动态内存分配和使用友元(继承)
////////////////////////////////////////////////////////
//***************************************************//
//* 1>派生不使用new
先调用派生析构函数对派生新成员进行处理,再调用基类的析构函数。(通常需要在基类中把析构函数定义为虚拟,因为
在调用基类引用或指针的时候,析构函数就只能处理基类对象的,派生类将无法处理,所以定义为虚拟后,会安要求
顺序,正确处理)
如派生类没用new则,在派生类中,默认析构函数,默认复值构造函数,默认赋值函数都符合要求
//* 2>派生类使用new
需要对派生类中的,新的使用new的调用相应的析构函数(delete掉),构造显示的赋值构造与赋值函数,进行深度复制。
///////////////////////////////////////////////////////////
//*************************************************************************//
//*派生类的友元函数,通常需要在其中嵌套调用基类的对应友元函数,完成对基类成员的操作
//*ep:
ostream & operator <<(ostream & os,const hasDMA & hs)
{
os <<(const baseDMA &) hs; // or os<<dynamic_cast <const baseDMA &> (hs);
os<<"style: "<<hs.style<<endl;
return os;
}
///////////////////////////////////////////////////////////
/////////////////////////////////////////////////////
//////////////////////dma.h///////////////////////////////
// dma.h -- inheritance and dynamic memory allocation
#ifndef DMA_H_
#define DMA_H_
#include <iostream>
// Base Class Using DMA
class baseDMA
{
private:
char * label;
int rating;
public:
baseDMA(const char * l = "null", int r = 0);
baseDMA(const baseDMA & rs);
virtual ~baseDMA();
baseDMA & operator=(const baseDMA & rs);
friend std::ostream & operator<<(std::ostream & os,
const baseDMA & rs);
};
// derived class without DMA
// no destructor needed
// uses implicit copy constructor
// uses implicit assignment operator
class lacksDMA :public baseDMA
{
private:
enum { COL_LEN = 40};
char color[COL_LEN];
public:
lacksDMA(const char * c = "blank", const char * l = "null",
int r = 0);
lacksDMA(const char * c, const baseDMA & rs);
friend std::ostream & operator<<(std::ostream & os,
const lacksDMA & rs);
};
// derived class with DMA
class hasDMA :public baseDMA
{
private:
char * style;
public:
hasDMA(const char * s = "none", const char * l = "null",
int r = 0);
hasDMA(const char * s, const baseDMA & rs);
hasDMA(const hasDMA & hs);
~hasDMA();
hasDMA & operator=(const hasDMA & rs);
friend std::ostream & operator<<(std::ostream & os,
const hasDMA & rs);
};
#endif
////////////////////////////////////////////////////////
//////////////////dma.cpp///////////////////////////////
// dma.cpp --dma class methods
#include "dma.h"
#include <cstring>
// baseDMA methods
baseDMA::baseDMA(const char * l, int r)
{
label = new char[strlen(l) + 1];
strcpy(label, l);
rating = r;
}
baseDMA::baseDMA(const baseDMA & rs)
{
label = new char[strlen(rs.label) + 1];
strcpy(label, rs.label);
rating = rs.rating;
}
baseDMA::~baseDMA()
{
delete [] label;
}
baseDMA & baseDMA::operator=(const baseDMA & rs)
{
if (this == &rs)
return *this;
delete [] label;
label = new char[strlen(rs.label) + 1];
strcpy(label, rs.label);
rating = rs.rating;
return *this;
}
std::ostream & operator<<(std::ostream & os, const baseDMA & rs)
{
os << "Label: " << rs.label << std::endl;
os << "Rating: " << rs.rating << std::endl;
return os;
}
// lacksDMA methods
lacksDMA::lacksDMA(const char * c, const char * l, int r)
: baseDMA(l, r)
{
strncpy(color, c, 39);
color[39] = '\0';
}
lacksDMA::lacksDMA(const char * c, const baseDMA & rs)
: baseDMA(rs)
{
strncpy(color, c, COL_LEN - 1);
color[COL_LEN - 1] = '\0';
}
std::ostream & operator<<(std::ostream & os, const lacksDMA & ls)
{
os << (const baseDMA &) ls;
os << "Color: " << ls.color << std::endl;
return os;
}
// hasDMA methods
hasDMA::hasDMA(const char * s, const char * l, int r)
: baseDMA(l, r)
{
style = new char[strlen(s) + 1];
strcpy(style, s);
}
hasDMA::hasDMA(const char * s, const baseDMA & rs)
: baseDMA(rs)
{
style = new char[strlen(s) + 1];
strcpy(style, s);
}
hasDMA::hasDMA(const hasDMA & hs)
: baseDMA(hs) // invoke base class copy constructor
{
style = new char[strlen(hs.style) + 1];
strcpy(style, hs.style);
}
hasDMA::~hasDMA()
{
delete [] style;
}
hasDMA & hasDMA::operator=(const hasDMA & hs)
{
if (this == &hs)
return *this;
baseDMA::operator=(hs); // copy base portion
style = new char[strlen(hs.style) + 1];
strcpy(style, hs.style);
return *this;
}
std::ostream & operator<<(std::ostream & os, const hasDMA & hs)
{
os << (const baseDMA &) hs;
os << "Style: " << hs.style << std::endl;
return os;
}
////////////////////////////////////////////////
/////////////main.cpp///////////////////////////
// usedma.cpp -- inheritance, friends, and DMA
// compile with dma.cpp
#include <iostream>
#include "dma.h"
int main()
{
using std::cout;
using std::endl;
baseDMA shirt("Portabelly", 8);
lacksDMA balloon("red", "Blimpo", 4);
hasDMA map("Mercator", "Buffalo Keys", 5);
cout << shirt << endl;
cout << balloon << endl;
cout << map << endl;
lacksDMA balloon2(balloon);
hasDMA map2;
map2 = map;
cout << balloon2 << endl;
cout << map2 << endl;
return 0;
}


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