采用C++的ACE库实现的一个通用的udp通信服务器程序

觉得这个例子特别好,特此记录一下。

 

转载:

采用C++的ACE库实现的一个通用的udp通信服务器程序 - CSDN博客  http://blog.csdn.net/itclock/article/details/1036647

 采用C++的ACE库实现的一个通用的C/S架构通信程序(最终版) - CSDN博客  http://blog.csdn.net/chenruichuan/article/details/384476

 

 

全部源代码如下:

ACE_Server.cpp

 

#include "ace/SOCK_Acceptor.h"

 #include "ace/Acceptor.h"

 #include "ace/Thread_Manager.h"

 #include "ace/TP_Reactor.h"

 #include "ace/Reactor.h"

 #include "ace/INET_Addr.h"

 #include "ace/OS.h"

 #include "Request_Handler.h"

 #include "Server.h"

 #include "Constants.h"

  using namespace ACE_Server;

 

int main(int argc, char *argv[])

 {

     ACE_INET_Addr local_addr(SERVER_PORT_NUM);

   Request_Handler *endpoint;

  ACE_NEW_RETURN (endpoint,
                  Request_Handler (local_addr),
                  -1);

  // Read data from other side.
  if (ACE_Reactor::instance ()->register_handler
      (endpoint,
       ACE_Event_Handler::READ_MASK) == -1)
    ACE_ERROR_RETURN ((LM_ERROR,
                       "ACE_Reactor::register_handler"),
                      -1);
 

     Server server_tp;

      server_tp.activate(THR_NEW_LWP | THR_JOINABLE, SERVER_THREAD_POOL_SIZE);

      ACE_Thread_Manager::instance()->wait();

      return 0;

 }

 


 


Constants.h

 

 #ifndef __CONSTANTS_H_

 #define __CONSTANTS_H_

 

namespace ACE_Server

 {

      static const size_t SERVER_THREAD_POOL_SIZE = 5;   //进行数据接收的线程池大小

      static const size_t TASK_THREAD_POOL_SIZE = 5; //进行数据处理的线程池大小

      static const size_t BUFFER_SIZE = 4096;   //数据缓冲区大小

      static const size_t SERVER_PORT_NUM = 10101;   //服务器的通信端口号

 }

 #endif

  


Server.h

  #ifndef __SERVER_H_

 #define __SERVER_H_

 

#include "ace/Task.h"

 namespace ACE_Server

 {

      class Server: public ACE_Task_Base

      {

      public:

          virtual int svc(void);

      };

 }

#endif

 

 


Server.cpp

  

#include "ace/Reactor.h"

 

#include "Server.h"

 namespace ACE_Server

 { 

     int Server::svc(void)

      {

          int result = ACE_Reactor::instance()->run_reactor_event_loop();

          if(result == -1)

               return -1;

          return 0;

      }

 }

 


 


Request_Handler.h

 

#ifndef __REQUEST_HANDLER_H_

 #define __REQUEST_HANDLER_H_

 

#include "ace/Svc_Handler.h"

 #include "ace/SOCK_Stream.h"

#include "ace/SOCK_Dgram.h"

#include "ace/Synch.h"

 #include "ace/Thread_Manager.h"

  #include "Task_Manager.h"

 

namespace ACE_Server

 { 

     class Request_Handler: public ACE_Event_Handler

      {

      public:

          Request_Handler(const ACE_INET_Addr &local_addr);

virtual ACE_HANDLE get_handle (void) const;

virtual int handle_close (ACE_HANDLE handle,
                            ACE_Reactor_Mask close_mask);
 
virtual int handle_timeout (const ACE_Time_Value & tv,
                              const void *arg = 0);

     protected:

          virtual int handle_input(ACE_HANDLE fd = ACE_INVALID_HANDLE);

      private:

          static Task_Manager task_mgr;

   ACE_SOCK_Dgram endpoint_;

      };

 } 

#endif

 

 

Request_Handler.cpp

 

 #include "ace/OS.h"

 #include "ace/Message_Block.h"

 #include "ace/Thread_Manager.h"

 #include "ace/Svc_Handler.h"

 #include "ace/SOCK_Stream.h"

 #include "ace/Synch.h"

 #include "ace/Reactor.h"

 #include "Request_Handler.h"

 #include "Task_Manager.h"

 #include "Constants.h"

 

namespace ACE_Server

 {

      Task_Manager Request_Handler::task_mgr;

      Request_Handler::Request_Handler(const ACE_INET_Addr &local_addr)

  : endpoint_ (local_addr)

     {

          //this->reactor(ACE_Reactor::instance());

          task_mgr.activate();

      }

 

ACE_HANDLE
Request_Handler::get_handle (void) const
{
  return this->endpoint_.get_handle ();
}
 
int
Request_Handler::handle_close (ACE_HANDLE handle,
                              ACE_Reactor_Mask)
{
  ACE_UNUSED_ARG (handle);

  ACE_DEBUG ((LM_DEBUG,
              "(%P|%t) handle_close/n"));

  this->endpoint_.close ();
  delete this;
  return 0;
}

int
Request_Handler::handle_timeout (const ACE_Time_Value &,
                                const void *)
{
  ACE_DEBUG ((LM_DEBUG,
              "(%P|%t) timed out for endpoint/n"));
  return 0;
}

     int Request_Handler::handle_input(ACE_HANDLE fd)

      {

   char buf[BUFSIZ];
  ACE_INET_Addr from_addr;

  ACE_DEBUG ((LM_DEBUG,
              "(%P|%t) activity occurred on handle %d!/n",
              this->endpoint_.get_handle ()));

  ssize_t n = this->endpoint_.recv (buf,
                                    sizeof buf,
                                    from_addr);

  if (n == -1)
    ACE_ERROR ((LM_ERROR,
                "%p/n",
                "handle_input"));
  else
  {
    ACE_DEBUG ((LM_DEBUG,
                "(%P|%t) buf of size %d = %*s/n",
                n,
                n,
                buf));
 ACE_Message_Block *mb = NULL;

                    ACE_NEW_RETURN(mb, ACE_Message_Block(n, ACE_Message_Block::MB_DATA, 0, buf), -1);

                    mb->wr_ptr(n);

                    task_mgr.putq(mb);

  }         

         return 0;

      }

 }

 

 


Task_Manager.h

  

#ifndef __TASK_MANAGER_H_

 #define __TASK_MANAGER_H_

  


#include "ace/Task.h"

 #include "ace/Synch.h"

 


namespace ACE_Server

 {

      class Task_Manager: public ACE_Task<ACE_MT_SYNCH>

      {

      public:

          virtual int svc(void);

      };

 }

 #endif

 

 

Task_Manager.cpp

 

 #include "ace/Message_Block.h"

 #include "Task_Manager.h"

 #include "Task_Worker.h"

 #include "Constants.h"

 

namespace ACE_Server

 { 

     int Task_Manager::svc(void)

      { 

         Task_Worker task_tp;

          task_tp.activate(THR_NEW_LWP | THR_JOINABLE, TASK_THREAD_POOL_SIZE);

 

         while(1)

          {

               ACE_Message_Block *mb = NULL;

               if(this->getq(mb) < 0)

               {

                    task_tp.msg_queue()->deactivate();

                    task_tp.wait();

               }

               task_tp.putq(mb);

          }

          return 0;

      }

 }

  


Task_Worker.h

 

 #ifndef __TASK_WORKER_H_

 #define __TASK_WORKER_H_

 

  #include "ace/Task.h"

 #include "ace/Synch.h"

 #include "ace/Message_Block.h"

 

 namespace ACE_Server

 { 

     class Task_Worker: public ACE_Task<ACE_MT_SYNCH>

      { 

     public:

          virtual int svc(void);

      private:

          void process_task(ACE_Message_Block *mb);

      };

 }

 #endif

 


 


Task_Worker.cpp

  

#include "ace/OS.h"

 #include "ace/Message_Block.h"

 #include "Task_Worker.h"

 namespace ACE_Server

 { 

     int Task_Worker::svc(void)

      { 

         while(1)

          { 

              ACE_Message_Block *mb = NULL;

               if(this->getq(mb) == -1)

               {

                    continue;

               }

               process_task(mb);

          }

          return 0;

 

     } 

     void Task_Worker::process_task(ACE_Message_Block *mb)

      {

          //进行数据处理,数据的起始地址为mb->rd_ptr(),长度为mb->length()

          ACE_DEBUG((LM_DEBUG, ACE_TEXT("(%t) Processing task: %s length %d/n"), mb->rd_ptr(), mb->length()));

          ACE_OS::sleep(3);  //模拟数据处理过程

           mb->release();

      }

 

}

 

参考:http://blog.csdn.net/chenruichuan/archive/2005/05/30/384476.aspx

posted on 2018-03-01 17:15  南枝  阅读(2859)  评论(0编辑  收藏  举报