internal class Program
{
//static void Main(string[] args)
//{
// byte[] arr = new byte[1024];
// 1.创建socket对象
// Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// IPAddress address = IPAddress.Parse("127.0.0.1");
// int port = 8000;
// int port = 40410;
// socket.Connect(address, port);
// while (true)
// {
// string v = Guid.NewGuid().ToString() + "\r\n";
// byte[] bytes = Encoding.UTF8.GetBytes(v);
// socket.Send(bytes);
// Console.WriteLine($"svr2 输出:{v}");
// Thread.Sleep(3000);
// 接收
// socket.Receive(arr);
// string v2 = Encoding.UTF8.GetString(arr);
// Console.WriteLine($"svr2 收到:{v2}");
// }
//}
private static AsyncTcpSession client;
static System.Timers.Timer timer = null;
private int port = 40410;
static void Main(string[] args)
{
new Program().Link();
string input = Console.ReadLine();
while (input != "exit" && !string.IsNullOrEmpty(input))
{
if (client != null && client.IsConnected)
{
var msg = System.Text.Encoding.Default.GetBytes("echo hello " + input + "\r\n");
client.Send(msg, 0, msg.Length);
input = Console.ReadLine();
}
}
}
private void Link()
{
client = new AsyncTcpSession();
client.Connected += OnClientConnected;
client.Error += OnClientError;
client.Closed += OnClientClosed;
// 收到服务器数据事件
client.DataReceived += client_DataReceived;
//每10s发送一次心跳或尝试一次重连
timer = new System.Timers.Timer(10000);
timer.Elapsed += new System.Timers.ElapsedEventHandler((s, x) =>
{
//心跳包
if (client.IsConnected)
{
var heartMsg = System.Text.Encoding.Default.GetBytes("echo heart 2\r\n");
client.Send(heartMsg, 0, heartMsg.Length);
}
//断线重连
else if (!client.IsConnected)
{
client.Connect(new IPEndPoint(IPAddress.Parse("127.0.0.1"), port));
}
});
timer.Enabled = true;
timer.Start();
}
private void OnClientConnected(object sender, EventArgs e)
{
Console.WriteLine("已连接" + '\n');
}
private void OnClientClosed(object sender, EventArgs e)
{
Console.WriteLine("已断开" + '\n');
}
private void OnClientError(object sender, ErrorEventArgs e)
{
Console.WriteLine($"错误:{e.Exception.Message}" + '\n');
}
void client_DataReceived(object sender, DataEventArgs e)
{
string msg = Encoding.UTF8.GetString(e.Data);
Console.WriteLine("客户端接收:"+msg.Trim('\0'));
}
}
}
internal class Program
{
private static async Task Main(string[] args)
{
var host = SuperSocketHostBuilder
.Create<StringPackageInfo, CommandLinePipelineFilter>()
.UsePackageHandler(async (session, package) =>
{
var result = 0;
string? v = package.Key.ToString();
string? body = package.Body.ToString();
Console.WriteLine($"服务端 接收 key: {v}");
Console.WriteLine($"服务端 接收 value: {body}");
string v1 = $"hello 我收到: {v} {body}";
Console.WriteLine(v1);
await session.SendAsync(Encoding.UTF8.GetBytes(v1));
})
//.ConfigureLogging((hostCtx, loggingBuilder) =>
// {
// loggingBuilder.AddConsole();
// })
.ConfigureSuperSocket(options =>
{
options.Name = "Echo Server";
options.Listeners = new List<ListenOptions>() {
new ListenOptions
{
Ip = "Any",
Port = 40410
}
};
})
.Build();
await host.RunAsync();
}
}