Unity资源路径匹配

Unity资源路径匹配
GameObject go = new GameObject();
SpriteRenderer sr = go.AddComponent<SpriteRenderer>();
//路径:Assets/Resources/Img/image1.png
sr.sprite = Resources.Load<Sprite>("Img/image1");
 
posted @ 2023-10-08 00:27  数据错误  阅读(10)  评论(0)    收藏  举报