cocos2d-x 3.0 安装及创建项目
                  					
                  					
					版权声明:本文为博主原创文章,未经博主同意不得转载。					https://blog.csdn.net/LanerGaming/article/details/24146921				
								            
						好久没实用过cocos2d-x,今天下载了最新版的3.0 rc2,可是怎么没找到安装模版的脚本。后来查了readme文件才发现,已经改用python脚本生产各个平台的项目,免去了开发人员创建多平台项目的麻烦,详细安装步骤參考官网文档,详细例如以下:
(mac下已经尝试成功)
Create A New Project
$ cd cocos2d-x $ ./setup.py $ source ~/.bash_profile # may be ~/.bash_login or ~/.profile, depends on your environemnt $ cocos new MyGame -p com.MyCompany.MyGame -l cpp -d ~/MyCompany
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MyGame: name of your project
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-p com.MyCompany.MyGame: package name for android
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-l cpp: programming language used for the project, valid value iscppandlua
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-d ~/MyCompany: directory to hold your project
Folder structure of the generated project is as following:
(Note: The directory may be different when the project type is lua.)
 
                    
                     
                    
                 
                    
                
 
                
            
         
         浙公网安备 33010602011771号
浙公网安备 33010602011771号