t=t+(x%10)*p;
p=p*10;
}
x=x/10;
}
printf("new number is:%u\n",t);
}
return 0;
}
实验四
#include<stdio.h>
#include<math.h>
void solve(double a, double b, double c);
int main(){
double a, b, c;
printf("Enter a, b, c:");
while(scanf("%lf%lf%lf", &a, &b, &c) !=EOF){
solve(a, b, c);
printf("Enter a, b, c:");
}
return 0;
}
void solve(double a, double b, double c){
double x1, x2;
double delta, real, imag;
if(a==0)
printf("not quadratic equation.\n") ;
else{
delta = b*b-4*a*c;
if(delta >=0){
x1=(-b+sqrt(delta));
x2=(-b-sqrt(delta));
printf("x1=%.2f,x2=%.f\n",x1,x2);
}
else{
real=-b/(2*a);
imag=sqrt(-delta)/(2*a);
printf("x1=%.2f+%.2fi,x2=%.2f-%.2fi\n",real, imag,real,imag);
}
}
}
否,因为返回值只能有一个,无法将x1,x2同时返回
实验五
#include<stdio.h>
double fun(int n);
int main(){
int n;
double s;
while(printf("Enter n(1~10):"),scanf("%d", &n) != EOF){
s = fun(n);
printf("n = %d, s = %f\n\n", n, s);
}
return 0;
}
double fun(int n){
double s=0,x=-1;
int i;
for(i=1;i<=n;i++){
x=-x*1/i;
s+=x;
}
return s;
}
实验六
#include<stdio.h>
#include<math.h>
int isPrime(int n);
int main(){
int N, n;
for(n = 101,N = 1;n<200;n++){
if (isPrime(n))
{
printf("%d ", n);
N++;
if(N%6 == 0)
{
printf("\n");
N = 1;
}
}
}
return 0;
}
int isPrime(int n){
int k;
for(k=2;k<=sqrt(n);k++)
if(n%k==0)
return 0;
return 1;
}