.h

//计算各类型字符数量
    UFUNCTION(BlueprintCallable, Category = "UI")
        void GetCharacterNumber(FString szTxt, int& nChinese, int& nEnlish, int& nNumber, int& nOther)

.cpp

void URealisWidget::GetCharacterNumber(FString szTxt, int& nChinese, int& nEnlish, int& nNumber, int& nOther)
{
    //获得字符串按字节数计算的长度
    int Lenth = UKismetStringLibrary::Len(szTxt);
    int nELenth = 0;    //英文字符数
    int nCLenth = 0;    //中文字符数
    int nNLenth = 0;    //数字字符数
    int nOLenth = 0;    //其他字符数
    int nTotalLenth = 0;//总共字符数

    for (TCHAR c : szTxt)
    {
        //是中文字符 中文字符编码 1XXX XXXX 1XXX XXXX
        if (c < 0 || c>255)
            continue;
        //是英文字符
        else if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z'))
            nELenth++;
        else if (c >= '0' && c <= '9')
            nNLenth++;
        else
            nOLenth++;
    }
    //计算中文字符数,每个中文字符占两个字节
    nCLenth = Lenth - nELenth - nNLenth - nOLenth;
    nChinese = nCLenth;
    nEnlish = nELenth;
    nNumber = nNLenth;
    nOther = nOLenth;

}