随笔分类 - Unity3D拓展编辑器(Editor)
Editor
摘要:using UnityEngine;using System.Collections;public class MyTextureView : MonoBehaviour{ public Texture texture;}using UnityEngine;using System.Colle...
阅读全文
摘要:using UnityEngine;using System.Collections;using UnityEditor;public class ClipEventEditor : EditorWindow{ /// /// MenuItem属性允许你添加菜单项到主菜单和检视面板上下...
阅读全文
摘要:public class PlayerAttributeExample : MonoBehaviour{ //无滑块的属性 public int VIPLevel = 0; //特性限定,有滑块 [Range(0, 10)] public int SliderVIPLe...
阅读全文

浙公网安备 33010602011771号