在对话框中添加toolbar和statusbar
主要运用RepositionBars()函数,对对话框中的控件进行布局,代码放在OnInitDialog()中:
BOOL C************::OnInitDialog()
{
CModelessDialog::OnInitDialog();
// Create status bar at the bottom of the dialog window
if (m_statusBar.Create(this))
{
m_statusBar.SetIndicators(m_lpaIDStatusBar, m_cIDStatusBar);
OnSetMessageString(AFX_IDS_IDLEMESSAGE);
// Make a sunken or recessed border around the first pane
m_statusBar.SetPaneInfo(0, m_statusBar.GetItemID(0),
SBPS_STRETCH, NULL );
}
// Create toolbar at the top of the dialog window
if (m_toolBar.Create(this))
{
m_toolBar.LoadBitmap(m_nIDBitmap);
m_toolBar.SetButtons(m_lpaIDToolBar, m_cIDToolBar);
}
m_toolBar.SetBarStyle(m_toolBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
// We need to resize the dialog to make room for control bars.
// First, figure out how big the control bars are.
CRect rcClientStart;
CRect rcClientNow;
GetClientRect(rcClientStart);
//将重绘工具栏和状态栏后剩余的客户区空间放到rcClientNow中
RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST,
0, reposQuery, rcClientNow);
// Now move all the controls so they are in the same relative
// position within the remaining client area as they would be
// with no control bars.
CPoint ptOffset(rcClientNow.left - rcClientStart.left,
rcClientNow.top - rcClientStart.top);
CRect rcChild;
CWnd* pwndChild = GetWindow(GW_CHILD);
while (pwndChild)
{
pwndChild->GetWindowRect(rcChild);
ScreenToClient(rcChild);
rcChild.OffsetRect(ptOffset);
pwndChild->MoveWindow(rcChild, FALSE);
pwndChild = pwndChild->GetNextWindow();
}
// Adjust the dialog window dimensions
CRect rcWindow;
GetWindowRect(rcWindow);
rcWindow.right += rcClientStart.Width() - rcClientNow.Width();
rcWindow.bottom += rcClientStart.Height() - rcClientNow.Height();
MoveWindow(rcWindow, FALSE);
// And position the control bars
RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST, 0);
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// Finally, center the dialog on the screen
CenterWindow();
return TRUE;
}

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