using System;
using System.Collections.Generic;
using System.Text;
//程序作用:这里测试变量作用范围
namespace ConsoleApplication17
{
class Program
{
//const定义的全局变量是不允许更改的,如果要改,可以用: static string constStr = "this is constStr";
const string constStr = "this is constStr";
static void test()//函数里面定义的变量只能在函数中用
{
// const string constStr = "this is constStr"; 函数里面是不能声明全局变量的。
string testStr = "this is testStr";
Console.WriteLine("{0}",testStr);
}
static void Main(string[] args)
{
test();
string mainStr = "this is mainStr";
Console.WriteLine("{0}", mainStr);
Console.WriteLine("{0}", constStr);
}
}
}
http://hi.baidu.com/ecspell/blog/item/850af9f2f5fcdc13b17ec553.html
using System.Collections.Generic;
using System.Text;
//程序作用:这里测试变量作用范围
namespace ConsoleApplication17
{
class Program
{
//const定义的全局变量是不允许更改的,如果要改,可以用: static string constStr = "this is constStr";
const string constStr = "this is constStr";
static void test()//函数里面定义的变量只能在函数中用
{
// const string constStr = "this is constStr"; 函数里面是不能声明全局变量的。
string testStr = "this is testStr";
Console.WriteLine("{0}",testStr);
}
static void Main(string[] args)
{
test();
string mainStr = "this is mainStr";
Console.WriteLine("{0}", mainStr);
Console.WriteLine("{0}", constStr);
}
}
}
http://hi.baidu.com/ecspell/blog/item/850af9f2f5fcdc13b17ec553.html