第十一周上机作业

1、设计四个类,分别是:(知识点:抽象类及抽象方法)

(1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。

(2)2个子类:

1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。

2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。

(3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。

package work;

public abstract class Shape {
     private double area;
     private double per;
     private String color;
     public Shape() {
         super();
     }
     public Shape(String color) {
         super();
         this.color = color;
     }
     public abstract double getArea() ;

     public abstract double getPer();

     public abstract String showAll() ;
     
     public void getColor(String color) {
         this.color=color;
     }
}
package work;

public class RectangleShape extends Shape{
    private int Width;
    private int height;
    
    public RectangleShape() {
        super();
    }

    public RectangleShape(int width, int height ,String color) {
        super();
        Width = width;
        this.height = height;
        
    }

    @Override
    public double getArea() {
        // TODO Auto-generated method stub
        return 0;
    }

    @Override
    public double getPer() {
        // TODO Auto-generated method stub
        return 0;
    }

    @Override
    public String showAll() {
        // TODO Auto-generated method stub
         String a ="矩形周长是"+(Width+height)*2+"面积是"+Width*height;
        return a;
    }
    
}
package work;

public class CircleShape {
     private int Shape;
        private int radius;
            
            public CircleShape(int radius) {
                super();
                this.radius = radius;
            }

            public CircleShape(String color) {
                super();
            }

            public double getArea() {
                // TODO Auto-generated method stub
                return radius*radius*3.14;
            }

            public double getPer() {
                // TODO Auto-generated method stub
                return 2*3.14*radius;
            }

            public String showAll() {
                // TODO Auto-generated method stub
                String a ="圆的周长是"+2*3.14*radius+"面积是"+radius*radius*3.14;
                return a;
            }
}
package work;

public class PolyDemo {

    public static void main(String[] args) {
        CircleShape c = new CircleShape(5);
        RectangleShape r = new RectangleShape(5,5,"baise");
        System.out.println(c.showAll());
        System.out.println(r.showAll());
    }

}

2、Cola公司的雇员分为以下若干类:(知识点:多态)

(1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。

  • 方法:getSalary(int month) 根据参数月份来确定工资,如果该月员工过生日,则公司会额外奖励100 元。

(2) SalariedEmployee :     ColaEmployee 的子类,拿固定工资的员工。

  • 属性:月薪

(3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。

  • 属性:每小时的工资、每月工作的小时数

(4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。

  • 属性:月销售额、提成率

(5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额,写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。

package work;

public class ColaEmployee {
    String name;
    int month;
    public ColaEmployee() { 
     }
 
     public ColaEmployee(String name, int month) {
         super();
         this.name = name;
         this.month = month;
     }
 
     public double getSalary(int month) {
         return 0;
     }
 
 }
package work;

public class SalariedEmployee extends ColaEmployee{
    double monSalary;
    
    public SalariedEmployee() {
        super();
    }

   public SalariedEmployee(String name, int month, double monSalary) {
       super(name, month);
       this.monSalary = monSalary;
   }

   public double getSalary(int month) {
       if (super.month == month) {
           return monSalary + 100;
       } else {
           return monSalary;
       }
   }

}
package work;

public class HourlyEmployee extends ColaEmployee{
    private int hourSalary;
    private int hourNum;
    public HourlyEmployee(String name, int month, int hourSalary, int hourNum) {
       super(name, month);
       this.hourSalary = hourSalary;
       this.hourNum = hourNum; 
   }

   public double getSalary(int month) {
       if (super.month == month) {
            if (hourNum > 160) {
               return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5 + 100;
           } else {
               return hourSalary * hourNum + 100;
           }
       } else {
           if (hourNum > 160) {
               return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5;
           } else {
               return hourSalary * hourNum;
           }
       }

   }

}
package work;

public class SalesEmployee extends ColaEmployee{
    private int monthSales;
    private double royaltyRate;

    public SalesEmployee(String name, int month, int monthSales, double royaltyRate) {
        super(name, month);
        this.monthSales = monthSales;
       this.royaltyRate = royaltyRate;
   }

   public double getSalary(int month) {
       if (super.month == month) {
           return monthSales * royaltyRate + 100;
       } else {
           return monthSales * royaltyRate;
       }
   } 
}
package work;
public class Company {
    public void getSalary(ColaEmployee c, int month) {
        System.out.println(c.name + "在" + month + "月月薪为" + c.getSalary(month) + "元");
    }
}
package work;

public class Test {

    public static void main(String[] args) {
        ColaEmployee[] cel = { new         
    SalariedEmployee("salariedEmployee", 6, 25000), 
                new HourlyEmployee("hourlyEmployee", 5, 200, 200), 
                new SalesEmployee("salesEmployee", 3, 60000, 0.3)
        };
       for (int i = 0; i < cel.length; i++) {
           new Company().getSalary(cel[i], 7);
       }
   }
}

3、利用接口实现动态的创建对象:(知识点:接口 )

(1)创建4个类

1苹果

2香蕉

3葡萄

4园丁

(2)在三种水果的构造方法中打印一句话.

以苹果类为例

class apple

{

public apple()

{

System.out.println(“创建了一个苹果类的对象”);

}

}

(3)类图如下:

(4)要求从控制台输入一个字符串,根据字符串的值来判断创建三种水果中哪个类的对象。

运行结果如图:

package work;

public interface Fruit {

}
package work;

public class Apple implements Fruit {
    public Apple() {
        System.out.println("创建了一个苹果类对象");
    }
}
package work;

public class Banana implements Fruit {
    public Banana() {
        System.out.println("创建了一个香蕉类对象");
    }
}
package work;

public class Grape implements Fruit {
    public Grape() {
        System.out.println("创建了一个葡萄类对象");
    }
}
package work;

import java.util.Scanner;

public class Gardener {
    public void creater() {
        String s = "";
        Scanner input = new Scanner(System.in);
        s = input.nextLine();
        if (s.equals("苹果")) {
            new Apple();
        } else if (s.equals("香蕉")) {
            new Banana();
        } else if (s.equals("葡萄")) {
            new Grape();
        } else {
            System.out.println("请输入正确的对象");
        }
    }

}
package work;

public class Text {
    public static void main(String[] args) {
        // TODO Auto-generated method stub
        new Gardener().creater();

    }
}

 

posted @ 2020-05-21 14:14  梦醒117  阅读(94)  评论(0)    收藏  举报