使用Unity实现触屏按下、拖拽、抬起的代码。

1、触屏按下:

using UnityEngine;
public class Touch : MonoBehaviour
{
void Update ()
{
if (Input.touchCount > 0)
{
Touch touch = Input.GetTouch(0);
if (touch.phase == TouchPhase.Began)
{
Debug.Log("Touch Began");
}
}
}
}

2、拖拽:

using UnityEngine;
public class Touch : MonoBehaviour
{
void Update ()
{
if (Input.touchCount > 0)
{
Touch touch = Input.GetTouch(0);
if (touch.phase == TouchPhase.Moved)
{
Vector2 pos = touch.position;
Debug.Log("Touch Moved to x:" + pos.x + " y: " + pos.y);
}
}
}
}

3、抬起:

using UnityEngine;
public class Touch : MonoBehaviour
{
void Update ()
{
if (Input.touchCount > 0)
{
Touch touch = Input.GetTouch(0);
if (touch.phase == TouchPhase.Ended)
{
Debug.Log("Touch Ended");
}
}
}
}

 

FROM CHATGPT

posted @ 2023-02-19 21:49  锤子猫  阅读(487)  评论(0编辑  收藏  举报