CCArmatureDataManager::sharedArmatureDataManager()->
addArmatureFileInfo("armature\\Cowboy0.png", "armature\\Cowboy0.plist", "armature\\Cowboy.ExportJson");
for (int i = 0; i < 5; i++)
{
cocos2d::extension::CCArmature *armature = cocos2d::extension::CCArmature::create("Cowboy");
armature->getAnimation()->playWithIndex(0);
armature->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width / 2,
CCDirector::sharedDirector()->getWinSize().height / 2));
armature->setScale(0.2f);
addChild(armature, 0, i);
}
getChildByTag(0)->setAnchorPoint(ccp(0, 0));
getChildByTag(1)->setAnchorPoint(ccp(0, 1));
getChildByTag(2)->setAnchorPoint(ccp(1, 0));
getChildByTag(3)->setAnchorPoint(ccp(1, 1));
getChildByTag(4)->setAnchorPoint(ccp(0.5, 0.5));