Android开发_android GestureDetector 关于手势的判断
import android.app.Activity; |
import android.os.Bundle; |
import android.util.Log; |
import android.view.GestureDetector; |
import android.view.GestureDetector.OnGestureListener; |
import android.view.MotionEvent; |
import android.view.View; |
import android.view.View.OnTouchListener; |
import android.widget.TextView; |
import android.widget.Toast; |
public class GestureActivity extends Activity implements OnTouchListener, |
OnGestureListener { |
GestureDetector detector; |
public GestureActivity() { |
detector = new GestureDetector(this); |
} |
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public void onCreate(Bundle savedInstanceState) { |
super.onCreate(savedInstanceState); |
setContentView(R.layout.main); |
TextView tv = (TextView) findViewById(R.id.TextView001); |
//设置tv的****** |
tv.setOnTouchListener(this); |
tv.setFocusable(true); |
//必须,view才能够处理不同于Tap(轻触)的hold |
tv.setClickable(true); |
tv.setLongClickable(true); |
detector.setIsLongpressEnabled(true); |
} |
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/* |
* 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector |
* 来分析是否有合适的callback函数来处理用户的手势 |
*/ |
public boolean onTouch(View v, MotionEvent event) { |
return detector.onTouchEvent(event); |
} |
|
// 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发 |
public boolean onDown(MotionEvent arg0) { |
Log.i("MyGesture", "onDown"); |
Toast.makeText(this, "onDown", Toast.LENGTH_SHORT).show(); |
return true; |
} |
|
/* |
* 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发 |
* 注意和onDown()的区别,强调的是没有松开或者拖动的状态 |
*/ |
public void onShowPress(MotionEvent e) { |
Log.i("MyGesture", "onShowPress"); |
Toast.makeText(this, "onShowPress", Toast.LENGTH_SHORT).show(); |
} |
|
// 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发 |
public boolean onSingleTapUp(MotionEvent e) { |
Log.i("MyGesture", "onSingleTapUp"); |
Toast.makeText(this, "onSingleTapUp", Toast.LENGTH_SHORT).show(); |
return true; |
} |
|
// 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发 |
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { |
Log.i("MyGesture", "onFling"); |
|
// 参数解释: |
// e1:第1个ACTION_DOWN MotionEvent |
// e2:最后一个ACTION_MOVE MotionEvent |
// velocityX:X轴上的移动速度,像素/秒 |
// velocityY:Y轴上的移动速度,像素/秒 |
|
// 触发条件 : |
// X轴的坐标位移大于FLING_MIN_DISTANCE,且移动速度大于FLING_MIN_VELOCITY个像素/秒 |
|
final int FLING_MIN_DISTANCE = 100, FLING_MIN_VELOCITY = 200; |
if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { |
// Fling left |
Log.i("MyGesture", "Fling left"); |
Toast.makeText(this, "Fling Left", Toast.LENGTH_SHORT).show(); |
} else if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { |
// Fling right |
Log.i("MyGesture", "Fling right"); |
Toast.makeText(this, "Fling Right", Toast.LENGTH_SHORT).show(); |
} else if(e2.getY()-e1.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) { |
// Fling down |
Log.i("MyGesture", "Fling down"); |
Toast.makeText(this, "Fling down", Toast.LENGTH_SHORT).show(); |
} else if(e1.getY()-e2.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) { |
// Fling up |
Log.i("MyGesture", "Fling up"); |
Toast.makeText(this, "Fling up", Toast.LENGTH_SHORT).show(); |
} |
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return false; |
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} |
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// 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发 |
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { |
Log.i("MyGesture", "onScroll"); |
Toast.makeText(this, "onScroll", Toast.LENGTH_LONG).show(); |
return true; |
} |
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// 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发 |
public void onLongPress(MotionEvent e) { |
Log.i("MyGesture", "onLongPress"); |
Toast.makeText(this, "onLongPress", Toast.LENGTH_LONG).show(); |
} |
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} |
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