实验2
任务1
T.h
#pragma once #include <string> // 类T: 声明 class T { // 对象属性、方法 public: T(int x = 0, int y = 0); // 普通构造函数 T(const T &t); // 复制构造函数 T(T &&t); // 移动构造函数 ~T(); // 析构函数 void adjust(int ratio); // 按系数成倍调整数据 void display() const; // 以(m1, m2)形式显示T类对象信息 private: int m1, m2; // 类属性、方法 public: static int get_cnt(); // 显示当前T类对象总数 public: static const std::string doc; // 类T的描述信息 static const int max_cnt; // 类T对象上限 private: static int cnt; // 当前T类对象数目 // 类T友元函数声明 friend void func(); }; // 普通函数声明 void func();
T.cpp
#include "T.h" #include <iostream> #include <string> // 类T实现 // static成员数据类外初始化 const std::string T::doc{"a simple class sample"}; const int T::max_cnt = 999; int T::cnt = 0; // 类方法 int T::get_cnt() { return cnt; } // 对象方法 T::T(int x, int y): m1{x}, m2{y} { ++cnt; std::cout << "T constructor called.\n"; } T::T(const T &t): m1{t.m1}, m2{t.m2} { ++cnt; std::cout << "T copy constructor called.\n"; } T::T(T &&t): m1{t.m1}, m2{t.m2} { ++cnt; std::cout << "T move constructor called.\n"; } T::~T() { --cnt; std::cout << "T destructor called.\n"; } void T::adjust(int ratio) { m1 *= ratio; m2 *= ratio; } void T::display() const { std::cout << "(" << m1 << ", " << m2 << ")" ; } // 普通函数实现 void func() { T t5(42); t5.m2 = 2049; std::cout << "t5 = "; t5.display(); std::cout << '\n'; }
task1.cpp
#include "T.h" #include <iostream> void test_T(); int main() { std::cout << "test Class T: \n"; test_T(); std::cout << "\ntest friend func: \n"; func(); } void test_T() { using std::cout; using std::endl; cout << "T info: " << T::doc << endl; cout << "T objects'max count: " << T::max_cnt << endl; cout << "T objects'current count: " << T::get_cnt() << endl << endl; T t1; cout << "t1 = "; t1.display(); cout << endl; T t2(3, 4); cout << "t2 = "; t2.display(); cout << endl; T t3(t2); t3.adjust(2); cout << "t3 = "; t3.display(); cout << endl; T t4(std::move(t2)); cout << "t4 = "; t4.display(); cout << endl; cout << "test: T objects'current count: " << T::get_cnt() << endl; }
运行结果:

问题1:T.h中,在类T内部,已声明func是T的友元函数。在类外部,去掉line36,重新编译,程序能否正常运行。
如果能,回答YES;如果不能,以截图形式提供编译报错信息,说明原因。
答:YES
问题2:T.h中,line9-12给出了各种构造函数、析构函数。总结它们各自的功能、调用时机。
答:T(int x = 0, int y = 0)是有默认参数值的成员函数,能够给对象传递参数或提供初始值,当创建有两个整型参数或没有参数的T类对象时调用;T(const T &t)能够复制一个T类型的参数,利用其进行操作;T(T &&t)能够临时创建一个新的T类对象,可以提高操作效率,初始化时可调用;~T()是析构函数,能够释放内存,T类对象结束时调用。它们都能在调用时给count++,反映当前objects个数。
问题3:T.cpp中,line13-15,剪切到T.h的末尾,重新编译,程序能否正确编译。如不能,以截图形式给出报错信息,分析原因。
答:不能。
原因:需要在类外声明。
任务2
complex.h
#pragma once #include <iostream> #include <iomanip> #include <complex> #include <string> class Complex{ public: Complex(); Complex(double a); Complex(double a,double b); Complex(const Complex &i); private: double real=0,imag=0; public: static const std::string doc; double get_real()const; double get_imag()const; void add(Complex &i); friend void output(Complex &i); friend double abs(Complex &i); friend Complex add(Complex &i1,Complex &i2); friend bool is_equal(Complex &i1,Complex &i2); friend bool is_not_equal(Complex &i1,Complex &i2); }; void output(Complex &i); double abs(Complex &i); Complex add(Complex &i1,Complex &i2); bool is_equal(Complex &i1,Complex &i2); bool is_not_equal(Complex &i1,Complex &i2);
Complex.cpp
#include"Complex.h" #include <iostream> #include <iomanip> #include <complex> #include <string> const std::string Complex::doc{"a simplified complex class"}; double Complex::get_real()const{ return real; } double Complex::get_imag()const{ return imag; } void Complex::add(Complex &i){ real+=i.real; imag+=i.imag; } Complex::Complex(){}; Complex::Complex(double a){ real=a; } Complex::Complex(double a,double b){ real=a,imag=b; } Complex::Complex(const Complex &i){ real=i.real,imag=i.imag; } void output(Complex &i){ if(i.imag>=0){ std::cout<<i.real<<"+"<<i.imag<<"i"<<std::endl; } else{ std::cout<<i.real<<i.imag<<"i"<<std::endl; } } double abs(Complex &i){ return sqrt(i.real*i.real+i.imag*i.imag); } Complex add(Complex &i1,Complex &i2){ Complex i; i.real=i1.real+i2.real; i.imag=i1.imag+i2.imag; return i; } bool is_equal(Complex &i1,Complex &i2){ if(i1.get_real()==i2.get_real()&&i1.get_imag()==i2.get_imag()){ return true; } else{ return false; } } bool is_not_equal(Complex &i1,Complex &i2){ if(i1.get_real()==i2.get_real()&&i1.get_imag()==i2.get_imag()){ return false; } else{ return true; } }
task2.cpp
// 待补足头文件 // xxx #include"Complex.h" #include <iostream> #include <iomanip> #include <complex> void test_Complex(); void test_std_complex(); int main() { std::cout << "*******测试1: 自定义类Complex*******\n"; test_Complex(); std::cout << "\n*******测试2: 标准库模板类complex*******\n"; test_std_complex(); } void test_Complex() { using std::cout; using std::endl; using std::boolalpha; cout << "类成员测试: " << endl; cout << Complex::doc << endl << endl; cout << "Complex对象测试: " << endl; Complex c1; Complex c2(3, -4); Complex c3(c2); Complex c4 = c2; const Complex c5(3.5); cout << "c1 = "; output(c1); cout << endl; cout << "c2 = "; output(c2); cout << endl; cout << "c3 = "; output(c3); cout << endl; cout << "c4 = "; output(c4); cout << endl; cout << "c5.real = " << c5.get_real() << ", c5.imag = " << c5.get_imag() << endl << endl; cout << "复数运算测试: " << endl; cout << "abs(c2) = " << abs(c2) << endl; c1.add(c2); cout << "c1 += c2, c1 = "; output(c1); cout << endl; cout << boolalpha; cout << "c1 == c2 : " << is_equal(c1, c2) << endl; cout << "c1 != c2 : " << is_not_equal(c1, c2) << endl; c4 = add(c2, c3); cout << "c4 = c2 + c3, c4 = "; output(c4); cout << endl; } void test_std_complex() { using std::cout; using std::endl; using std::boolalpha; cout << "std::complex<double>对象测试: " << endl; std::complex<double> c1; std::complex<double> c2(3, -4); std::complex<double> c3(c2); std::complex<double> c4 = c2; const std::complex<double> c5(3.5); cout << "c1 = " << c1 << endl; cout << "c2 = " << c2 << endl; cout << "c3 = " << c3 << endl; cout << "c4 = " << c4 << endl; cout << "c5.real = " << c5.real() << ", c5.imag = " << c5.imag() << endl << endl; cout << "复数运算测试: " << endl; cout << "abs(c2) = " << abs(c2) << endl; c1 += c2; cout << "c1 += c2, c1 = " << c1 << endl; cout << boolalpha; cout << "c1 == c2 : " << (c1 == c2)<< endl; cout << "c1 != c2 : " << (c1 != c2) << endl; c4 = c2 + c3; cout << "c4 = c2 + c3, c4 = " << c4 << endl; }
运行结果:

问题1:比较自定义类Complex和标准库模板类complex的用法,在使用形式上,哪一种更简洁?函数和运算内在有关联吗?
答:标准库模板类更简洁。有关联,二者底层逻辑相似。
问题2:
2-1:自定义Complex中, output/abs/add/ 等均设为友元,它们真的需要访问 私有数据 吗?(回答“是/否”并给出理由)
答:是,因为他们都需要实部和虚部来进行操作,须设友元才能访问。
2-2:标准库 std::complex 是否把 abs 设为友元?(查阅 cppreference后回答)
答:否。标准库的abs是普通函数,他通过类的公有接口来计算模长,不需访问私有数据,所以不用设为友元。
2-3:什么时候才考虑使用 friend?总结你的思考。
答:需要直接访问类的私有数据。
问题3:如果构造对象时禁用=形式,即遇到Complex c4 = c2;编译报错,类Complex的设计应如何调整?
答:在类中显式定义拷贝构造函数( Complex(const Complex &other) ),并确保其访问权限为 public ,在函数体内正确复制实部和虚部的值(如 real = other.real; imag = other.imag; )。这样就能支持对象的拷贝初始化形式。
任务3
PlayerControl.h
#pragma once #include <string> enum class ControlType {Play, Pause, Next, Prev, Stop, Unknown}; class PlayerControl { public: PlayerControl(); ControlType parse(const std::string& control_str); // 实现std::string --> ControlType转换 void execute(ControlType cmd) const; // 执行控制操作(以打印输出模拟) static int get_cnt(); private: static int total_cnt; };
PlayerControl.cpp
#include "PlayerControl.h" #include <iostream> #include <algorithm> int PlayerControl::total_cnt = 0; PlayerControl::PlayerControl() {} // 待补足 // 1. 将输入字符串转为小写,实现大小写不敏感 // 2. 匹配"play"/"pause"/"next"/"prev"/"stop"并返回对应枚举 // 3. 未匹配的字符串返回ControlType::Unknown // 4. 每次成功调用parse时递增total_cnt ControlType PlayerControl::parse(const std::string& control_str) { std::string s; for(auto c:control_str){ s+=tolower(c); } total_cnt++; if (s == "play") return ControlType::Play; else if (s == "pause") return ControlType::Pause; else if (s == "next") return ControlType::Next; else if (s == "prev") return ControlType::Prev; else if (s == "stop") return ControlType::Stop; else return ControlType::Unknown; } void PlayerControl::execute(ControlType cmd) const { switch (cmd) { case ControlType::Play: std::cout << "[play] Playing music...\n"; break; case ControlType::Pause:std::cout << "[Pause] Music paused\n"; break; case ControlType::Next: std::cout << "[Next] Skipping to next track\n"; break; case ControlType::Prev: std::cout << "[Prev] Back to previous track\n"; break; case ControlType::Stop: std::cout << "[Stop] Music stopped\n"; break; default: std::cout << "[Error] unknown control\n"; break; } } int PlayerControl::get_cnt() { return total_cnt; }
task3.cpp
#include "PlayerControl.h" #include <iostream> void test() { PlayerControl controller; std::string control_str; std::cout << "Enter Control: (play/pause/next/prev/stop/quit):\n"; while(std::cin >> control_str) { if(control_str == "quit") break; ControlType cmd = controller.parse(control_str); controller.execute(cmd); std::cout << "Current Player control: " << PlayerControl::get_cnt() << "\n\n"; } } int main() { test(); }
运行结果:

任务4
Fraction.h
#pragma once #include <iostream> #include<string> class Fraction{ public: Fraction(int a); Fraction(int a,int b); Fraction(const Fraction &t); private: int up,down=1; public: static const std::string doc; int get_up()const; int get_down()const; Fraction negative(); public: friend void output(const Fraction &t); friend Fraction add(const Fraction &t1,const Fraction &t2); friend Fraction sub(const Fraction &t1,const Fraction &t2); friend Fraction mul(const Fraction &t1,const Fraction &t2); friend Fraction div(const Fraction &t1,const Fraction &t2); }; void output(const Fraction &t); Fraction add(const Fraction &t1,const Fraction &t2); Fraction sub(const Fraction &t1,const Fraction &t2); Fraction mul(const Fraction &t1,const Fraction &t2); Fraction div(const Fraction &t1,const Fraction &t2);
Fraction.cpp
#include "Fraction.h" #include <iostream> #include<string> const std::string Fraction::doc{"Fraction类 v 0.01版.\n目前仅支持分数对象的构造、输出、加/减/乘/除运算."}; int Fraction::get_up()const{ int i,a=up,b=down; while(b!=0){ i=b; b=a%b; a=i; } return up/a; } int Fraction::get_down()const{ int i,a=up,b=down; while(b!=0){ i=b; b=a%b; a=i; } return down/a; } Fraction Fraction::negative(){ int i,a=up,b=down; while(b!=0){ i=b; b=a%b; a=i; } up/=a,down/=a; Fraction t(1); t.up=up*(-1),t.down=down; return t; } Fraction::Fraction(int a){ up=a; } Fraction::Fraction(int a,int b){ up=a,down=b; } Fraction::Fraction(const Fraction &t){ up=t.up,down=t.down; } void output(const Fraction &t){ int i,a=t.up,b=t.down; while(b!=0){ i=b; b=a%b; a=i; } if(t.down/a==1){ std::cout<<t.up/a; } else if(t.down/a==-1){ std::cout<<t.up/a*(-1); } else if(t.down/a<0){ std::cout<<t.up/a*(-1)<<"/"<<t.down/a*(-1); } else if(t.down==0){ std::cout<<"分母不能为0"; } else if(t.up==0){ std::cout<<t.up; } else{ std::cout<<t.up/a<<"/"<<t.down/a; } } Fraction add(const Fraction &t1,const Fraction &t2){ Fraction t(1); t.down=t1.down*t2.down; t.up=t1.up*t2.down+t2.up*t1.down; int i,a=t.up,b=t.down; while(b!=0){ i=b; b=a%b; a=i; } t.up/=a,t.down/=a; return t; } Fraction sub(const Fraction &t1,const Fraction &t2){ Fraction t(1); t.down=t1.down*t2.down; t.up=t1.up*t2.down-t2.up*t1.down; int i,a=t.up,b=t.down; while(b!=0){ i=b; b=a%b; a=i; } t.up/=a,t.down/=a; return t; } Fraction mul(const Fraction &t1,const Fraction &t2){ Fraction t(1); t.down=t1.down*t2.down; t.up=t1.up*t2.up; int i,a=t.up,b=t.down; while(b!=0){ i=b; b=a%b; a=i; } t.up/=a,t.down/=a; return t; } Fraction div(const Fraction &t1,const Fraction &t2){ Fraction t(1); t.down=t1.down*t2.up; t.up=t1.up*t2.down; int i,a=t.up,b=t.down; while(b!=0){ i=b; b=a%b; a=i; } t.up/=a,t.down/=a; return t; }
task4.cpp
#include "Fraction.h" #include <iostream> void test1(); void test2(); int main() { std::cout << "测试1: Fraction类基础功能测试\n"; test1(); std::cout << "\n测试2: 分母为0测试: \n"; test2(); } void test1() { using std::cout; using std::endl; cout << "Fraction类测试: " << endl; cout << Fraction::doc << endl << endl; Fraction f1(5); Fraction f2(3, -4), f3(-18, 12); Fraction f4(f3); cout << "f1 = "; output(f1); cout << endl; cout << "f2 = "; output(f2); cout << endl; cout << "f3 = "; output(f3); cout << endl; cout << "f4 = "; output(f4); cout << endl; const Fraction f5(f4.negative()); cout << "f5 = "; output(f5); cout << endl; cout << "f5.get_up() = " << f5.get_up() << ", f5.get_down() = " << f5.get_down() << endl; cout << "f1 + f2 = "; output(add(f1, f2)); cout << endl; cout << "f1 - f2 = "; output(sub(f1, f2)); cout << endl; cout << "f1 * f2 = "; output(mul(f1, f2)); cout << endl; cout << "f1 / f2 = "; output(div(f1, f2)); cout << endl; cout << "f4 + f5 = "; output(add(f4, f5)); cout << endl; } void test2() { using std::cout; using std::endl; Fraction f6(42, 55), f7(0, 3); cout << "f6 = "; output(f6); cout << endl; cout << "f7 = "; output(f7); cout << endl; cout << "f6 / f7 = "; output(div(f6, f7)); cout << endl; }
运行结果:

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